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Adventure Title
WBW-DC-FWF Book It & Bale Out
WBW-DC-FWF Book It & Bale Out
Session
Date Played
2022-08-26 19:30:00 UTC
2022-08-26 19:30:00 UTC
Levels Gained
1
1
GP +/-
-550
-550
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Jannis D. (Jadi)
Jannis D. (Jadi)
DM DCI Number
33518
33518
Notes
*Seed: A Host Spurned* **played:** 6 h **used:** -1 Potion of Healing **Gold:** +1000 (Treasure) -1550 (Purchase, s. b.) = -550 (Balance) **Consumables:** +1 Spell Scroll of Stoneskin (Treasure) *4th-level abjuration Casting Time: 1 action Range: Touch Components: V, S, M (diamond dust worth 100 gp, which the spell consumes) Duration: Concentration, up to 1 hour This spell turns the flesh of a willing creature you touch as hard as stone. Until the spell ends, the target has resistance to nonmagical bludgeoning, piercing, and slashing damage.* **Purchase:** + Plate Armor (-1500 GP) + Potion of Healing (-50 GP) + Potion of Greater Healing (-100 GP) - Splint Armor (+100 GP) **Party:** * Kassandra - V. Human - Rogue1 Warlock5 Ranger4 - Harper * Maria degli Angeli del Monte Celeste - Halb-Aasimar (TCL) - Swordsbard 8 / Hexblade 2 * Neve Elura - TCL (Tabaxi/Elf) - Beastmaster Ranger lvl 10 - none * Parzival - R Gnom - Artificer 6 **Locations:** Fablerise (Yarnspinner's Lair), Material Plane (Calim Desert Oasis, Mountains, Netherese Library) **Encounters:** social: Yarnspinner (Archfey), Bandit, Yrmin (Giant), Crawling Claws, Shadows, Zombies, Campestris, Will-o'-Wells, Demon, Demilich hostile: Purple Worm, Mummy **Level up:** Cleric +1 = 8 ASI: WIS +2 = 19 new Features: Blessed Strikes, Destroy Undead HP: +7 = 59
*Seed: A Host Spurned* **played:** 6 h **used:** -1 Potion of Healing **Gold:** +1000 (Treasure) -1550 (Purchase, s. b.) = -550 (Balance) **Consumables:** +1 Spell Scroll of Stoneskin (Treasure) *4th-level abjuration Casting Time: 1 action Range: Touch Components: V, S, M (diamond dust worth 100 gp, which the spell consumes) Duration: Concentration, up to 1 hour This spell turns the flesh of a willing creature you touch as hard as stone. Until the spell ends, the target has resistance to nonmagical bludgeoning, piercing, and slashing damage.* **Purchase:** + Plate Armor (-1500 GP) + Potion of Healing (-50 GP) + Potion of Greater Healing (-100 GP) - Splint Armor (+100 GP) **Party:** * Kassandra - V. Human - Rogue1 Warlock5 Ranger4 - Harper * Maria degli Angeli del Monte Celeste - Halb-Aasimar (TCL) - Swordsbard 8 / Hexblade 2 * Neve Elura - TCL (Tabaxi/Elf) - Beastmaster Ranger lvl 10 - none * Parzival - R Gnom - Artificer 6 **Locations:** Fablerise (Yarnspinner's Lair), Material Plane (Calim Desert Oasis, Mountains, Netherese Library) **Encounters:** social: Yarnspinner (Archfey), Bandit, Yrmin (Giant), Crawling Claws, Shadows, Zombies, Campestris, Will-o'-Wells, Demon, Demilich hostile: Purple Worm, Mummy **Level up:** Cleric +1 = 8 ASI: WIS +2 = 19 new Features: Blessed Strikes, Destroy Undead HP: +7 = 59
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
R - Glamoured Studded Leather | Rare | Yarnspinner's Lair | true | ||
 *Light armor, rare* 13 lb. AC 12 + Dex While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the appearance of a normal set of clothing or some other kind of armor. You decide what it looks like, including color, style, and accessories, but the armor retains its normal bulk and weight. The illusory appearance lasts until you use this property again or remove the armor. **Minor Property: Gleaming** This item never gets dirty. | |||||
C/A - Ruby of the War Mage | Common | Treasury of Netherese Library | true | ||
 *Wondrous item, common (requires attunement by a spellcaster)* Etched with eldritch runes, this 1-inch-diameter ruby allows you to use a simple or martial weapon as a spellcasting focus for your spells. For this property to work, you must attach the ruby to the weapon by pressing the ruby against it for at least 10 minutes. Thereafter, the ruby can't be removed unless you detach it as an action or the weapon is destroyed. Not even an antimagic field causes it to fall off. The ruby does fall off the weapon if your attunement to the ruby ends. **Minor Property: Beacon** The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. |