Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▲
Source
Rod of the Pact Keeper +2
rare
Traded from Nox (Rudi)
Trade Log
Show
Notes:
Original Source: DDAL09-20 Where Devils Fear to Tread
Cloak of Many Fashions
common
Traded from Murr
Trade Log
Show
Gem of Brightness
uncommon
Endboss
CCC-BMG MOON 8-1 Blood on the Moors
Show
Notes:
Gem of Brightness
Wondrous item, uncommon
This prism has 50 charges. While you are holding it, you can use an action to speak one of three command words to cause one of the following effects:
The first command word causes the gem to shed bright light in a 30-foot radius and dim light for an additional 30 feet. This effect doesn't expend a charge. It lasts until you use a bonus action to repeat the command word or until you use another function of the gem.
The second command word expends 1 charge and causes the gem to fire a brilliant beam of light at one creature you can see within 60 feet of you. The creature must succeed on a DC 15 Constitution saving throw or become blinded for 1 minute. The creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
The third command word expends 5 charges and causes the gem to flare with blinding light in a 30-foot cone originating from it. Each creature in the cone must make a saving throw as if struck by the beam created with the second command word.
When all of the gem's charges are expended, the gem becomes a nonmagical jewel worth 50 gp.
This item is found in the Dungeon Master’s Guide.
Earth Tender’s Branch (Staff of the Python)
uncommon
Camp of Lizardfolk
CCC-BMG MOON 8-2 Breasal Strife
Show
Notes:
Earth Tender’s Branch (Staff of the Python)
Staff, uncommon (requires attunement by a cleric, druid, or warlock)
This gnarled staff is carved from the wood of a cypress tree and bears numerous small holes in the wood.
You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake.
On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location.
If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them.
Ring of Protection
rare
Oni
DDHC-TYP-White Plume Mountain
Show
Ring of Spell Storing
rare
Oni
DDHC-TYP-White Plume Mountain
Show
Chain Mail +1
rare
Kelpies' Lair
DDHC-TYP-White Plume Mountain
Show
Googles of Night
uncommon
Crabs' Lair
DDHC-TYP-White Plume Mountain
Show
Wave / Blackrazor / Whelm
legendary
Adventure Reward
DDHC-TYP-White Plume Mountain
Show
Boots of Striding and Springing
uncommon
Sir Bluto's Lair
DDHC-TYP-White Plume Mountain
Show
Blessing of Protection
unique
Adventure Reward
DDHC-TYP-White Plume Mountain
Show
Quarterstaff+1
uncommon
Traded with Prof. Xun Hardshield
Trade Log
Show
Figurine of Wonderous Power: Marble Elephant
rare
Traded from Sorsha
Trade Log
Show
Stone of Good Luck (Luckstone)
uncommon
Corrupted Moonwell
CCC-BMG MOON 8-3 A Grim View of Farview
Show
Notes:
Stone of Good Luck (Luckstone)
Wondrous item, uncommon (requires attunement)
Every color of the rainbow dances across this opal’s polished surface. Delicate silver leaves form loops that may be used to hang the luckstone from a chain or bind it to another item. It was once woven into the mane of the unicorn Arynn.
While this polished stone is on your person, you gain a +1 bonus to ability checks and saving throws.
Brazier of Commanding Fire Elementals
rare
Traded from Sorsha
Trade Log
Show
Figurine of Wondrous Power (Silver Raven)
uncommon
Adventure Reward
CCC-BMG MOON 11-2 A Darkened Court
Show
Notes:
Figurine of Wondrous Power (Silver Raven)
Wondrous Item, uncommon
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.
Silver Raven. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.
Medallion of Thoughts
uncommon
Princess Room
CCC-BMG MOON 11-3 A Darkened Heart
Show
Notes:
Medallion of Thoughts
Wondrous Item, uncommon (requires attunement)
The medallion has 3 charges. While wearing it, you can use an action and expend 1 charge to cast the detect thoughts spell (save DC 13) from it. The medallion regains 1d3 expended charges daily at dawn.
This medallion is made out of polished silver and shaped like a small mirror.
Any thoughts detected by the device appear in the mirrored surface as either images or the surface fogs over and words appear.
Longsword +1 (former Sword of Vengeance)
uncommon
Soul Shard of the Slain
CCC-BMG MOON 15-2 Forgotten Fealty
Show
Notes:
Sword of Vengeance
Weapon (longsword), uncommon (requires attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one.
In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it.
You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
The sword, no longer tainted by Malar’s corruption, is now a clear crystal. The sword is only loyal to the wielder, becoming a dull blade to anyone else. When the sword strikes a target, a blue-white trail is left briefly in its wake.
Eyes of the Eagle
uncommon
Adventure Reward
CCC-BMG MOON 15-1 Shattered Omens
Show
Notes:
Eyes of the Eagle
Wondrous Item, uncommon (requires attunement)
These crystal lenses fit over the eyes.
While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight.
In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.
These crystal lenses could be mistaken for a masquerade mask due to their elegant golden plumage.
