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Adventure Title
Character Creation
Character Creation
Session
Date Played
2023-05-02 23:22:00 UTC
2023-05-02 23:22:00 UTC
Levels Gained
GP +/-
10
10
Downtime +/-
Location Played
Roll20
Roll20
DM Name
DM DCI Number
Notes
*Source: PHB, MMoM, TCE* ## Race: Changeling ASI: WIS +1, CHA +2 Alignment: Neutral Good Creature Type: Humanoid Size: Medium Speed: 30 feet/9 m Languages: Common, Elvish Features: Changeling Instincts (Deception, Insight), Shapechanger ## Class: Sorcerer Hit Dice: d6 ### Proficiencies Weapons: Dagger, Dart, Sling, Quarterstaff, Light Crossbow Saving Throws: CON, CHA Skills: Intimidation, Persuasion ### Subclass: Aberrant Mind Psionic Spells, Telepathic Speech ## Ability Scores *Method: Standard set* Strength: 8 Dexterity: 10 Constitution: 13 Intelligence: 12 Wisdom: 14 +1 ASI = 15 Charisma: 15 +2 ASI = 17 ## Background: Pirate **Skill Proficiencies:** Athletics, Perception **Tool Proficiency:** Navigator's Tool, Water Vehicles **Feature:** Bad Reputation **Personality Traits:** My friends know they can rely on me, no matter what. I never pass up a friendly wager. **Ideals:** Respect. The thing that keeps a ship together is mutual respect between captain and crew. (Good) **Bonds:** In a harbor town, I have a paramour whose eyes nearly stole me from the sea. **Flaws:** Once I start drinking, it’s hard for me to stop. ## Starting Equipment ### by class Weapons: 2 Daggers, Light Crossbow, 20 Crossbow Bolts Arcane Focus, Dungeoneer's Pack ### by background Belaying Pin, Silk Rope, Lucky Charm, Common Clothes Belt Pouch: 10 gp ### Event Award Harengon Spirit Club (attached to Player) This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875) ### Trinket Two toy soldiers, one with a missing head ## Spells Cantrips: Dancing Lights, Mage Hand, Minor Illusion, Shocking Grasp, Mind Sliver Level 1: Arms of Hadar, Dissonant Whispers, Charm Person, Silent Image ## Feat Tough (DDAL Players Guide V 13.0) -> HP +2 = 9 ## Description Age: 38 Height: 6 ft Weight: 180 lb Eyes: yellow Hair: Brown Skin: white Deity: none Faction: none
*Source: PHB, MMoM, TCE* ## Race: Changeling ASI: WIS +1, CHA +2 Alignment: Neutral Good Creature Type: Humanoid Size: Medium Speed: 30 feet/9 m Languages: Common, Elvish Features: Changeling Instincts (Deception, Insight), Shapechanger ## Class: Sorcerer Hit Dice: d6 ### Proficiencies Weapons: Dagger, Dart, Sling, Quarterstaff, Light Crossbow Saving Throws: CON, CHA Skills: Intimidation, Persuasion ### Subclass: Aberrant Mind Psionic Spells, Telepathic Speech ## Ability Scores *Method: Standard set* Strength: 8 Dexterity: 10 Constitution: 13 Intelligence: 12 Wisdom: 14 +1 ASI = 15 Charisma: 15 +2 ASI = 17 ## Background: Pirate **Skill Proficiencies:** Athletics, Perception **Tool Proficiency:** Navigator's Tool, Water Vehicles **Feature:** Bad Reputation **Personality Traits:** My friends know they can rely on me, no matter what. I never pass up a friendly wager. **Ideals:** Respect. The thing that keeps a ship together is mutual respect between captain and crew. (Good) **Bonds:** In a harbor town, I have a paramour whose eyes nearly stole me from the sea. **Flaws:** Once I start drinking, it’s hard for me to stop. ## Starting Equipment ### by class Weapons: 2 Daggers, Light Crossbow, 20 Crossbow Bolts Arcane Focus, Dungeoneer's Pack ### by background Belaying Pin, Silk Rope, Lucky Charm, Common Clothes Belt Pouch: 10 gp ### Event Award Harengon Spirit Club (attached to Player) This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875) ### Trinket Two toy soldiers, one with a missing head ## Spells Cantrips: Dancing Lights, Mage Hand, Minor Illusion, Shocking Grasp, Mind Sliver Level 1: Arms of Hadar, Dissonant Whispers, Charm Person, Silent Image ## Feat Tough (DDAL Players Guide V 13.0) -> HP +2 = 9 ## Description Age: 38 Height: 6 ft Weight: 180 lb Eyes: yellow Hair: Brown Skin: white Deity: none Faction: none