Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
☐ Potion of Invulnerability
rare
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3)
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3)
Show
Notes:
Potion, rare
For 1 minute after you drink this potion, you have resistance to all damage. The potion's syrupy liquid looks like liquefied iron.
☐ Potion of Invulnerability
very_rare
DDAL-DRW-15 Frozen Whispers
DDAL-DRW-15 Frozen Whispers
Show
Notes:
Potion, Rare
For 1 minute after you drink this potion, you have
resistance to all damage. The potion’s syrupy liquid looks
like liquefied iron.
☐ Potion of Invulnerability
common
Against the Giants-Hall of the Fire Giant King
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Invulnerability
common
Against the Giants-Hall of the Fire Giant King
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Invisibility
very_rare
DDAL-DRW-16-Uprising
DDAL-DRW-16-Uprising
Show
Notes:
Potion, Very Rare
This potion’s container looks empty but feels as though it
holds liquid. When you drink it, you become invisible for 1
hour. Anything you wear or carry is invisible with you. The
effect ends early if you attack or cast a spell.
☐ Potion of Heroism
rare
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3)
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3)
Show
Notes:
Potion, rare
For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.
☐ Potion of Heroism
common
Against the Giants-Hall of the Fire Giant King
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Healing
common
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Growth
common
Against the Giants-Hall of the Fire Giant King
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Greater Healing
uncommon
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3)
DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3)
Show
Notes:
Potion, common
You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated.
Potions of Healing
Potion of … Rarity HP Regained
Healing Common 2d4 + 2
Greater healing Uncommon 4d4 + 4
Superior healing Rare 8d4 + 8
Supreme healing Very rare 10d4 + 20
☐ Potion of Greater Healing
uncommon
DDAL-DRW-16-Uprising
DDAL-DRW-16-Uprising
Show
Notes:
Potion, Uncommon
You regain 4d4 + 4 hit points when you drink this potion.
Its red liquid glimmers when agitated.
☐ Potion of Greater Healing
uncommon
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Greater Healing
uncommon
CCC-BMG-MOON15-3 Fallen Wonder
CCC-BMG-MOON15-3 Fallen Wonder
Show
Notes:
Potion, uncommon
You regain 4d4 + 4 hit points when you drink this potion. The potion’s red liquid glimmers when agitated.
☐ Potion of Giant Size
legendary
DRW-DDEP04-Tears Among the Stars
DRW-DDEP04-Tears Among the Stars
Show
Notes:
Potion, legendary
When you drink this potion, you become Huge for 24 hours if you are Medium or smaller, otherwise the potion does nothing. For that duration, your Strength becomes 25, if it isn’t already higher, and your hit point maximum is doubled (your current hit points are doubled when you drink the potion). In addition, the reach of your melee attacks increases by 5 feet.
Everything you are carrying and wearing also increases in size for the duration. When rolling damage for weapons enlarged in this manner, roll three times the normal number of dice; for example, an enlarged longsword would deal 3d8 slashing damage (instead of 1d8), or 3d10 slashing damage (instead of 1d10) when used with two hands.
When the effect ends, any hit points you have above your hit point maximum become temporary hit points.
This potion is a pale white liquid made from the tongue of a giant clam, with a pungent aroma akin to that of rotting algae. It tastes sweet, however, when consumed.
Notes: Buff, Shapechanging
☐ Potion of Flying
common
Against the Giants-Hall of the Fire Giant King
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Fire Resistance
rare
FR-DC-LIGA-01 - Wyrmwell Flame
FR-DC-LIGA-01 - Wyrmwell Flame
Show
Notes:
When you drink this potion, you gain resistance to fire damage for 1 hour.
☐ Potion of Dimunition
common
Against the Giants-Hall of the Fire Giant King
Against the Giants-Hall of the Fire Giant King
Show
☐ Potion of Diminution
rare
Against the Giants-Hall of the Fire Giant King
Show
Notes:
Potion, rare
When you drink this potion, you gain the "reduce" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously contracts to a tiny bead and then expands to color the clear liquid around it. Shaking the bottle fails to interrupt this process.
☐ Portable Hole
rare
DDAL-DRW-17-Expedition to the Supreme Forge
DDAL-DRW-17-Expedition to the Supreme Forge
Show
Notes:
Wondrous Item, rare
This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.
You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it.
You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.
If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.
Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.
