Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
necklace of prayer beads
rare
DDHC-TYP-04 White Plume Mountain
Show
Notes:
2 Bless - 2 Cure Wounds (2nd level) or Lesser Restoration - Branding Smite - Greater Restoration
- S'en portent garant Cael, Sleepingbear, Korboblanc,
Bloodwell vial +3
very_rare
greater fey pact
Trade Log
Show
+2 Sling
rare
Service awards Repeatable Reward
Show
Periapt of Proof Against Poison
rare
CCC-BMG-30
Service awards Tier 2 magic item - Periapt of Proof against poison
Show
Boots of levitation
rare
rare
CCC-GHC-BK03 08 The Archmage's New Robes
Show
Notes:
rare (requires attunement) While you wear these boots, you can use an action to cast the levitate spell on yourself at will. Additionally, this item never gets dirty. This item can be found in the Dungeon Master’s Guide.
Wand of Smiles
common
CCC-GHC-BK03 08 The Archmage's New Robes
Show
Notes:
Wand, common This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw or be forced to smile for 1 minute. The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the want transforms to a wand of scowls.
Whip +2
rare
Service awards Repeatable Reward
Show
Tentacle Rod
rare
DDEP-DRW01
DDEP-DRW01 Assault on Myth Nantar
Show
Notes:
Rod, rare (requires attunement).
Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
Efreeti Bottle
very_rare
Trade Log
Show
Ring of Evasion
rare
CCC-RCC-01-05 THE LOST CITY OF THARN
Show
Notes:
This gold ring is set with a jade hummingbird.
Pipe of Smoke Monsters
common
CCC-RCC-01-05 THE LOST CITY OF THARN
Show
One rare Weapon or Armor
rare
DDHC-BGotG - Giants of the Star Forge HC
Show
Silvered +3 githyanki greatsword
very_rare
Trade Log
Show
Staff of the Woodlands
rare
Trade Log
Show
Notes:
This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches— complete with tiny, string bridges connecting tiny, straw houses. This item can be found in the Dungeon Master’s Guide.
Staff of Thunder and Ligthning
very_rare
DDAL05-8 Durlag’sTower
Show
Watchful Helm ("Twilight's Circlet", Netherese Language Minor Property)
very_rare
SJ-DC-PHP-POLAR-01 Folly Undone
Show
Notes:
very rare (requires attunement)
While you wear this helm, you gain a +1 bonus to AC and remain aware of your surroundings even while you're asleep, and you have advantage on Wisdom (Perception) checks that rely on sight.
As a bonus action, you can cast the See Invisibility spell from the helm. Once this property of the helm is used, it can't be used again until the next dawn.
This circlet is inlaid with a tear-shaped aquamarine in the center. In addition, this watchful helm has the language minor property. The bearer can speak and understand Netherese while the item is on the bearer's person.
Instrument of Scribing ("Twilight’s Flute", Compass Minor Property)
common
SJ-DC-PHP-POLAR-01 Folly Undone
Show
Notes:
common (requires attunement by a wizard)
This flute has the smell of petrichor and morning dew. The message written with this flute shimmers with prismatic blue light.
In addition, the instrument of scribing has the compass minor property. The wielder can use an action to learn which way is north.
Manual of Iron Golems
rare
DDAL00-06
Service awards Tier 2 magic item - Manual of Iron Golems
Show
Cloak of Many Fashions (Guardian)
common
WBW-DC-PHP-PHAN-01
Service awards - Common or Uncommon reward - cloak of many fashions
Show
Notes:
+2 init
Elven Thrower
very_rare
FR-DC-LIGA 01 Wyrmwell Flame
Show
Notes:
Weapon (spear), very rare (requires attunement by a elf)
You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a Giant, 2d8 damage. Immediately after the attack, the weapon flies back to your hand.
