Magic Items
Purchased Magic Items
Name
Rarity
Location ▲
Table
Result
Source
Sword of Sharpness
very_rare
Marilith Statue
DDHC Vecna Eve of Ruin
Show
Notes:
Sword of Sharpness
Weapon (any sword that deals slashing damage), very rare (requires attunement)
When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target.
When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target’s limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead.
In addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light.
Ring of Protection
common
Oni
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5
Show
Notes:
Ring, rare (requires attunement)
You gain a +1 bonus to AC and saving throws while wearing this ring.
Ring of Spell Storing
rare
Oni
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5
Show
Notes:
Ring, rare (requires attunement)
This ring stores spells cast into it, holding them until the attuned wearer uses them. The ring can store up to 5 levels worth of spells at a time. When found, it contains 1d6 - 1 levels of stored spells chosen by the DM.
Any creature can cast a spell of 1st through 5th level into the ring by touching the ring as the spell is cast. The spell has no effect, other than to be stored in the ring. If the ring can't hold the spell, the spell is expended without effect. The level of the slot used to cast the spell determines how much space it uses.
While wearing this ring, you can cast any spell stored in it. The spell uses the slot level, spell save DC, spell attack bonus, and spellcasting ability of the original caster, but is otherwise treated as if you cast the spell. The spell cast from the ring is no longer stored in it, freeing up space.
Armor of Vulnerability
rare
Oni Treasure
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5
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Notes:
Armor of Vulnerability
Armor (plate), legendary (requires attunement)
While wearing this armor, you have resistance to one of the following damage types: bludgeoning, piercing, or slashing. The GM chooses the type or determines it randomly.
Curse. This armor is cursed, a fact that is revealed only when an identify spell is cast on the armor or you attune to it. Attuning to the armor curses you until you are targeted by the remove curse spell or similar magic; removing the armor fails to end the curse. While cursed, you have vulnerability to two of the three damage types associated with the armor (not the one to which it grants resistance).
Cog of Good Luck (Stone of Good Luck)
uncommon
Present from a marid
DDHC Vecna Eve of Ruin
Show
Notes:
Looks like a clockwork piece
Chime of Exile
very_rare
Present from Mordenkainen
DDHC Vecna Eve of Ruin
Show
Notes:
Wondrous item, very rare
This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it can’t be used this way again until the next dawn.
Wand of Fireballs
rare
Red Wizards
DRWEP-OD-01 - DRW - The Enemy of My Enemy
Show
Wayfarer's Boots
rare
Season 12C DM Reward
Season 12C: Rare Reward (Wayfarer's Boots) - Magic Item + 20 DT days
Show
+2 Maul
rare
Second Weapon Returned Reward
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5
Show
Notes:
Each character may choose one of the following items: Arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon
Blessing of Protection
unique
Third Weapon Returned Reward
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5
Show
Wave/Welm/Blackrazor
legendary
Third Weapon Returned Reward
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5
Show
Notes:
May be claimed in T4
Smoldering Plate
common
Traded from Greg Wyrmvalor
Trade Log
Show
Duplicitous Manuscript
rare
Traded from Raphael Dust
Trade Log
Show
Dwarven Plate
very_rare
Traded from Sleet
Trade Log
Show
Flametongue Greatsword
rare
Traded from The Farmer
Trade Log
Show
Wand of the War Mage +3
very_rare
Treant
DDHC Vecna Eve of Ruin
Show
Notes:
Wand of the War Mage +3
Wand, very rare (requires attunement by a spellcaster)
While holding this wand, you gain a +3 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
Cloak of Many Fashions
common
Wardrobe of Wizard
CCC-HERO-BK-02-02 Flight of the Wyvern
Show
Notes:
Cloak of Many Fashions.
Common, Wondrous (XGE)
While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties.
Earring of Message
common
Zentarim Hideout
DRWEP-OD-01 - DRW - The Enemy of My Enemy
Show
Notes:
Wondrous Item, Common
The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn.
