Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Spell Scroll of Revivify
uncommon
BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC)
Show
Notes:
Scroll, uncommon
This spell scroll bears the words of a revivify spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost.
If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect.
Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust.
A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed.
Potion of Greater Healing
uncommon
BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC)
Show
Notes:
Potion, uncommon
You regain 4d4+4 hit points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated.
Pearl of Power
uncommon
DDHC - JRC - In the Mists of Manivarsha
Show
Notes:
Pearl of Power
Wondrous item, uncommon (requires attunement by a spellcaster)
While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn.
Emerald Elemental Gem
uncommon
DDHC - JRC - In the Mists of Manivarsha
Show
Notes:
Emerald Elemental Gem
Wondrous item, uncommon
This gem contains a mote of elemental energy. When you use an action to break the gem, a water elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost.
Serpent Scale Armor
uncommon
DDHC-CM-07 Book of Cylinders
Show
Notes:
Serpent Scale Armor
Source: Candlekeep Mysteries
Armor (scale mail), uncommon
This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.
Lantern of Revealing
uncommon
DDHC-CM-07 Book of Cylinders
Show
Notes:
Lantern of Revealing
Wondrous item, uncommon
While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.
Spellscroll of Speak with Animals
uncommon
CCC-CONMAR01-01 Helping Hands
Show
Notes:
Spell Scroll of Speak with Animals
Scroll, uncommon
You gain the ability to comprehend and verbally communicate with beasts for the Duration. The knowledge and awareness of many Beasts is limited by their Intelligence, but at minimum, beasts can give you information about nearby locations and Monsters, including whatever they can perceive or have perceived within the past day. You might be able to persuade a beast to perform a small favor for you, at the DM’s discretion.
Stone of Good Luck (Muschel)
common
DDHC - JRC - In the Mists of Manivarsha
Show
Notes:
Stone of Good Luck
Wondrous item, uncommon (requires attunement)
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Potion of Healing
common
CCC-CONMAR01-01 Helping Hands
Show
Notes:
Potion, Common
You regain 2d4+2 Hit Points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated.
Potion of Superior Healing
common
DDHC - JRC - In the Mists of Manivarsha
Show
Notes:
8d4 + 8
Earring of Message
common
BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC)
Show
Notes:
Wondrous Item, Common
The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.
Potion of Healing
common
DDAL-DRW-INT-02 Watchers of the Trollclaws
Show
Notes:
2d4+2
Spellscroll Detect Magic
common
DDHC-TYP-3 - The hidden shrine of Tamoachan
Show
Notes:
1st-Level Divination (ritual)
Casting Time: 1 action
Range: Self
Components: V, S
Duration: Concentration, up to 10 minutes
For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any.
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
Potion of Healing
common
DDEX2-4 Mayhem in the Earthspur Mines
Show
Notes:
Potion of Healing
Adventuring gear (potion), common
You regain 4d4+4 hit points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated.
Weight: 0.5
Story Award The Demiplane of Dread
common
DDAL04-13
Show
Notes:
The Demiplane of Dread. You have traversed the mists and now find yourself in the Demiplane of Dread and, until this story award is removed, you are unable to leave. So long as you are trapped, you cannot participate in any adventure or event that takes place outside of Barovia. Tread carefully during your time here, the Dark Powers are watching.
Impression of Obsession. You have been subjected to the spiritual impressions of a witch called Esmae Amarantha. Though you aren’t sure how, you have been told that the impressions will be enough for you to harness the power of an ancient locket to somehow sap the witch of her power.
Quivering with Anger. You stood idle by while elves of the Quivering Forest were slaughtered by animated plants. Because of this, those that survived have broken their pact with the hag, Jeny Greenteeth. In her anger, she forevermore refuses to provide you with any spellcasting services.
