Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
☐ Mantel of Spell Resistance
rare
DRW-11 Shadows in the Stacks
DRW-11 Shadows in the Stacks
Show
☐ Mace +2
common
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
You have a +2 bonus to attack and damage rolls made with this weapon.
☐ Longsword +2
rare
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
You have a +2 bonus to attack and damage rolls made with this weapon.
☐ Longbow +2
rare
12b Service Hours Awarded, Repeatable Weapon Reward from Any Source
Service Hours Awards_+2 Weapon (Repeatable)
Show
☐ Longbow +1
uncommon
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
You have a +1 bonus to attack and damage rolls made with this magic weapon.
☐ Lantern of Revealing
uncommon
DDHC-CandleKeep Mysteries-Book of Cylinders
DDHC-CandleKeep Mysteries-Book of Cylinders
Show
Notes:
Wondrous Item, uncommon
While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern's bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.
☐ Javelin of Lightning
uncommon
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
Weapon (javelin), uncommon
This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage.
The javelin’s property can’t be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.
☐ Javelin of Lightning
uncommon
DDHC-TYP-Against the Giants-Steading of the Hill Giant Chief
DDHC-TYP-Against the Giants-Steading of the Hill Giant Chief
Show
Notes:
Javelin of Lightning
Weapon (javelin), uncommon
This javelin is a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into a javelin when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage.
The javelin’s property can’t be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon.
☐ Horn of Valhalla (Bronze)
very_rare
DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl
DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl
Show
Notes:
You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.
Four types of horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many berserkers answer its summons, as well as the requirement for its use. The GM chooses the horn's type or determines it randomly.
d100 Horn Type Berserkers Summoned Requirement
01-40 Silver 2d4 + 2 None
41-75 Brass 3d4 + 3 Proficiency with all simple weapons
76-90 Bronze 4d4 + 4 Proficiency with all medium armor
91-00 Iron 5d4 + 5 Proficiency with all martial weapons
If you blow the horn without meeting its requirement, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
☐ Hell Hound Cloak
rare
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
Wondrous item, rare (requires attunement)
This dark cloak is made of cured hell hound hide. As an action, you can command the cloak to transform you into a hell hound for up to 1 hour. The transformation otherwise functions as the polymorph spell, but you can use a bonus action to revert to your normal form.
☐ Half Plate +2 (Stone)
very_rare
DDEP07-02 Drums of the Dead
DDEP07-02 Drums of the Dead
Show
Notes:
Armor (light, medium, or heavy), very rare
You have a +2 bonus to AC while wearing this armor.
Applicable Armor:
Name Type AC Strength Stealth
Padded Light 11 + Dex modifier + 2 -- Disadvantage
Leather Light 11 + Dex modifier + 2 -- --
Studded Leather Light 12 + Dex modifier + 2 -- --
Hide Medium 12 + Dex modifier (max 2) + 2 -- --
Chain Shirt Medium 13 + Dex modifier (max 2) + 2 -- --
Scale Mail Medium 14 + Dex modifier (max 2) + 2 -- Disadvantage
Breastplate Medium 14 + Dex modifier (max 2) + 2 -- --
Half Plate Medium 15 + Dex modifier (max 2) + 2 -- Disadvantage
Ring Mail Heavy 14 + 2 -- Disadvantage
Chain Mail Heavy 16 + 2 Strength 13 Disadvantage
Splint Heavy 17 + 2 Strength 15 Disadvantage
Plate Heavy 18 + 2 Strength 15 Disadvantage
☐ Half-Plate +2
very_rare
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
You have a +2 bonus to AC while wearing this armor.
☐ Greataxe +2
rare
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
You have a +2 bonus to attack and damage rolls made with this magic weapon.
☐ Goggles of Night
uncommon
DDAL 10-01 The Frozen North
DDAL 10-01 The Frozen North
Show
☐ Gem of Seeing (4x6 mirror)
rare
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
Wondrous item, rare (requires attunement)
This gem has 3 charges. As an action, you can speak the gem’s command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem.
The gem regains 1d3 expended charges daily at dawn.
☐ Gauntlets of Ogre Power
uncommon
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
Wondrous item, uncommon (requires attunement)
Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is already 19 or higher.
☐ Frost Brand (Greatsword)
very_rare
The Glacial Rift of the Frost Giant Jarl
DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl
Show
Notes:
Frost Brand
Weapon (any sword), very rare (requires attunement)
When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
☐ Folding Boat
rare
DDHC-TYP-Against the Giants-Steading of the Hill Giant Chief
DDHC-TYP-Against the Giants-Steading of the Hill Giant Chief
Show
Notes:
This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it.
One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably.
The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide; and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably.
When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat.
The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can't fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so.