Tome of Leadership and Influence
very_rare
Traded from Noxius Nadarr
Trade Log
Show
Name | Rarity | Location | Table | Result ▲ | Source | |
---|---|---|---|---|---|---|
Rod of the Pact Keeper +2 | rare | Traded from Nox (Rudi) | Trade Log | Show | ||
Notes:
Original Source: DDAL09-20 Where Devils Fear to Tread |
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Cloak of Many Fashions | common | Traded from Murr | Trade Log | Show | ||
Gem of Brightness | uncommon | Endboss | CCC-BMG MOON 8-1 Blood on the Moors | Show | ||
Notes:
Gem of Brightness Wondrous item, uncommon This prism has 50 charges. While you are holding it, you can use an action to speak one of three command words to cause one of the following effects: The first command word causes the gem to shed bright light in a 30-foot radius and dim light for an additional 30 feet. This effect doesn't expend a charge. It lasts until you use a bonus action to repeat the command word or until you use another function of the gem. When all of the gem's charges are expended, the gem becomes a nonmagical jewel worth 50 gp. This item is found in the Dungeon Master’s Guide. |
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Earth Tender’s Branch (Staff of the Python) | uncommon | Camp of Lizardfolk | CCC-BMG MOON 8-2 Breasal Strife | Show | ||
Notes:
Earth Tender’s Branch (Staff of the Python) Staff, uncommon (requires attunement by a cleric, druid, or warlock) This gnarled staff is carved from the wood of a cypress tree and bears numerous small holes in the wood. You can use an action to speak this staff's command word and throw the staff on the ground within 10 feet of you. The staff becomes a giant constrictor snake under your control and acts on its own initiative count. By using a bonus action to speak the command word again, you return the staff to its normal form in a space formerly occupied by the snake. On your turn, you can mentally command the snake if it is within 60 feet of you and you aren't incapacitated. You decide what action the snake takes and where it moves during its next turn, or you can issue it a general command, such as to attack your enemies or guard a location. If the snake is reduced to 0 hit points, it dies and reverts to its staff form. The staff then shatters and is destroyed. If the snake reverts to staff form before losing all its hit points, it regains all of them. |
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Ring of Protection | rare | Oni | DDHC-TYP-White Plume Mountain | Show | ||
Ring of Spell Storing | rare | Oni | DDHC-TYP-White Plume Mountain | Show | ||
Chain Mail +1 | rare | Kelpies' Lair | DDHC-TYP-White Plume Mountain | Show | ||
Googles of Night | uncommon | Crabs' Lair | DDHC-TYP-White Plume Mountain | Show | ||
Wave / Blackrazor / Whelm | legendary | Adventure Reward | DDHC-TYP-White Plume Mountain | Show | ||
Boots of Striding and Springing | uncommon | Sir Bluto's Lair | DDHC-TYP-White Plume Mountain | Show | ||
Blessing of Protection | unique | Adventure Reward | DDHC-TYP-White Plume Mountain | Show | ||
Quarterstaff+1 | uncommon | Traded with Prof. Xun Hardshield | Trade Log | Show | ||
Figurine of Wonderous Power: Marble Elephant | rare | Traded from Sorsha | Trade Log | Show | ||
Stone of Good Luck (Luckstone) | uncommon | Corrupted Moonwell | CCC-BMG MOON 8-3 A Grim View of Farview | Show | ||
Notes:
Stone of Good Luck (Luckstone) Wondrous item, uncommon (requires attunement) Every color of the rainbow dances across this opal’s polished surface. Delicate silver leaves form loops that may be used to hang the luckstone from a chain or bind it to another item. It was once woven into the mane of the unicorn Arynn. While this polished stone is on your person, you gain a +1 bonus to ability checks and saving throws. |
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Brazier of Commanding Fire Elementals | rare | Traded from Sorsha | Trade Log | Show | ||
Figurine of Wondrous Power (Silver Raven) | uncommon | Adventure Reward | CCC-BMG MOON 11-2 A Darkened Court | Show | ||
Notes:
Figurine of Wondrous Power (Silver Raven) Wondrous Item, uncommon A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. Silver Raven. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will. |
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Medallion of Thoughts | uncommon | Princess Room | CCC-BMG MOON 11-3 A Darkened Heart | Show | ||
Notes:
Medallion of Thoughts Wondrous Item, uncommon (requires attunement) This medallion is made out of polished silver and shaped like a small mirror. |
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Longsword +1 (former Sword of Vengeance) | uncommon | Soul Shard of the Slain | CCC-BMG MOON 15-2 Forgotten Fealty | Show | ||
Notes:
Sword of Vengeance Weapon (longsword), uncommon (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can’t reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties. The sword, no longer tainted by Malar’s corruption, is now a clear crystal. The sword is only loyal to the wielder, becoming a dull blade to anyone else. When the sword strikes a target, a blue-white trail is left briefly in its wake. |
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Eyes of the Eagle | uncommon | Adventure Reward | CCC-BMG MOON 15-1 Shattered Omens | Show | ||
Notes:
Eyes of the Eagle These crystal lenses could be mistaken for a masquerade mask due to their elegant golden plumage. |
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Tome of Leadership and Influence | very_rare | Traded from Noxius Nadarr | Trade Log | Show |