Story Award: QUalith Psi Crystal Retrieved
common
BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC)
Show
Notes:
Qualith Psi Crystal Retrieved
You retrieved the Qualith psi crystal from the Suzail docks
before it could be sent to Thay
Potion of Healing
common
CCC-GHC-BK1-06 Legacy and Virtue
Show
Notes:
1d4+4
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Spell Scroll of Revivify | uncommon | BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC) | Show | |||
Notes:
Scroll, uncommon This spell scroll bears the words of a revivify spell, written in a mystical cipher. If the spell is on your class's spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell's normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 10 + the spell’s level. On a failed check, the spell disappears from the scroll with no other effect. Once the spell is cast, the words on the scroll fade, and the scroll itself crumbles to dust. A wizard spell on a spell scroll can be copied just as spells in spellbooks can be copied. When a spell is copied from a spell scroll, the copier must succeed on an Intelligence (Arcana) check with a DC equal to 10 + the spell’s level. If the check succeeds, the spell is successfully copied. Whether the check succeeds or fails, the spell scroll is destroyed. |
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Potion of Greater Healing | uncommon | BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC) | Show | |||
Notes:
Potion, uncommon You regain 4d4+4 hit points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated. |
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Pearl of Power | uncommon | DDHC - JRC - In the Mists of Manivarsha | Show | |||
Notes:
Pearl of Power While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn. |
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Emerald Elemental Gem | uncommon | DDHC - JRC - In the Mists of Manivarsha | Show | |||
Notes:
Emerald Elemental Gem This gem contains a mote of elemental energy. When you use an action to break the gem, a water elemental is summoned as if you had cast the conjure elemental spell, and the gem’s magic is lost. |
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Serpent Scale Armor | uncommon | DDHC-CM-07 Book of Cylinders | Show | |||
Notes:
Serpent Scale Armor Armor (scale mail), uncommon This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks. |
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Lantern of Revealing | uncommon | DDHC-CM-07 Book of Cylinders | Show | |||
Notes:
Lantern of Revealing While lit, this hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible creatures and objects are visible as long as they are in the lantern’s bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius. |
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Spellscroll of Speak with Animals | uncommon | CCC-CONMAR01-01 Helping Hands | Show | |||
Notes:
Spell Scroll of Speak with Animals Scroll, uncommon You gain the ability to comprehend and verbally communicate with beasts for the Duration. The knowledge and awareness of many Beasts is limited by their Intelligence, but at minimum, beasts can give you information about nearby locations and Monsters, including whatever they can perceive or have perceived within the past day. You might be able to persuade a beast to perform a small favor for you, at the DM’s discretion. |
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Stone of Good Luck (Muschel) | common | DDHC - JRC - In the Mists of Manivarsha | Show | |||
Notes:
Stone of Good Luck While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws. |
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Potion of Healing | common | CCC-CONMAR01-01 Helping Hands | Show | |||
Notes:
Potion, Common You regain 2d4+2 Hit Points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated. |
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Potion of Superior Healing | common | DDHC - JRC - In the Mists of Manivarsha | Show | |||
Notes:
8d4 + 8 |
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Earring of Message | common | BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC) | Show | |||
Notes:
Wondrous Item, Common The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. |
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Potion of Healing | common | DDAL-DRW-INT-02 Watchers of the Trollclaws | Show | |||
Notes:
2d4+2 |
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Spellscroll Detect Magic | common | DDHC-TYP-3 - The hidden shrine of Tamoachan | Show | |||
Notes:
1st-Level Divination (ritual) Casting Time: 1 action For the duration, you sense the presence of magic within 30 feet of you. If you sense magic in this way, you can use your action to see a faint aura around any visible creature or object in the area that bears magic, and you learn its school of magic, if any. The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt. |
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Potion of Healing | common | DDEX2-4 Mayhem in the Earthspur Mines | Show | |||
Notes:
Potion of Healing You regain 4d4+4 hit points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated. Weight: 0.5 |
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Story Award The Demiplane of Dread | common | DDAL04-13 | Show | |||
Notes:
The Demiplane of Dread. You have traversed the mists and now find yourself in the Demiplane of Dread and, until this story award is removed, you are unable to leave. So long as you are trapped, you cannot participate in any adventure or event that takes place outside of Barovia. Tread carefully during your time here, the Dark Powers are watching. Impression of Obsession. You have been subjected to the spiritual impressions of a witch called Esmae Amarantha. Though you aren’t sure how, you have been told that the impressions will be enough for you to harness the power of an ancient locket to somehow sap the witch of her power. Quivering with Anger. You stood idle by while elves of the Quivering Forest were slaughtered by animated plants. Because of this, those that survived have broken their pact with the hag, Jeny Greenteeth. In her anger, she forevermore refuses to provide you with any spellcasting services. |
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Story Award: QUalith Psi Crystal Retrieved | common | BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC) | Show | |||
Notes:
Qualith Psi Crystal Retrieved |
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Potion of Healing | common | CCC-GHC-BK1-06 Legacy and Virtue | Show | |||
Notes:
1d4+4 |