Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Bulaga Wizard Hat (Hat of Vermin) common Bought at auction CCC-GSP02-01 Minauros Unchained Show
Notes:

Bulaga Wizard Hat (Hat of Vermin), Wondrous item, common:

This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn.

The hat looks like a pointy wizard hat with three swirly color design (red, blue, and yellow). Each beast represents a shard a wizard’s soul trapped in the hat. When the bat is summoned, it always leaves a trail of red glitter. The frog’s skin is shiny yellow, and the rat has dark blue eyes and teeth.

Cloak of Protection uncommon Emperor of the Waves DDHC00-GSM-04 Salvage Operations Show
Notes:

Cloak of Protection

Wondrous item, uncommon (requires attunement)

You gain a +1 bonus to AC and saving throws while you wear this cloak.

Shield +1 uncommon 5th Level Season 11 Reward Trade Log Show
Dwarven Thrower very_rare Traded with Nadarr Trade Log Show
Rotten Portable Hole rare Evil Tiefling Avatar Giant CCC-BMG-34 ELM2-1 Tendrils in the Fog Show
Notes:

Wondrous item, rare

The portable hole stinks of rotten meat, dried blood and rancid fat. Once used by the avatar of the dead god Taar Haak to store rotten meat to feed his hell hounds with.

Its owner can spend 10 downtime days to get the rotting meat and the stench out of the fabric.


This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter.

You can use an action to unfold a portable hole and place it on or against a solid surface, whereupon the portable hole creates an extradimensional hole 10 feet deep. The cylindrical space within the hole exists on a different plane, so it can’t be used to create open Passages. Any creature inside an open portable hole can exit the hole by climbing out of it.

You can use an action to close a portable hole by taking hold of the edges of the cloth and folding it up. Folding the cloth closes the hole, and any creatures or Objects within remain in the extradimensional space. No matter what’s in it, the hole weighs next to nothing.

If the hole is folded up, a creature within the hole’s extradimensional space can use an action to make a DC 10 Strength check. On a successful check, the creature forces its way out and appears within 5 feet of the portable hole or the creature carrying it. A breathing creature within a closed portable hole can survive for up to 10 minutes, after which time it begins to suffocate.

Blessing of Protection unique Adventure Reward DDHC-TYP Tales from the Yawning Portal / White Plum Mountain Show
Ring of Protection rare Oni DDHC-TYP Tales from the Yawning Portal / White Plum Mountain Show
Chain Mail+1 rare Kelpi's Lair DDHC-TYP Tales from the Yawning Portal / White Plum Mountain Show
Googles of Night uncommon Crab's Lair DDHC-TYP Tales from the Yawning Portal / White Plum Mountain Show
Stone of Good Luck uncommon Crab's Lair DDHC-TYP Tales from the Yawning Portal / White Plum Mountain Show
Boots of Striding and Springing common Dark Knight DDHC-TYP Tales from the Yawning Portal / White Plum Mountain Show
Lance+2 rare Adventure Reward DDHC-TYP Tales from the Yawning Portal / White Plum Mountain Show
Whelm legendary Adventure Reward DDHC-TYP Tales from the Yawning Portal / White Plum Mountain Show
Googles of Night uncommon Traded from Sideth Trade Log Show
Bracers of Archery uncommon CCCGOC01-01 Tree Rot, Season 9 DM Reward Trade Log Show
Notes:

While wearing these bracers, you have proficiency with the longbow and shortbow, and you gain a +2 bonus to damage rolls on ranged attacks made with such weapons.

These cured leather bracers are etched with the images of arrows chasing wild animals. This item can be found in the Dungeon Master Guide.

Manual of Bodily Health very_rare Elemental Evil Cult CCC-QCC2017 Delusions of Grandeur Show
Notes:

Manual of Bodily Health
Wondrous Item, very rare

This leather-bound tome smells of rich mahogany and contains health, fitness, and diet tips, as well as an impressive collection of varied recipes for every occasion. The name “Montague” has been written on the inside front cover, possibly indicating a previous owner. A description of this item can be found on page 180 of the Dungeon Master’s Guide.

Wings of Flying rare Traded from Rafael Dust Trade Log Show
Staff of Withering rare Vampire Boss DDAL 08-13 The Vampire of Skullport Show
Notes:

This staff is made of human bones wrapped in mithral wire. Whenever a charge is expended your eye alight with cosmetic black flames for a round.

Staff of Withering
Staff, rare (requires attunement by a cleric, druid, or warlock)

This staff has 3 charges and regains 1d3 expended charges daily at dawn.

The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found on Magic Item Table G in the Dungeon Master’s Guide.

Iron Bands of Bilarro rare Traded from Prof. Xun Hardshield Trade Log Show
Discord (Plate Armor +2) unique Heap of Trash DDAL - DRW - 15 Frozen Whisper Show
Notes:

Discord
Armor (Plate), Unique

Discord is comprised of sharp, interlocking spikes of green crystal and extinguishes all nonmagical flames within 30 feet of it. A creature wearing Discord hears insidious whispers originating from a point just beyond their peripheral vision. Unless deafened, the creature has disadvantage on saving throws caused by, and on Wisdom checks related to, Father Llymic and its allies.

While wearing this armor, you gain a +2 bonus to AC. In addition, you can use your reaction to see normally in darkness, both magical and nonmagical, out to a distance of 120 feet until the start of your next turn. Discord can’t be used this way again until the next dawn.

If a character wields Woe (a longsword) while wearing Discord, they are unharmed by temperatures as low as −60 degrees Fahrenheit.