Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Story Award Torms Compassion common FR-DC-TOB-06 The Fear of Fiends Show
Notes:

You showed compassion by not sacrificing any humanoids when closing the portal to the Abyss. In addition, you managed to retrieve the Tenet of Fear and deliver it to Malana Homwell. The priestess is impressed by your dedication to Torm’s ways.

Story Award Torm's Duty common FR-DC-TOB-07 The Icy Hand of Hate Show
Notes:

Torm’s Duty. You dutifully returned High Cleric Gregon Ord and the Tenet of Hate to Malana Homwell. The priestess is impressed by your dedication to Torm’s ways.

Story Award Torm’s Honor. You fought with honor and defeated the orc leader, Mace the Dreadful, sparing his life. In addition, you managed to retrieve the Tenet of Tyranny and deliver it to Malana Homwell. The priestess is impressed by your dedication to Torm’s ways. common CCC-WWC-05 Tyrant of Orcs / CCC-WWC-06 The Fear of Fiends Show
Notes:

Story Award Torm’s Honor. You fought with honor and defeated the orc leader, Mace the Dreadful, sparing his life. In addition, you managed to retrieve the Tenet of Tyranny and deliver it to Malana Homwell. The priestess is impressed by your dedication to Torm’s ways.

Story Award Touched by Torm common FR-DC-TOB-07 The Icy Hand of Hate Show
Notes:

Touched by Torm. Your dedication to Torm’s ways has impressed Malana Homwell and others in the church of Torm. As a result, you are invited for an intense period of study, prayer, and reflection at the Temple of Torm’s Coming in Tantras. If you choose to attend, you emerged with a deep connection to Torm and his beliefs. You feel as though the deity has touched your very being, but what this means for your future is still unclear.

Sun Blade rare FR-DC-TOB-07 The Icy Hand of Hate Show
Notes:

Sun Blade
Melee weapon (martial, longsword), rare (requires attunement)

This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade.

You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage.

The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each.

Damage: 1d8+2 (1d10+2)
Damage Type: Radiant
Properties: Finesse, Versatile
Secondary Damage: 1d8
Secondary Damage Type: Radiant
Weight: 3

Trident of Fish Command uncommon CCC-WWC-02 Dark Waters of Hate Show
Notes:

Weapon (Trident), Uncommon (Requires Attunement)

This magic weapon has 3 charges, and it regains 1d3 expended charges daily at dawn. While you carry it, you can expend 1 charge to cast Dominate Beast (save DC 15) from it on a Beast that has a Swim Speed.

Verschließbares Medaillon Continual Flame common CCC-WWC-02 Dark Waters of Hate Show
Wand of Magic Missile uncommon CCC-WWC-01 In the Face of Fear Show
Notes:

Wand, Uncommon
This wand has 7 charges. While holding it, you can expend no more than 3 charges to cast Magic Missile from it. For 1 charge, you cast the level 1 version of the spell. You can increase the spell’s level by 1 for each additional charge you expend.
Regaining Charges. The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll 1d20. On a 1, the wand crumbles into ashes and is destroyed.