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Adventure Title
DDHC-DoSI
DDHC-DoSI
Session
2
2
Date Played
2022-10-24 19:00:00 UTC
2022-10-24 19:00:00 UTC
Levels Gained
1
1
GP +/-
97
97
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Sebastian W.
Sebastian W.
DM DCI Number
0000
0000
Notes
**Played:** 3 h **Used:** -4 Arrows = 35 **Gold:** +127 GP (Treasure) -30 GP (Purchase, s. b.) = +97 GP (Balance) **Purchase:** +1 Shortsword = 2 Shortswords (-10 GP) +1 Herbalism Kit (-5 GP) +1 Cartographer's Tools (-15 GP) **Party:** * Lororoth Woundfixer - Goliath - Cleric 2 - The Lords' Alliance * Manny Lepundo - Harengon - Ranger 2 - none * Sil - Human - Artificer 2 * Vondal Reirak - Half-Elf - Sorcerer 2 - none **Locations:** Stormwreck Isle (Dragon's Rest, The Wreck of Compass Rose) **Encounters:** social: Varnoth, Runara (Human), Tarak, Kobolds (Agga, Blepp) hostile: Fume Drakes, Zombies, Ghoul, Harpy **Level Up:** Rogue +1 = 3 Subclass: Inquisitive new Features: Ear for Deceit, Eye for Detail, Insightful Fighting, Sneak Attack ncrease, Steady Aim HP: +6 = 21
**Played:** 3 h **Used:** -4 Arrows = 35 **Gold:** +127 GP (Treasure) -30 GP (Purchase, s. b.) = +97 GP (Balance) **Purchase:** +1 Shortsword = 2 Shortswords (-10 GP) +1 Herbalism Kit (-5 GP) +1 Cartographer's Tools (-15 GP) **Party:** * Lororoth Woundfixer - Goliath - Cleric 2 - The Lords' Alliance * Manny Lepundo - Harengon - Ranger 2 - none * Sil - Human - Artificer 2 * Vondal Reirak - Half-Elf - Sorcerer 2 - none **Locations:** Stormwreck Isle (Dragon's Rest, The Wreck of Compass Rose) **Encounters:** social: Varnoth, Runara (Human), Tarak, Kobolds (Agga, Blepp) hostile: Fume Drakes, Zombies, Ghoul, Harpy **Level Up:** Rogue +1 = 3 Subclass: Inquisitive new Features: Ear for Deceit, Eye for Detail, Insightful Fighting, Sneak Attack ncrease, Steady Aim HP: +6 = 21
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
UC - Boots of Elvenkind | Uncommon | The Wreck of Compass Rose | true | ||
 *Wondrous Item, Uncommon* While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently. |