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Adventure Title
WBW-DC-FWF An Invitation - No Strings Attached
WBW-DC-FWF An Invitation - No Strings Attached
Session
Date Played
2022-07-06 19:30:00 UTC
2022-07-06 19:30:00 UTC
Levels Gained
1
1
GP +/-
22.91
22.91
Downtime +/-
10.0
10.0
Location Played
Roll20
Roll20
DM Name
Jannis D. (Jadi)
Jannis D. (Jadi)
DM DCI Number
33518
33518
Notes
**Seed:** Party Time! **played:** 4 h **Gold:** +186.41 (Reward) -163.5 (Purchase, s. b.) = +22.91 balance **Consumables:** -1 Crossbow Bolt (used) +20 Crossbow Bolts (purchased, s. b.) = 39 Crossbow Bolts (new balance) +1 Spell Scroll: Faerie Fire (Loot) *1st-level evocation Casting Time: 1 action Range: 60 feet Components: V Duration: Concentration, up to 1 minute Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.* **Purchase**: +Splint Armor (-200 GP) +20 Crossbow Bolts (-1 GP) -Chain Mail (+ 37.5 GP) =balance -163.5 GP **Story Award:** Raberti's Aid *Ihr habt Bekanntschaft mit dem Feenwesen Raberti, König der Kürbisse, gemacht. Wenn ihr in einem WBW-DC-FWF-Abenteuer einen Kürbis findet, schneidet ein Gesicht hinein und ruft nach ihm. Vielleicht antwortet er - und eventuell hilft er euch tatsächlich.* **Party:** * Albeon Hundertwort - Halbling Leichtfüssig - Barde lvl 1 * Lrd. Cemdon Brightshield - var. Human – Paladin 1 * Erwyn Pindiddle III - Gnome – Wizard 3 * Fenree Wildwood - Centaur - Hunter Ranger 4 - none * Shanti-Kar - Yuan-Ti - Wizard 4 **Locations:** Fiddlethorpe (Village), Wood, Elvish Graveyard, Cave **Encounters:** social: Humpertinkel (Halfling Dorfvorsteher), Linde (Halfling), Elves, Squirrel, Raberti (pumpkin), Theam-El (Halfling child), Children hostile: Drows, Phase Spider, Giant Spider, Winged Goblins, Orc, Drow Mage, Shadow Demon **Level up:** Cleric +1 = 4 ASI: STR +1=15, WIS +1=17 new Cantrip: Resistance HP: +7 = 31
**Seed:** Party Time! **played:** 4 h **Gold:** +186.41 (Reward) -163.5 (Purchase, s. b.) = +22.91 balance **Consumables:** -1 Crossbow Bolt (used) +20 Crossbow Bolts (purchased, s. b.) = 39 Crossbow Bolts (new balance) +1 Spell Scroll: Faerie Fire (Loot) *1st-level evocation Casting Time: 1 action Range: 60 feet Components: V Duration: Concentration, up to 1 minute Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. For the duration, objects and affected creatures shed dim light in a 10-foot radius. Any attack roll against an affected creature or object has advantage if the attacker can see it, and the affected creature or object can't benefit from being invisible.* **Purchase**: +Splint Armor (-200 GP) +20 Crossbow Bolts (-1 GP) -Chain Mail (+ 37.5 GP) =balance -163.5 GP **Story Award:** Raberti's Aid *Ihr habt Bekanntschaft mit dem Feenwesen Raberti, König der Kürbisse, gemacht. Wenn ihr in einem WBW-DC-FWF-Abenteuer einen Kürbis findet, schneidet ein Gesicht hinein und ruft nach ihm. Vielleicht antwortet er - und eventuell hilft er euch tatsächlich.* **Party:** * Albeon Hundertwort - Halbling Leichtfüssig - Barde lvl 1 * Lrd. Cemdon Brightshield - var. Human – Paladin 1 * Erwyn Pindiddle III - Gnome – Wizard 3 * Fenree Wildwood - Centaur - Hunter Ranger 4 - none * Shanti-Kar - Yuan-Ti - Wizard 4 **Locations:** Fiddlethorpe (Village), Wood, Elvish Graveyard, Cave **Encounters:** social: Humpertinkel (Halfling Dorfvorsteher), Linde (Halfling), Elves, Squirrel, Raberti (pumpkin), Theam-El (Halfling child), Children hostile: Drows, Phase Spider, Giant Spider, Winged Goblins, Orc, Drow Mage, Shadow Demon **Level up:** Cleric +1 = 4 ASI: STR +1=15, WIS +1=17 new Cantrip: Resistance HP: +7 = 31
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
C - Rope of Mending | Common | Cave | false | ||
 *Wondrous item, common* You can cut this 50-foot coil of hempen rope into any number of smaller pieces, and then use an action to speak a command word and cause the pieces to knit back together. The pieces must be in contact with each other and not otherwise in use. A rope of mending is forever shortened if a section of it is lost or destroyed. **Minor Property: Sentinel (Dragon)** This item glows faintly when dragon creatures are within 120 feet of it. | |||||
UC/A - Hat of Disguise | Uncommon | Cave | true | ||
 *Wondrous item, uncommon (requires attunement)* While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed. **Minor Property: Harmonious** Attuning to this item takes only 1 minute. **Spell: Disguise Self** 1st-level illusion Casting Time: 1 action Range: Self Components: V, S Duration: 1 hour You make yourself—including your clothing, armor, weapons, and other belongings on your person—look different until the spell ends or until you use your action to dismiss it. You can seem 1 foot shorter or taller and can appear thin, fat, or in between. You can't change your body type, so you must adopt a form that has the same basic arrangement of limbs. Otherwise, the extent of the illusion is up to you. The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to your outfit, objects pass through the hat, and anyone who touches it would feel nothing or would feel your head and hair. If you use this spell to appear thinner than you are, the hand of someone who reaches out to touch you would bump into you while it was seemingly still in midair. To discern that you are disguised, a creature can use its action to inspect your appearance and must succeed on an Intelligence (Investigation) check against your spell save DC. |