Name | Rarity | Location ▲ | Table | Result | Source | |
---|---|---|---|---|---|---|
Sword of Sharpness | very_rare | Marilith Statue | DDHC Vecna Eve of Ruin | Show | ||
Notes:
Sword of Sharpness Weapon (any sword that deals slashing damage), very rare (requires attunement) When you attack an object with this magic sword and hit, maximize your weapon damage dice against the target. When you attack a creature with this weapon and roll a 20 on the attack roll, that target takes an extra 14 slashing damage. Then roll another d20. If you roll a 20, you lop off one of the target’s limbs, with the effect of such loss determined by the DM. If the creature has no limb to sever, you lop off a portion of its body instead. In addition, you can speak the sword’s command word to cause the blade to shed bright light in a 10-foot radius and dim light for an additional 10 feet. Speaking the command word again or sheathing the sword puts out the light. |
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Ring of Protection | common | Oni | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 | Show | ||
Notes:
Ring, rare (requires attunement) |
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Ring of Spell Storing | rare | Oni | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 | Show | ||
Notes:
Ring, rare (requires attunement) |
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Armor of Vulnerability | rare | Oni Treasure | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 | Show | ||
Notes:
Armor of Vulnerability |
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Cog of Good Luck (Stone of Good Luck) | uncommon | Present from a marid | DDHC Vecna Eve of Ruin | Show | ||
Notes:
Looks like a clockwork piece |
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Chime of Exile | very_rare | Present from Mordenkainen | DDHC Vecna Eve of Ruin | Show | ||
Notes:
Wondrous item, very rare This silver chime is engraved with delicate magic sigils. While holding the chime, you can use an action to cast the banishment spell (spell save DC 20). If the target of the spell has 50 hit points or fewer, it automatically fails its saving throw. Once the chime has been used to cast the spell, it can’t be used this way again until the next dawn. |
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Wand of Fireballs | rare | Red Wizards | DRWEP-OD-01 - DRW - The Enemy of My Enemy | Show | ||
Wayfarer's Boots | rare | Season 12C DM Reward | Season 12C: Rare Reward (Wayfarer's Boots) - Magic Item + 20 DT days | Show | ||
+2 Maul | rare | Second Weapon Returned Reward | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 | Show | ||
Notes:
Each character may choose one of the following items: Arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon |
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Blessing of Protection | unique | Third Weapon Returned Reward | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 | Show | ||
Wave/Welm/Blackrazor | legendary | Third Weapon Returned Reward | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain - Rewards as a player 1/5 | Show | ||
Notes:
May be claimed in T4 |
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Smoldering Plate | common | Traded from Greg Wyrmvalor | Trade Log | Show | ||
Duplicitous Manuscript | rare | Traded from Raphael Dust | Trade Log | Show | ||
Dwarven Plate | very_rare | Traded from Sleet | Trade Log | Show | ||
Flametongue Greatsword | rare | Traded from The Farmer | Trade Log | Show | ||
Wand of the War Mage +3 | very_rare | Treant | DDHC Vecna Eve of Ruin | Show | ||
Notes:
Wand of the War Mage +3 While holding this wand, you gain a +3 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. |
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Cloak of Many Fashions | common | Wardrobe of Wizard | CCC-HERO-BK-02-02 Flight of the Wyvern | Show | ||
Notes:
Cloak of Many Fashions. While wearing this cloak, you can use a bonus action to change the style, color, and apparent quality of the garment. The cloak's weight doesn't change. Regardless of its appearance, the cloak can't be anything but a cloak. Although it can duplicate the appearance of other magic cloaks, it doesn't gain their magical properties. |
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Earring of Message | common | Zentarim Hideout | DRWEP-OD-01 - DRW - The Enemy of My Enemy | Show | ||
Notes:
Wondrous Item, Common The blue crystal of this earring is wrapped with delicate copper wire. The earring has 5 charges. While wearing it, you can use an action to expend 1 charge and cast the message spell. The earring regains 1d4 + 1 expended charges daily at dawn. |