Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
☐ Saddle of the Cavalier
uncommon
Service Hours Awarded
Show
Notes:
Wondrous Item, uncommon
While in this saddle on a mount, you can't be dismounted against your will if you're conscious, and attack rolls against the mount have disadvantage.
Notes: Can't be Dismounted Against Your Will, Movement, Warding
☐ Scroll of Cause Fear
common
CCC-TRI-26 ROSE1-1 Touch the Stars
CCC-TRI-26 ROSE1-1 Touch the Stars
Show
☐ Scroll of Cure Wounds (2nd level)
uncommon
DDIA06-The Yawning Portal-The Sunless Citadel
Show
☐ Scroll of Expeditious Retreat
common
DDIA06-The Yawning Portal-The Sunless Citadel
DDIA06-The Yawning Portal-The Sunless Citadel
Show
☐ Scroll of Faerie Fire
common
DDIA06-The Yawning Portal-The Sunless Citadel
DDIA06-The Yawning Portal-The Sunless Citadel
Show
☐ Shadowneedle (Unbreakable Arrow)
common
CCC-TRI-26 ROSE1-1 Touch the Stars
CCC-TRI-26 ROSE1-1 Touch the Stars
Show
Notes:
This arrow can’t be broken, except when it is within an antimagic field. One of twenty unbreakable arrows crafted with Shadowsong, when this arrow is nocked onto the Oathbow and leveled at an opponent, a gentle hum fills the wielder’s mind, steadying their hand and steeling their focus (this feature bears no mechanical effect). When fired from Shadowsong, the wielder may say the words, “Needles, return to your thread” to make this arrow (and any other in its set loosed from the wielder’s hand) reappear in the wielder’s quiver.
☐ Shatterspike
uncommon
DDIA06-The Yawning Portal-The Sunless Citadel
Show
Notes:
Weapon (longsword), uncommon (requires attunement)
You have a +1 bonus to attack and damage rolls you make with this magic weapon. If it hits an object, the hit is automatically a critical hit, and it can deal bludgeoning or slashing damage to the object (your choice). Further, damage from nonmagical sources can’t harm the weapon.
Proficiency with a longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Notes: Bonus: Magic, Damage, Buff, Combat, Versatile
☐ SmokePowder
uncommon
Trade Log
Show
Notes:
SMOKEPOWDER Wondrous item, uncommon Smokepowder is a magical explosive chiefly used to propel a bullet out of the barrel of a firearm. It is stored in airtight wooden kegs or tiny, waterproof leather packets. A packet contains enough smokepowder for five shots, and a keg holds enough smokepowder for five hundred shots. If smokepowder is set on fire, dropped, or otherwise handled roughly, it explodes and deals fire damage to each creature or object within 20 feet of it: 1d6 for a packet, 9d6 for a keg. A successful DC 12 Dexterity saving throw halves the damage. Casting dispel magic on smokepowder renders it permanently inert.
☐ Trident of Fish Command
uncommon
CCC-WWC-02 Dark Waters of Hate
Trade Log
Show
Notes:
Weapon (trident), uncommon (requires attunement)
This trident is a magic weapon. It has 3 charges. While you carry it, you can use an action and expend 1 charge to cast dominate beast (save DC 15) from it on a beast that has an innate swimming speed. The trident regains 1d3 expended charges daily at dawn.
Proficiency with a trident allows you to add your proficiency bonus to the attack roll for any attack you make with it.
☐ Vial of Anti-Toxin X2
common
DDIA06-The Yawning Portal-The Sunless Citadel
DDIA06-The Yawning Portal-The Sunless Citadel
Show
☐ Wand of Entangle
uncommon
DDIA06-The Yawning Portal-The Sunless Citadel
Show
Notes:
Wand, uncommon (requires attunement by a spellcaster)
This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges to cast the entangle spell (save DC 13) from it.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed.
