Show Log Entry

Adventure Title
FR-DC-BTW 02 Fathers Curse
Session
Date Played
2024-12-23 16:28:00 UTC
Levels Gained
1
GP +/-
99.9
Downtime +/-
10.0
Location Played
Roll20
DM Name
Boerns
DM DCI Number
0
Notes
**Party:** • (4) Stephan - Quirk - Goblin - Warlock 2/Sorcerer 2 - None • (4) Dixer - Ola Kehtall - Human - Lore Bard 4 - Harpers • (4) Kiri - Crow - Human - Warlock 4 • (4) Claudia - Rebel Sweetsmile - Goblin - Hunter (Ranger) 4 - none • (4) Zitzus - Tazith Flammenhand - Dragonborn - Warrior of the Elements Monk 4 - none **Played:** 4 h **Locations:** Ashenford (Blackleash Inn, Scalethorne Estate), Wood (Logging Camp, Woodplace, Saw Mill) **Encounters:** social: Avex Scalethorne, Maggie Quietear, Arthur Scalethorne, Andreas Scalethorne, hostile: Gnoll Flesh Gnawers, Manticores, Werewolfes, Beast of Malar (Wallace Guldruck) **Used:** - 3 = 35 Bolts - 1 = 7 Oil **Treasure:** * 100 GP * Potion of Greater Healing **Purchase:** + 1 Oil (-0.1 GP) **Gold:** + 100 GP (Treasure) - 0.1 GP (Purchase) = + 99.9 GP (Balance) **Level up:** Bard +1 = 5 new Feature: Font of Inspiration Proficiency Bonus +1 = +3 Bardic Die: +2 = 1d8 new Spells: Hypnotic Pattern, Leomund's Tiny Hut (Level 3) HP: +7 = 38 Level 5 Item: Rhythm-Maker's Drum +1 **Notes:** ...

Magic Items

Name Rarity Location Table Result Counts?
UC/A - Rhythm-Maker's Drum +1 Uncommon Level 5 true
*Wondrous item, uncommon (requires attunement by a bard)* While holding this drum, you gain a +1 bonus to spell attack rolls and to the saving throw DCs of your bard spells. As an action, you can play the drum to regain one use of your Bardic Inspiration feature. This property of the drum can't be used again until the next dawn.
R/A - Periapt of Wound Closure Rare FR-DC-BTW 02 Fathers Curse true
![](https://files.d20.io/images/414436210/Tz5UB5NBc-fg4kltdlrfWw/original.png) *Wondrous Item, Uncommon (Requires Attunement)* While wearing this pendant, you gain the following benefits. ***Life Preservation.*** Whenever you make a Death Saving Throw, you can change a roll of 9 or lower to a 10, turning a failed save into a successful one. ***Natural Healing Boost.*** Whenever you roll a Hit Point Die to regain Hit Points, double the number of Hit Points it restores.
C - Orb of Direction Common FR-DC-BTW 02 Fathers Curse false
![](https://files.d20.io/images/414437873/7BxLfCtuIKjQUD_RwcvquA/original.png) *Wondrous Item, Common* This orb can be used as an Arcane Focus. While holding this orb, you can take a Magic action to determine which way is magnetic north. Nothing happens if the orb is used in a location that has no magnetic north.