Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
☐ Blazherserblane (BLAH-JER-SIR-BLAIN) - Longsword (Beacon Minor Property) rare FR-DC-LIGA-02 - House of Shadow FR-DC-LIGA-02 - House of Shadow Show
Notes:

ONGSWORD (BEACON MINOR PROPRIETY)
Weapon (Longsword), rare
You gain a +2 bonus to atack and damage rolls made with this
magic weapon. It has the beacon minor property. The bearer
can use a bonus action to cause the item to shed bright light in
a 10-foot radius and dim light for an additional 10 feet, or to
extnguish the light.

☐ Spell Scroll of Summon Shadowspawn uncommon FR-DC-LIGA-02 - House of Shadow FR-DC-LIGA-02 - House of Shadow Show
Notes:

You call forth a shadowy spirit. It manifests in an unoccupied space that you can see within range. This corporeal form uses the Shadow Spirit stat block. When you cast the spell, choose an emotion: Fury, Despair, or Fear. The creature resembles a misshapen biped marked by the chosen emotion, which determines certain traits in its stat block. The creature disappears when it drops to 0 hit points or when the spell ends.

The creature is an ally to you and your companions. In combat, the creature shares your initiative count, but it takes its turn immediately after yours. It obeys your verbal commands (no action required by you). If you don’t issue any, it takes the Dodge action and uses its move to avoid danger.

At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, use the higher level wherever the spell’s level appears in the stat block.

☐ Deck of Illusions common FR-DC-LIGA-02 - House of Shadow FR-DC-LIGA-02 - House of Shadow Show
Notes:

Wondrous Item, Common
This box contains a set of parchment cards. A full deck has 34
cards. A deck found as treasure is usually missing 1d20 − 1
cards.
The magic of the deck func􀆟ons only if cards are drawn at
random (you can use an 0altered deck of playing cards to
simulate the deck). You can use an ac􀆟on to draw a card at
random from the deck and throw it to the ground at a point
within 30 feet of you.
An illusion of one or more creatures forms over the thrown
card and remains un􀆟l dispelled. An illusory creature appears
real, of the appropriate size, and behaves as if it were a real
creature except that it can do no harm. While you are within
120 feet of the illusory creature and can see it, you can use an
ac􀆟on to move it magically anywhere within 30 feet of its card.
Any physical interac􀆟on with the illusory creature reveals it to
be an illusion, because objects pass through it. Someone who
uses an ac􀆟on to visually inspect the creature iden􀆟fies it as
illusory with a successful DC 15 Intelligence (Inves􀆟ga􀆟on)
check. The creature then appears translucent.
The illusion lasts un􀆟l its card is moved or the illusion is
dispelled. When the illusion ends, the image on its card
disappears, and that card can't be used again.
Playing Card Illusion
Ace of hearts Red dragon
King of hearts Knight and four guards
Queen of hearts Succubus or incubus
Jack of hearts Druid
Ten of hearts Cloud giant
Nine of hearts E􀆫n
Eight of hearts Bugbear
Two of hearts Goblin
Ace of diamonds Beholder
King of diamonds Archmage and mage appren􀆟ce
Queen of diamonds Night hag
Jack of diamonds Assassin
Ten of diamonds Fire giant
Nine of diamonds Ogre mage
Eight of diamonds Gnoll
Two of diamonds Kobold
Ace of spades Lich
King of spades Priest and two acolytes
Queen of spades Medusa
Jack of spades Veteran
Ten of spades Frost giant
Nine of spades Troll
Eight of spades Hobgoblin
Two of spades Goblin
Ace of clubs Iron golem
King of clubs Bandit captain and three bandits
Queen of clubs Erinyes
Jack of clubs Berserker
Ten of clubs Hill giant
Nine of clubs Ogre
Eight of clubs Orc
Two of clubs Kobold
Jokers (2) You (the deck's owner)

☐ Spell Scroll of Bestow Curse uncommon Purchased Scroll from AL Vendor Scribed Spells from Purchased Scrolls Show
☐ Spell Scroll of Enemies Abound uncommon Purchased Scroll from AL Vendor Scribed Spells from Purchased Scrolls Show
☐ Spell Scroll of Tongues uncommon Purchased Scroll from AL Vendor Scribed Spells from Purchased Scrolls Show
☐ Spell Scroll of Haste uncommon Purchased Scroll from AL Vendor Scribed Spells from Purchased Scrolls Show
☐ Cloak of the Bat rare Service Hours Awarded_2024: 50th Anniversary_Rare Reward Service Hours Awarded_2024: 50th Anniversary Show
Notes:

Wondrous Item, rare (requires attunement)
While wearing this cloak, you have advantage on Dexterity (Stealth) checks. In an area of dim light or darkness, you can grip the edges of the cloak with both hands and use it to fly at a speed of 40 feet. If you ever fail to grip the cloak's edges while flying in this way, or if you are no longer in dim light or darkness, you lose this flying speed.

