User:
DCI:
Character:
Aurelion Vael’myr
Name:
Shortbow of Conflagration
Rarity:
rare
Location:
FR-DC-RAY-07 Green Lady's Lament
Table:
Result:
Included in Count?:
true
Notes:
Weapon (Shortbow), rare (requires attunement) Simple weapon, ranged weapon 2 lb. 1d6 Piercing Ammunition (Range 80/320 ft.; Arrow), Two‑Handed Mastery: Vex Ammunition fired from this bow blazes brightly. When you hit with an attack roll using this bow, the target takes an extra 1d6 fire damage. If the target is a flammable, nonmagical object, it catches fire, taking 1d6 fire damage at the start of each of your turns until a creature uses an action to extinguish the flames. Range. A Range weapon has a range in parentheses after the Ammunition or Thrown property. The range lists two numbers. The first is the weapon's normal range in feet, and the second is the weapon's long range. When attacking a target beyond normal range, you have Disadvantage on the attack roll. You can't attack a target beyond the long range. Ammunition. You can use a weapon that has the Ammunition property to make a ranged attack only if you have ammunition to fire from it. The type of ammunition required is specified with the weapon's range. Each attack expends one piece of ammunition. Drawing the ammunition is part of the attack (you need a free hand to load a one-handed weapon). After a fight, you can spend 1 minute to recover half the ammunition (round down) you used in the fight; the rest is lost. Two-Handed. A Two-Handed weapon requires two hands when you attack with it. Mastery: Vex. If you hit a creature with this weapon and deal damage to the creature, you have Advantage on your next attack roll against that creature before the end of your next turn. Minor Property: Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.