Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Clockwork Amulet common Adventure Reward EB-DC-ROG-1 Reckoning of Gedad (Teil 1) Show
Helm of Comprehent Languages (War Leader Minor Property) uncommon Adventure Reward EB-DC-ROG-1 Reckoning of Gedad (Teil 2) Show
Notes:

Helm of Comprehending Languages

Wondrous item, uncommon

While wearing this helm, you can cast Comprehend Languages from it.

Spell: Comprehend Languages
Level 1 Divination
Casting Time: Action or Ritual
Range: Self
Components: V, S, M (a pinch of soot and salt)
Duration: 1 hour

For the duration, you understand the literal meaning of any language that you hear or see signed. You also understand any written language that you see, but you must be touching the surface on which the words are written. It takes about 1 minute to read one page of text. This spell doesn't decode symbols or secret messages.

Minor Property: War Leader

You can take a Magic action to cause your voice or signal to carry clearly for up to 600 feet until the end of your next turn.

Lore: War Trophy

This sinister battle helmet was claimed by Orc forces during the wars against the Daelkyr and their followers. It changed hands many times before it found its way into the possession of the temple of the Sovereigns in Gedad, only to be looted by the Gnolls during the recent attack, but now it is yours.

The strange and cultish making may raise more than an eyebrow in most places - or might get you the attention of followers of the Dark Six. Wether you want that is another question.

Gauntlets of Ogre Power (Guardian Property) uncommon In compartment in lightning rail EB-DC-ROG-3 Reckoning of Gedad (Teil 3) Show
Notes:

Gauntlets of Ogre Power

Wondrous item, uncommon (requires attunement)

Your Strength score is 19 while you wear these gauntlets. They have no effect on you if your Strength is 19 or higher without them.

Minor Property: Guardian

The item warns you, granting a +2 bonus to your Initiative rolls if you don't have the Incapacitated condition.

Lore: Artificer's Assistance

Many artificers are crafty, but do not have a body that's built to work on heavy machinery over longer periods of time. Items like this one help compensate for that, plus the minor magical current that's running from the gauntlets through your body appears to sharpen your senses. Maybe this has also been by design to help with the smaller parts of a machine.

Orb of Shielding (Lamannian Flint) common Adventure Reward EB-DC-ROG-3 Reckoning of Gedad (Teil 3) Show
Notes:

Orb of Shielding (Lamannian Flint)

Wondrous item, generic variant, common (requires attunement)

An orb of shielding is a polished, spherical chunk of crystal or stone aligned to one of the planes of existence. If you're a spellcaster, you can use this orb as a spellcasting focus.

If you're holding the orb when you take lightning or thunder damage, you can use your reaction to reduce the damage by 1d4 (to a minimum of 0).

Quirk: Painful

You experience a harmless flash of pain when using the item.

Lore: Storm's Reminder

Fiwinka's (the gnome woman you rescued at the market) Crystal of Power was blown to pieces when it was struck by lightning. She gathered the shards but when she saw it was beyond repair, she offered each of you a piece of it as a token of this memory.

Whenever you hold this small crystal, you are reminded of that dreadful night in Gedad and the narrow escape with your life. Also, you get a harmless but irritating zap of lightning energy every time you activate it.