☐ Flametongue Shortsword
rare
DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl
DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl
Show
Notes:
Flame Tongue
Weapon (any sword), rare (requires attunement)
You can use a bonus action to speak this magic sword’s command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
☐ Dwarven Plate
very_rare
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
DDHC-TYP-Against the Giants-Hall of the Fire Giant King
Show
Notes:
Dwarven Plate
Armor (plate), very rare
While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
| Name ▼ | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Mantel of Spell Resistance | rare | DRW-11 Shadows in the Stacks | DRW-11 Shadows in the Stacks | Show | ||
| ☐ Mace +2 | common | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
You have a +2 bonus to attack and damage rolls made with this weapon. |
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| ☐ Longsword +2 | rare | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
You have a +2 bonus to attack and damage rolls made with this weapon. |
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| ☐ Longbow +2 | rare | 12b Service Hours Awarded, Repeatable Weapon Reward from Any Source | Service Hours Awards_+2 Weapon (Repeatable) | Show | ||
| ☐ Longbow +1 | uncommon | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
You have a +1 bonus to attack and damage rolls made with this magic weapon. |
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| ☐ Lantern of Revealing | uncommon | DDHC-CandleKeep Mysteries-Book of Cylinders | DDHC-CandleKeep Mysteries-Book of Cylinders | Show | ||
|
Notes:
Wondrous Item, uncommon |
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| ☐ Javelin of Lightning | uncommon | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
Weapon (javelin), uncommon The javelin’s property can’t be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon. |
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| ☐ Javelin of Lightning | uncommon | DDHC-TYP-Against the Giants-Steading of the Hill Giant Chief | DDHC-TYP-Against the Giants-Steading of the Hill Giant Chief | Show | ||
|
Notes:
Javelin of Lightning The javelin’s property can’t be used again until the next dawn. In the meantime, the javelin can still be used as a magic weapon. |
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| ☐ Horn of Valhalla (Bronze) | very_rare | DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl | DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl | Show | ||
|
Notes:
You can use an action to blow this horn. In response, warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed. Four types of horn of Valhalla are known to exist, each made of a different metal. The horn's type determines how many berserkers answer its summons, as well as the requirement for its use. The GM chooses the horn's type or determines it randomly. |
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| ☐ Hell Hound Cloak | rare | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
Wondrous item, rare (requires attunement) |
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| ☐ Half Plate +2 (Stone) | very_rare | DDEP07-02 Drums of the Dead | DDEP07-02 Drums of the Dead | Show | ||
|
Notes:
Armor (light, medium, or heavy), very rare Applicable Armor: Name Type AC Strength Stealth |
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| ☐ Half-Plate +2 | very_rare | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
You have a +2 bonus to AC while wearing this armor. |
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| ☐ Greataxe +2 | rare | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
You have a +2 bonus to attack and damage rolls made with this magic weapon. |
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| ☐ Goggles of Night | uncommon | DDAL 10-01 The Frozen North | DDAL 10-01 The Frozen North | Show | ||
| ☐ Gem of Seeing (4x6 mirror) | rare | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
Wondrous item, rare (requires attunement) The gem regains 1d3 expended charges daily at dawn. |
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| ☐ Gauntlets of Ogre Power | uncommon | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
Wondrous item, uncommon (requires attunement) |
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| ☐ Frost Brand (Greatsword) | very_rare | The Glacial Rift of the Frost Giant Jarl | DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl | Show | ||
|
Notes:
Frost Brand In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour. |
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| ☐ Folding Boat | rare | DDHC-TYP-Against the Giants-Steading of the Hill Giant Chief | DDHC-TYP-Against the Giants-Steading of the Hill Giant Chief | Show | ||
|
Notes:
This object appears as a wooden box that measures 12 inches long, 6 inches wide, and 6 inches deep. It weighs 4 pounds and floats. It can be opened to store items inside. This item also has three command words, each requiring you to use an action to speak it. One command word causes the box to unfold into a boat 10 feet long, 4 feet wide, and 2 feet deep. The boat has one pair of oars, an anchor, a mast, and a lateen sail. The boat can hold up to four Medium creatures comfortably. The second command word causes the box to unfold into a ship 24 feet long, 8 feet wide; and 6 feet deep. The ship has a deck, rowing seats, five sets of oars, a steering oar, an anchor, a deck cabin, and a mast with a square sail. The ship can hold fifteen Medium creatures comfortably. When the box becomes a vessel, its weight becomes that of a normal vessel its size, and anything that was stored in the box remains in the boat. The third command word causes the folding boat to fold back into a box, provided that no creatures are aboard. Any objects in the vessel that can't fit inside the box remain outside the box as it folds. Any objects in the vessel that can fit inside the box do so. |
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| ☐ Flametongue Shortsword | rare | DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl | DDHC-TYP-Against the Giants-The Glacial Rift of the Frost Giant Jarl | Show | ||
|
Notes:
Flame Tongue |
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| ☐ Dwarven Plate | very_rare | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | DDHC-TYP-Against the Giants-Hall of the Fire Giant King | Show | ||
|
Notes:
Dwarven Plate |
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