Notes: Utility, Container
☐ Piwafi of Cold Resistance
rare
Against the Giants-Hall of the Fire Giant King
Show
Notes:
Wondrous Item, rare (requires attunement)
This cloak is a cloak of elvenkind. It also grants you resistance to Cold damage while you wear it. It loses its magic if exposed to sunlight for 1 hour without interruption.
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action.
| Name ▼ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Potion of Invulnerability | rare | DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) | DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) | Show | ||
|
Notes:
Potion, rare |
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| ☐ Potion of Invulnerability | very_rare | DDAL-DRW-15 Frozen Whispers | DDAL-DRW-15 Frozen Whispers | Show | ||
|
Notes:
Potion, Rare |
||||||
| ☐ Potion of Invulnerability | common | Against the Giants-Hall of the Fire Giant King | Against the Giants-Hall of the Fire Giant King | Show | ||
| ☐ Potion of Invulnerability | common | Against the Giants-Hall of the Fire Giant King | Against the Giants-Hall of the Fire Giant King | Show | ||
| ☐ Potion of Invisibility | very_rare | DDAL-DRW-16-Uprising | DDAL-DRW-16-Uprising | Show | ||
|
Notes:
Potion, Very Rare |
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| ☐ Potion of Heroism | rare | DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) | DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) | Show | ||
|
Notes:
Potion, rare |
||||||
| ☐ Potion of Heroism | common | Against the Giants-Hall of the Fire Giant King | Against the Giants-Hall of the Fire Giant King | Show | ||
| ☐ Potion of Healing | common | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Potion of Growth | common | Against the Giants-Hall of the Fire Giant King | Against the Giants-Hall of the Fire Giant King | Show | ||
| ☐ Potion of Greater Healing | uncommon | DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) | DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep (Tier 3) | Show | ||
|
Notes:
Potion, common Potions of Healing Potion of … Rarity HP Regained |
||||||
| ☐ Potion of Greater Healing | uncommon | DDAL-DRW-16-Uprising | DDAL-DRW-16-Uprising | Show | ||
|
Notes:
Potion, Uncommon |
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| ☐ Potion of Greater Healing | uncommon | Against the Giants-Hall of the Fire Giant King | Show | |||
| ☐ Potion of Greater Healing | uncommon | CCC-BMG-MOON15-3 Fallen Wonder | CCC-BMG-MOON15-3 Fallen Wonder | Show | ||
|
Notes:
Potion, uncommon |
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| ☐ Potion of Giant Size | legendary | DRW-DDEP04-Tears Among the Stars | DRW-DDEP04-Tears Among the Stars | Show | ||
|
Notes:
Potion, legendary Everything you are carrying and wearing also increases in size for the duration. When rolling damage for weapons enlarged in this manner, roll three times the normal number of dice; for example, an enlarged longsword would deal 3d8 slashing damage (instead of 1d8), or 3d10 slashing damage (instead of 1d10) when used with two hands. When the effect ends, any hit points you have above your hit point maximum become temporary hit points. This potion is a pale white liquid made from the tongue of a giant clam, with a pungent aroma akin to that of rotting algae. It tastes sweet, however, when consumed. Notes: Buff, Shapechanging |
||||||
| ☐ Potion of Flying | common | Against the Giants-Hall of the Fire Giant King | Against the Giants-Hall of the Fire Giant King | Show | ||
| ☐ Potion of Fire Resistance | rare | FR-DC-LIGA-01 - Wyrmwell Flame | FR-DC-LIGA-01 - Wyrmwell Flame | Show | ||
|
Notes:
When you drink this potion, you gain resistance to fire damage for 1 hour. |
||||||
| ☐ Potion of Dimunition | common | Against the Giants-Hall of the Fire Giant King | Against the Giants-Hall of the Fire Giant King | Show | ||
| ☐ Potion of Diminution | rare | Against the Giants-Hall of the Fire Giant King | Show | |||
|
Notes:
Potion, rare |
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| ☐ Portable Hole | rare | DDAL-DRW-17-Expedition to the Supreme Forge | DDAL-DRW-17-Expedition to the Supreme Forge | Show | ||
|
Notes:
Wondrous Item, rare You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open passages. Any creature inside an open portable hole can exit the hole by climbing out of it. You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing. If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate. Placing a portable hole inside an extradimensional space created by a bag of holding, handy haversack, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it and deposited in a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. Notes: Utility, Container |
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| ☐ Piwafi of Cold Resistance | rare | Against the Giants-Hall of the Fire Giant King | Show | |||
|
Notes:
Wondrous Item, rare (requires attunement) While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action. |
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