Show Log Entry

Adventure Title
Character Creation
Session
Date Played
2022-06-03 12:05:00 UTC
Levels Gained
GP +/-
10
Downtime +/-
Location Played
Roll20
DM Name
DM DCI Number
Notes
*Source: PHB only* # Race: Standard Human Size: medium Speed: 30 feet/9 m Languages: Common, Halfling ASI: +1 STR, +1 DEx, +1 CON, +1 INT, +1 WIS, +1 CHA # Class: Cleric Hit Dice: d8 **Proficiencies** Armor: Light, Medium, Shields Weapons: Simple Saving Throws: Wisdom, Charisma Skills: Medicine, Religion Features: Cantrips, Preparing and Casting Spells, Ritual Casting ## Divine Domain: Life Domain Deity: Ilmater Armor Proficiency: Heavy Domain Spells: Bless, Cure Wounds Feature: Disciple of Life # Ability Scores Method: Standard set Strength: 13 + 1 ASI = 14 Dexterity: 8 + 1 ASI = 9 Constitution: 14 + 1 ASI = 15 Intelligence: 12 + 1 ASI = 13 Wisdom: 15 + 1 ASI = 16 Charisma: 10 + 1 ASI = 11 # Description Alignment: Lawgul good Faction: none Age: 26 Height: 5.1 ft Weight: 131 lbs # Background: Folk Hero Skills: Animal Handling, Survival Tool Proficiencies: Land Vehicles, Smith's Tools Feature: Rustic Hospitality Defining Event: A lord rescinded an unpopular decree after I led a symbolic act of protest against it. Personality Traits: 1. If someone is in trouble, I’m always ready to lend help. 2. I have a strong sense of fair play and always try to find the most equitable solution to arguments. Ideals: Destiny. Nothing and no one can steer me away from my higher calling. (Any) Bonds: I have a family, but I have no idea where they are. One day, I hope to see them again. Flaws: Secretly, I believe that things would be better if I were a tyrant lording over the land. # Starting Equipment **by class** Armor: Chain Mail, Shield Weapons: Mace, Light Crossbow and 20 Bolts Holy Symbol, Priest's Pack **by background** Shovel, Iron Pot, Common Clothes Belt Pouch: 10 gp Smith's tools Event Reward: Harengon Spirit Club This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875) Trinket: a knife that belonged to a relative

Magic Items

Name Rarity Location Table Result Counts?
EA - Harengon Spirit Club Common LN-1 Fuzzytail Farm and the Frightful Candy Goat Massacre false
This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875)