Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Bracers of Defense
rare
Trade Log
Show
Notes:
Bracers of Defense
Wondrous, Requires Attunement
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Potion of Invulnerability
rare
CCC-WWC-05 Tyrant of Orcs / CCC-WWC-06 The Fear of Fiends
Show
Notes:
Potion of Invulnerability
Potion, Rare
For 1 minute after you drink this potion, you have Resistance to all damage.
This potion’s syrupy liquid looks like liquefied iron.
Cloak of Displacement
rare
DDHC-KftGV-07 Axe from the Grave
Show
Notes:
Cloak of Displacement
Source: Dungeon Master's Guide
Wondrous item, rare (requires attunement)
While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move.
| Name | Rarity ▲ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Bracers of Defense | rare | Trade Log | Show | |||
|
Notes:
Bracers of Defense While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. |
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| Potion of Invulnerability | rare | CCC-WWC-05 Tyrant of Orcs / CCC-WWC-06 The Fear of Fiends | Show | |||
|
Notes:
Potion of Invulnerability Potion, Rare For 1 minute after you drink this potion, you have Resistance to all damage. This potion’s syrupy liquid looks like liquefied iron. |
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| Cloak of Displacement | rare | DDHC-KftGV-07 Axe from the Grave | Show | |||
|
Notes:
Cloak of Displacement Wondrous item, rare (requires attunement) While you wear this cloak, it projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while you are incapacitated, restrained, or otherwise unable to move. |
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