Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Periapt of health
uncommon
Traded from Charles Bloomfist
Trade Log
Show
Periapt of Proof Against Poison
rare
Traded from Cat
Trade Log
Show
Piwafwi (Cloak of Elvenkind)
uncommon
Reward
DDHC-OotA Out of the Abyss
Show
Notes:
Piwafwi (Cloak of Elvenkind)
Wondrous item, uncommon (requires attunement)
While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action. The piwafwi loses its magic if exposed to sunlight for 1 hour without interruption.
Ring of Amity
very_rare
Traded from Rafael Dust
Trade Log
Show
Ring of Free Action
rare
Skeleton near in Purple Worm Lair
DDHC-OotA Out of the Abyss
Show
Notes:
Ring of Free Action
Ring, rare (requires attunement)
While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained.
Ring of Telekinesis
very_rare
Arkanoloth
DDHC-KftGV-13 Fire and Darkness
Show
Robe of Eyes
rare
Treasure Hoard Beholder
DDHC-OotA Out of the Abyss
Show
Notes:
Wondrous item, rare (requires attunement)
This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits:
The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight.
You have darkvision out to a range of 120 feet.
You can see invisible creatures and objects, as well as see into the Ethereal Plane, out to a range of 120 feet.
The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe.
A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success.
Rope of Entanglement
rare
Second Storage Room
DDHC-KftGV-13 Fire and Darkness
Show
Short Sword +1
uncommon
Slime
DDHC-OotA Out of the Abyss
Show
Notes:
A weapon of drow manufacture
Skyfist (Dwarven Thrower)
very_rare
Inner Bailey
DDEP04 Reclamation of Phlan
Show
Notes:
Weapon (Warhammer), Very Rare (Requires Attunement by a Dwarf or a Creature Attuned to a Belt of Dwarvenkind)
You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a Giant. Immediately after hitting or missing, the weapon flies back to your hand.
The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon.
Smokepowder & Bullets (*)
uncommon
Trade Log
Show
Stone of Controlling Earth Elementals
rare
Reward for killing the slime king
DDHC-OotA Out of the Abyss
Show
Notes:
Stone of Controlling Earth Elementals
Wondrous item, rare
If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds.
Tome of Understanding
very_rare
DM Reward
Very Rare Reward: Tome of Understanding (Magic Item)
Show
Wraps of Unarmed Power +3
very_rare
Golden Vault Adventure Reward
DDHC-KftGV-13 Fire and Darkness
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Periapt of health | uncommon | Traded from Charles Bloomfist | Trade Log | Show | ||
Periapt of Proof Against Poison | rare | Traded from Cat | Trade Log | Show | ||
Piwafwi (Cloak of Elvenkind) | uncommon | Reward | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Piwafwi (Cloak of Elvenkind) Wondrous item, uncommon (requires attunement) While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak's color shifts to camouflage you. Pulling the hood up or down requires an action. The piwafwi loses its magic if exposed to sunlight for 1 hour without interruption. |
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Ring of Amity | very_rare | Traded from Rafael Dust | Trade Log | Show | ||
Ring of Free Action | rare | Skeleton near in Purple Worm Lair | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Ring of Free Action While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained. |
||||||
Ring of Telekinesis | very_rare | Arkanoloth | DDHC-KftGV-13 Fire and Darkness | Show | ||
Robe of Eyes | rare | Treasure Hoard Beholder | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Wondrous item, rare (requires attunement) This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. The eyes on the robe can't be closed or averted. Although you can close or avert your own eyes, you are never considered to be doing so while wearing this robe. A light spell cast on the robe or a daylight spell cast within 5 feet of the robe causes you to be blinded for 1 minute. At the end of each of your turns, you can make a Constitution saving throw (DC 11 for light or DC 15 for daylight), ending the blindness on a success. |
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Rope of Entanglement | rare | Second Storage Room | DDHC-KftGV-13 Fire and Darkness | Show | ||
Short Sword +1 | uncommon | Slime | DDHC-OotA Out of the Abyss | Show | ||
Notes:
A weapon of drow manufacture |
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Skyfist (Dwarven Thrower) | very_rare | Inner Bailey | DDEP04 Reclamation of Phlan | Show | ||
Notes:
Weapon (Warhammer), Very Rare (Requires Attunement by a Dwarf or a Creature Attuned to a Belt of Dwarvenkind) You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. It has the Thrown property with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged attack using this weapon, it deals an extra 1d8 Force damage, or an extra 2d8 Force damage if the target is a Giant. Immediately after hitting or missing, the weapon flies back to your hand. The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon. |
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Smokepowder & Bullets (*) | uncommon | Trade Log | Show | |||
Stone of Controlling Earth Elementals | rare | Reward for killing the slime king | DDHC-OotA Out of the Abyss | Show | ||
Notes:
Stone of Controlling Earth Elementals If the stone is touching the ground, you can use an action to speak its command word and summon an earth elemental, as if you had cast the conjure elemental spell. The stone can't be used this way again until the next dawn. The stone weighs 5 pounds. |
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Tome of Understanding | very_rare | DM Reward | Very Rare Reward: Tome of Understanding (Magic Item) | Show | ||
Wraps of Unarmed Power +3 | very_rare | Golden Vault Adventure Reward | DDHC-KftGV-13 Fire and Darkness | Show |