Show Trade Log Entry
Date Played
2023-01-04 20:49:00 UTC
2023-01-04 20:49:00 UTC
Downtime
-5.0
-5.0
Notes
Traded Psi Crystal to Anticuus Drayven for SmokePowder
Traded Psi Crystal to Anticuus Drayven for SmokePowder
Traded Magic Item
☐ Psi Crystal
Uncommon
Wonderous Item, uncommon (requires attunement)
This crystal grants you telepathy for as long as you remain attuned to it. Telepathy is a magical ability that allows a creature to communicate mentally with another creature within a specified range. The contacted creature doesn’t need to share a language with you for you to communicate in this way with it, but it must be able to understand at least one language. A creature without telepathy can receive and respond to telepathic messages, but it cannot initiate or terminate a telepathic conversation. You don’t need to see a contacted creature and can end the telepathic contact at any time. The contact is broken as soon as the two connected creatures are no longer within range of each other or if you contact a different creature within range. You can initiate or terminate a telepathic conversation without using an action, but while you are incapacitated you cannot initiate telepathic contact, and any current contact is terminated. If you are within the area of an antimagic field or in any other location where magic doesn’t function, you can’t send or receive telepathic messages. The crystal glows with a purplish inner light while you are attuned to it. The higher your intelligence, the greater the light’s intensity and the greater the range of the telepathy. If your intelligence score is 3-7, the range of telepathy is 15 ft and it gives dim light out to a range of 5 ft, an Int score of 8-11 has a range of telepathy of 30 ft and gives bright light in a 5 ft radius and dim light for an additional 5 ft, an Int score of 12-15 has a range of telepathy of 60 ft and bright light in a 10 ft radius with dim light for an additional 10 ft, and an Int score of 16 or higher has a range of telepathy for 120 ft and sheds bright light in a 15 ft radius with dim light for an additional 15 ft.
Received Magic Item
☐ SmokePowder
Uncommon
SMOKEPOWDER Wondrous item, uncommon Smokepowder is a magical explosive chiefly used to propel a bullet out of the barrel of a firearm. It is stored in airtight wooden kegs or tiny, waterproof leather packets. A packet contains enough smokepowder for five shots, and a keg holds enough smokepowder for five hundred shots. If smokepowder is set on fire, dropped, or otherwise handled roughly, it explodes and deals fire damage to each creature or object within 20 feet of it: 1d6 for a packet, 9d6 for a keg. A successful DC 12 Dexterity saving throw halves the damage. Casting dispel magic on smokepowder renders it permanently inert.