Forged by the High Elves during the Crown Wars, this spear has vanes of green arrows carved into it. The item whispers to its bearer "May I strike true my targets!", granting a +2 bonus to initiative if the bearer isn’t incapacitated. It is an ode to Solonor Thelandira. The wielder needs to pray and express their gratitude every day, or automatically untune at every dawn.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
necklace of prayer beads | rare | DDHC-TYP-04 White Plume Mountain | Show | |||
Notes:
2 Bless - 2 Cure Wounds (2nd level) or Lesser Restoration - Branding Smite - Greater Restoration |
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Bloodwell vial +3 | very_rare | greater fey pact | Trade Log | Show | ||
+2 Sling | rare | Service awards Repeatable Reward | Show | |||
Periapt of Proof Against Poison | rare | CCC-BMG-30 | Service awards Tier 2 magic item - Periapt of Proof against poison | Show | ||
Boots of levitation | rare | rare | CCC-GHC-BK03 08 The Archmage's New Robes | Show | ||
Notes:
rare (requires attunement) While you wear these boots, you can use an action to cast the levitate spell on yourself at will. Additionally, this item never gets dirty. This item can be found in the Dungeon Master’s Guide. |
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Wand of Smiles | common | CCC-GHC-BK03 08 The Archmage's New Robes | Show | |||
Notes:
Wand, common This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw or be forced to smile for 1 minute. The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the want transforms to a wand of scowls. |
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Whip +2 | rare | Service awards Repeatable Reward | Show | |||
Tentacle Rod | rare | DDEP-DRW01 | DDEP-DRW01 Assault on Myth Nantar | Show | ||
Notes:
Rod, rare (requires attunement). Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success. |
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Efreeti Bottle | very_rare | Trade Log | Show | |||
Ring of Evasion | rare | CCC-RCC-01-05 THE LOST CITY OF THARN | Show | |||
Notes:
This gold ring is set with a jade hummingbird. |
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Pipe of Smoke Monsters | common | CCC-RCC-01-05 THE LOST CITY OF THARN | Show | |||
One rare Weapon or Armor | rare | DDHC-BGotG - Giants of the Star Forge HC | Show | |||
Silvered +3 githyanki greatsword | very_rare | Trade Log | Show | |||
Staff of the Woodlands | rare | Trade Log | Show | |||
Notes:
This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches— complete with tiny, string bridges connecting tiny, straw houses. This item can be found in the Dungeon Master’s Guide. |
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Staff of Thunder and Ligthning | very_rare | DDAL05-8 Durlag’sTower | Show | |||
Watchful Helm ("Twilight's Circlet", Netherese Language Minor Property) | very_rare | SJ-DC-PHP-POLAR-01 Folly Undone | Show | |||
Notes:
very rare (requires attunement) While you wear this helm, you gain a +1 bonus to AC and remain aware of your surroundings even while you're asleep, and you have advantage on Wisdom (Perception) checks that rely on sight. As a bonus action, you can cast the See Invisibility spell from the helm. Once this property of the helm is used, it can't be used again until the next dawn. This circlet is inlaid with a tear-shaped aquamarine in the center. In addition, this watchful helm has the language minor property. The bearer can speak and understand Netherese while the item is on the bearer's person. |
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Instrument of Scribing ("Twilight’s Flute", Compass Minor Property) | common | SJ-DC-PHP-POLAR-01 Folly Undone | Show | |||
Notes:
common (requires attunement by a wizard) This flute has the smell of petrichor and morning dew. The message written with this flute shimmers with prismatic blue light. In addition, the instrument of scribing has the compass minor property. The wielder can use an action to learn which way is north. |
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Manual of Iron Golems | rare | DDAL00-06 | Service awards Tier 2 magic item - Manual of Iron Golems | Show | ||
Cloak of Many Fashions (Guardian) | common | WBW-DC-PHP-PHAN-01 | Service awards - Common or Uncommon reward - cloak of many fashions | Show | ||
Notes:
+2 init |
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Elven Thrower | very_rare | FR-DC-LIGA 01 Wyrmwell Flame | Show | |||
Notes:
Weapon (spear), very rare (requires attunement by a elf) You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 damage or, if the target is a Giant, 2d8 damage. Immediately after the attack, the weapon flies back to your hand. Forged by the High Elves during the Crown Wars, this spear has vanes of green arrows carved into it. The item whispers to its bearer "May I strike true my targets!", granting a +2 bonus to initiative if the bearer isn’t incapacitated. It is an ode to Solonor Thelandira. The wielder needs to pray and express their gratitude every day, or automatically untune at every dawn. |