While wearing the cloak in an area of dim light or darkness, you can use your action to cast polymorph on yourself, transforming into a bat. While you are in the form of the bat, you retain your Intelligence, Wisdom, and Charisma scores. The cloak can't be used this way again until the next dawn.

☐ Ring of Feather Falling rare Service Hours Awarded_2024: 50th Anniversary_Rare Reward Service Hours Awarded_2024: 50th Anniversary Show
Notes:

Ring, rare (requires attunement)
When you fall while wearing this ring, you descend 60 feet per round and take no damage from falling.

☐ Arcane Grimoire +1 uncommon Starting Play at 5th Level Starting Play at Level 5 Show
Notes:

Wondrous Item, varies (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book’s rarity.

You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.

RARITY BONUS
Uncommon +1
Rare +2
Very Rare +3

☐ ARMOR OF THE FIRST FROST Elven Chain rare WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier Show
Notes:

The surface of this icy armor is cold to the touch, with tendrils of frost decorating the metal. While wearing this, you have a keener understanding of duty and responsibility. Despite the material it is made of, the temperature around you always remains comfortable, even in the hottest or coldest environments.)

☐ Potion of Greater Healing uncommon WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier Show
☐ Potion of Frost Breath uncommon WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier Show
☐ ANTGALADION, HARMONIOUS DANCING LONGSWORD very_rare WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier Show
Notes:

The blade of this elegantly curved elven longsword is made of the sharpest and coldest ice from the domain of Aesandoral the Ice Lord. As quick as the blizzard winds, it only takes one minute to attune. Its name is inscribed on its blade in Sylvan. Its command phrase is “Long may winter reign.”

☐ SHROUD OF NIGHT Cloak of Billowing common WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier Show
Notes:

The dark fabric, hewn from the night sky and strung with silver thread, shines with the sparkle of a thousand stars. To wear it will help you reach for your loftiest and most ambitious goals. It whispers to you in a language known only to the Feywild, allowing you to understand and speak Sylvan.

☐ Arcane Grimoire +3 (Ananeira’s Research Journal) very_rare WBW-DC-AA-ASHALON-02 Under the Cover of Stars WBW-DC-AA-ASHALON-02 Under the Cover of Stars Show
Notes:

(Arcane Grimoire +3) (This book holds all of the archfey Ananeira’s research notes about the cosmos. The pages are black, and whatever is written on it shines like stars. On its cover is a raw moonstone crystal that shines when the light hits it. Holding it makes you more aware of your surroundings and place in the universe, and among the stars. It provides a +2 to your Initiative bonus.)

☐ Frost Salamander Whistle (Horn of Valhalla, Silver) common WBW-DC-AA-ASHALON-02 Under the Cover of Stars WBW-DC-AA-ASHALON-02 Under the Cover of Stars Show
Notes:

(This horn was formed from the skull of a white dragon once offered to Aesandoral the Frostlord. It summons frost salamanders (with the statistics of berserkers). It will also carry your voice loudly as you bellow your battle commands.),

Wondrous Item, rare
You can use an action to blow this horn. In response, 2d4+2 warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.

☐ Wand of Stars (Wand of Pyrotechnics) common WBW-DC-AA-ASHALON-02 Under the Cover of Stars WBW-DC-AA-ASHALON-02 Under the Cover of Stars Show
Notes:

(This wand, created by the archfey Ananeira's research, releases miniature shooting stars. It can also provide light in the darkness. You can use a bonus action to shed bright moonlight in a 10-ft radius and dim light for another 10 ft.)

☐ Potion of Greater Healing uncommon WBW-DC-AA-ASHALON-02 Under the Cover of Stars WBW-DC-AA-ASHALON-02 Under the Cover of Stars Show
☐ Scroll of Summon Fey uncommon WBW-DC-JSH-CEL1 Better with Friends WBW-DC-JSH-CEL1 Better with Friends Show
Notes:

Scroll, uncommon

A spell scroll bears the words of a single spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.

If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.

The level of the spell on the scroll determines the spell’s saving throw DC and attack bonus, as well as the scroll’s rarity, as shown in the Spell Scroll table.

This item is found in the Dungeon Master’s Guide.

Description. This beautifully-embossed card bears the name and address of The Host. If you wish to summon one of his court to a party (or a fight) you can do so. This item is a Spell scroll of Summon Fey