Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Mirror of the Past rare DDHC-TYP-3 - The hidden shrine of Tamoachan Show
Notes:

Mirror of the Past
Wondrous item, rare

The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the holder’s reflection, the mirror presents scenes from the target’s past. Information conveyed is accurate, but it is random and cryptic, and presented in no particular order. Once it is activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn.

Moon Sickle +2 rare BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC) Show
Notes:

Weapon (sickle), rare (requires attunement by a druid or ranger)

This silver-bladed sickle glimmers softly with moonlight. While holding this magic weapon, you gain a +2 bonus to attack and damage rolls made with it, and you gain a bonus to spell attack rolls and the saving throw DCs of your druid and ranger spells. In addition, you can use the sickle as a spellcasting focus for your druid and ranger spells.

When you cast a spell that restores hit points, you can roll a d4 and add the number rolled to the amount of hit points restored, provided you are holding the sickle.

Pearl of Power uncommon DDHC - JRC - In the Mists of Manivarsha Show
Notes:

Pearl of Power
Wondrous item, uncommon (requires attunement by a spellcaster)

While this pearl is on your person, you can use an action to speak this pearl’s command word and regain one expended spell slot. If the expended slot was 4th level or higher, the new slot is 3rd level. Once you have used the pearl, it can’t be used again until the next dawn.

Periapt of Wound Closure uncommon DDHC-TYP-3 - The hidden shrine of Tamoachan Show
Notes:

Periapt of Wound Closure
Wondrous item, uncommon (requires attunement)

While you wear this pendant, you stabilize whenever you are dying at the start of your turn. In addition, whenever you roll a Hit Die to regain hit points, double the number of hit points it restores.

Potion of Clairvoyance rare DDHC-TYP-3 - The hidden shrine of Tamoachan Show
Notes:

Potion of Clairvoyance
Potion, rare

When you drink this potion, you gain the effect of the clairvoyance spell. An eyeball bobs in this yellowish liquid but vanishes when the potion is opened.

Potion of Flying very_rare DDAL04-13 Show
Notes:

Potion of Flying
Potion, very rare

When you drink this potion, you gain a flying speed equal to your walking speed for 1 hour and can hover. If you're in the air when the potion wears off, you fall unless you have some other means of staying aloft. This potion's clear liquid floats at the top of its container and has cloudy white impurities drifting in it.

Weight: 0.5

Potion of Greater Healing uncommon BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC) Show
Notes:

Potion, uncommon

You regain 4d4+4 hit points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated.

Potion of Healing common DDAL-DRW-INT-02 Watchers of the Trollclaws Show
Notes:

2d4+2

Potion of Healing common CCC-CONMAR01-01 Helping Hands Show
Notes:

Potion, Common

You regain 2d4+2 Hit Points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated.

Potion of Healing common CCC-GHC-BK1-06 Legacy and Virtue Show
Notes:

1d4+4

Potion of Healing common DDEX2-4 Mayhem in the Earthspur Mines Show
Notes:

Potion of Healing
Adventuring gear (potion), common

You regain 4d4+4 hit points when you drink this potion. Whatever its potency, the potion’s red liquid glimmers when agitated.

Weight: 0.5

Potion of Heroism rare BMG-DRWEP-OD-01 The Enemy of My Enemy (EPIC) Show
Notes:

Potion, rare

For 1 hour after drinking it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). This blue potion bubbles and steams as if boiling.

Potion of Hill Giant Strength uncommon DDHC-TYP-3 - The hidden shrine of Tamoachan Show
Notes:

Potion of Giant Strength
Potion, rarity varies

When you drink this potion, your Strength score changes for 1 hour. The type of giant determines the score (see the table below). The potion has no effect on you if your Strength is equal to or greater than that score.
This potion’s transparent liquid has floating in it a sliver of fingernail from a giant of the appropriate type. The potion of frost giant strength and the potion of stone giant strength have the same effect.

Potion of Invisibility very_rare DDHC-TYP-3 - The hidden shrine of Tamoachan Show
Notes:

Potion of Invisibility
Potion, very rare

This potion's container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.

Potion of Necrotic Resistance uncommon DDAL-DRW-INT-02 Watchers of the Trollclaws Show
Notes:

Potion, uncommon
When you drink this potion, you gain resistance to necrotic damage for 1 hour.

Potion of Superior Healing common DDHC - JRC - In the Mists of Manivarsha Show
Notes:

8d4 + 8

Ring of Animal Influence rare DDAL04-13 Show
Notes:

Ring Of Animal Influence
Ring, rare

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:

• Animal friendship (save DC 13)

• Fear (save DC 13), targeting only beasts that have an Intelligence of 3 or lower

• Speak with animals

This ring is decorated with canid and raptor symbols. The wearer feels predatory urges and desires a diet of fresh meat. This item can be found in the Dungeon Master’s Guide.

Ring of Animal Influence (Jade) rare DDHC-TYP-3 - The hidden shrine of Tamoachan Show
Notes:

Ring of Animal Influence ( panther ready to strike)
Ring, rare

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 of its charges to cast one of the following spells:

• Animal friendship (save DC 13)

• Fear (save DC 13), targeting only beasts that have an Intelligence of 3 or lower

• Speak with animals

Ring of Fire Resistance rare DDHC-TYP-3 - The hidden shrine of Tamoachan Show
Notes:

Ring of Fire Resistance
Ring, rare (requires attunement)
You have resistance to one damage type while wearing this ring. The gem in the ring indicates the type, which the GM chooses or determines randomly.

Ring Of Protection rare DDHC-TYP-3 - The hidden shrine of Tamoachan Show
Notes:

Ring of Protection
Ring, rare (requires attunement)
You gain a +1 bonus to AC and saving throws while wearing this ring.