☐ Wand of Web
common
LN-01 Fuzzytail Farm and the Frightful Candy Goat Massacre
LN-01 Fuzzytail Farm and the Frightful Candy Goat Massacre
Show
Notes:
Flavor: Wand is made of twisted strands of dried Ettercap silk. It remains sticky to the touch no matter how it is cleaned.
| Name ▲ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Saddle of the Cavalier | uncommon | Service Hours Awarded | Show | |||
|
Notes:
Wondrous Item, uncommon Notes: Can't be Dismounted Against Your Will, Movement, Warding |
||||||
| ☐ Scroll of Cause Fear | common | CCC-TRI-26 ROSE1-1 Touch the Stars | CCC-TRI-26 ROSE1-1 Touch the Stars | Show | ||
| ☐ Scroll of Cure Wounds (2nd level) | uncommon | DDIA06-The Yawning Portal-The Sunless Citadel | Show | |||
| ☐ Scroll of Expeditious Retreat | common | DDIA06-The Yawning Portal-The Sunless Citadel | DDIA06-The Yawning Portal-The Sunless Citadel | Show | ||
| ☐ Scroll of Faerie Fire | common | DDIA06-The Yawning Portal-The Sunless Citadel | DDIA06-The Yawning Portal-The Sunless Citadel | Show | ||
| ☐ Shadowneedle (Unbreakable Arrow) | common | CCC-TRI-26 ROSE1-1 Touch the Stars | CCC-TRI-26 ROSE1-1 Touch the Stars | Show | ||
|
Notes:
This arrow can’t be broken, except when it is within an antimagic field. One of twenty unbreakable arrows crafted with Shadowsong, when this arrow is nocked onto the Oathbow and leveled at an opponent, a gentle hum fills the wielder’s mind, steadying their hand and steeling their focus (this feature bears no mechanical effect). When fired from Shadowsong, the wielder may say the words, “Needles, return to your thread” to make this arrow (and any other in its set loosed from the wielder’s hand) reappear in the wielder’s quiver. |
||||||
| ☐ Shatterspike | uncommon | DDIA06-The Yawning Portal-The Sunless Citadel | Show | |||
|
Notes:
Weapon (longsword), uncommon (requires attunement) Proficiency with a longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it. Notes: Bonus: Magic, Damage, Buff, Combat, Versatile |
||||||
| ☐ SmokePowder | uncommon | Trade Log | Show | |||
|
Notes:
SMOKEPOWDER Wondrous item, uncommon Smokepowder is a magical explosive chiefly used to propel a bullet out of the barrel of a firearm. It is stored in airtight wooden kegs or tiny, waterproof leather packets. A packet contains enough smokepowder for five shots, and a keg holds enough smokepowder for five hundred shots. If smokepowder is set on fire, dropped, or otherwise handled roughly, it explodes and deals fire damage to each creature or object within 20 feet of it: 1d6 for a packet, 9d6 for a keg. A successful DC 12 Dexterity saving throw halves the damage. Casting dispel magic on smokepowder renders it permanently inert. |
||||||
| ☐ Trident of Fish Command | uncommon | CCC-WWC-02 Dark Waters of Hate | Trade Log | Show | ||
|
Notes:
Weapon (trident), uncommon (requires attunement) Proficiency with a trident allows you to add your proficiency bonus to the attack roll for any attack you make with it. |
||||||
| ☐ Vial of Anti-Toxin X2 | common | DDIA06-The Yawning Portal-The Sunless Citadel | DDIA06-The Yawning Portal-The Sunless Citadel | Show | ||
| ☐ Wand of Entangle | uncommon | DDIA06-The Yawning Portal-The Sunless Citadel | Show | |||
|
Notes:
Wand, uncommon (requires attunement by a spellcaster) The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand crumbles into ashes and is destroyed. |
||||||
| ☐ Wand of Web | common | LN-01 Fuzzytail Farm and the Frightful Candy Goat Massacre | LN-01 Fuzzytail Farm and the Frightful Candy Goat Massacre | Show | ||
|
Notes:
Flavor: Wand is made of twisted strands of dried Ettercap silk. It remains sticky to the touch no matter how it is cleaned. |
||||||