Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
☐ Ioun Stone of Mastery legendary DDAL-DRW-EP-04 Tears Among the Stars (Tier 3) DDAL-DRW-EP-04 Tears Among the Stars (Tier 3) Show
Notes:

Wondrous Item, Legendary (Requires Attunement)
An Ioun stone is named after Ioun, a god of knowledge
and prophecy revered on some worlds. Many types of Ioun
stone exist, each type a distinct combination of shape
and color.
When you use an action to toss one of these stones into
the air, the stone orbits your head at a distance of 1d3 feet
and confers a benefit to you. Thereafter, another creature
must use an action to grasp or net the stone to separate it
from you, either by making a successful attack roll against
AC 24 or a successful DC 24 Dexterity (Acrobatics) check.
You can use an action to seize and stow the stone, ending
its effect.
A stone has AC 24, 10 hit points, and resistance to all
damage. It is considered to be an object that is being worn
while it orbits your head.
Your proficiency bonus increases by 1 while this pale
green prism orbits your head.
Knave’s

☐ Spell Scroll of Greater Restoration rare DDAL-DRW-EP-04 Tears Among the Stars (Tier 3) DDAL-DRW-EP-04 Tears Among the Stars (Tier 3) Show
Notes:

Scroll, Rare
A spell scroll bears the words of a single spell, written
in a mystical cipher. If the spell is on your class’s spell
list, you can read the scroll and cast its spell without
providing any material components. Otherwise, the scroll
is unintelligible. Casting the spell by reading the scroll
requires the spell’s normal casting time. Once the spell is
cast, the words on the scroll fade, and it crumbles to dust.
If the casting is interrupted, the scroll is not lost.
If the spell is on your class’s spell list but of a higher level
than you can normally cast, you must make an ability check
using your spellcasting ability to determine whether you
cast it successfully. The DC equals 10 + the spell’s level. On
a failed check, the spell disappears from the scroll with no
other effect.

☐ Knave’s Eye Patch rare DDAL-DRW-EP-04 Tears Among the Stars (Tier 3) DDAL-DRW-EP-04 Tears Among the Stars (Tier 3) Show
Notes:

Wondrous Item, Rare (Requires Attunement)
While wearing this eye patch, you gain these benefits:
• You have advantage on Wisdom (Perception) checks that
rely on sight.
• If you have the Sunlight Sensitivity trait, you are
unaffected by the trait.
• You are immune to magic that allows other creatures to
read your thoughts or determine whether you are lying.
Creatures can communicate telepathically with you only
if you allow it.

☐ +1 Magic Arrows, x 11 uncommon DDAL-TYP-Against the Giants-Steading of the Hill Giant Chief DDAL-TYP-Against the Giants-Steading of the Hill Giant Chief Show
☐ +2 Spear rare DDAL-TYP-Against the Giants-Steading of the Hill Giant Chief DDAL-TYP-Against the Giants-Steading of the Hill Giant Chief Show
☐ Flame Tongue Shortsword rare DDAL-TYP-Against the Giants-Steading of the Hill Giant Chief DDAL-TYP-Against the Giants-Steading of the Hill Giant Chief Show
Notes:

Weapon (shortsword), rare (requires attunement)

You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.

Proficiency with a shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Notes: Damage: Fire, Damage, Combat, Finesse, Light

☐ Ring of Water Walking uncommon DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
Notes:

Ring, uncommon

While wearing this ring, you can stand on and move across any liquid surface as if it were solid ground.

Notes: Walk on Liquid Surfaces, Movement, Jewelry

☐ Figurine Of Wondrous Power: Onyx Dog rare DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
Notes:

Onyx Dog (Rare). This onyx statuette of a dog can become a mastiff for up to 6 hours. The mastiff has an Intelligence of 8 and can speak Common. It also has darkvision out to a range of 60 feet and can see invisible creatures and objects within that range. Once it has been used, it can't be used again until 7 days have passed.

☐ Potions of Greater Healing, x3 uncommon DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
☐ Spell Scroll of Cure Wounds (3rd level) uncommon DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
☐ Potions of Healing, x2 uncommon DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
☐ Frost Brand Greatsword very_rare DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
Notes:

Weapon (greatsword), very rare (requires attunement)
When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.

Proficiency with a greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.

☐ Battleaxe +1 uncommon DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
Notes:

Weapon (battleaxe), uncommon

You have a +1 bonus to attack and damage rolls made with this magic weapon.

Proficiency with a battleaxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Notes: Bonus: Magic, Damage, Combat, Versatile

☐ Staff of Frost very_rare DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
Notes:

Staff, very rare (requires attunement by a Druid, Sorcerer, Warlock, or Wizard)

You have resistance to cold damage while you hold this staff.

The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: cone of cold (5 charges), fog cloud (1 charge), ice storm (4 charges), or wall of ice (4 charges).

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns to water and is destroyed.

☐ Armor of Vulnerability rare DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
Notes:

Armor (plate), rare (requires attunement)

While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly.

Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).

Notes: Resistance: Bludgeoning, Resistance: Piercing, Resistance: Slashing, Vulnerability: Bludgeoning, Vulnerability: Piercing, Vulnerability: Slashing, Combat, Warding, Cursed, Str 15 Required, Stealth Disadvantage

☐ Ring of Fire Resistance rare DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
Notes:

Ring, rare (requires attunement)

You have resistance to fire damage while wearing this garnet ring.

☐ Dagger +2 rare DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
☐ Potion of Fire Resistance uncommon DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
☐ Bag of Holding uncommon DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show
☐ Necklace of Fireballs (3 charges) rare DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl DDAL-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl Show