Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Eyes of the Eagle (Minor Property: Gleaming) uncommon Adventure Reward FR-DC-FOS-06 Down to Safetyno existing match Show
Notes:

Eyes of the Eagle

Wondrous item, uncommon (requires attunement)

These crystal lenses fit over the eyes. While wearing them, you have advantage on Wisdom (Perception) checks that rely on sight.

In conditions of clear visibility, you can make out details of even extremely distant creatures and objects as small as 2 feet across.

Minor Property: Gleaming

This item never gets dirty.

Es ist im wahrsten Sinn zauberhaft; so viel Schlamm und Brackwasser du auch gegen diese Apparatur schleuderst, sämtlicher Dreck perlt ohne Rückstände sofort davon ab. Sehr nützlich, gerade weil man ja durchgucken muss.

Periapt of Proof against Poison rare Bank account FR-DC-FOS-14 Money First Show
Notes:

Periapt of Proof against Poison
Wondrous item, rare

This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, poisons have no effect on you. You are immune to the poisoned condition and have immunity to poison damage.

Helm of Comprehend Languages (with Delver Minor Property) uncommon Deep Scion FR-DC-FOS-08 Food and Water Issues Show
Notes:

Helm of Comprehend Languages

Wondrous item, uncommon

While wearing this helm, you can use an action to cast the Comprehend Languages spell from it at will.

Minor Property: Delver

While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

Crystal Blade (Rapier) rare DM Reward Rare Reward: Crystal Blade (Rapier) + 2500 GP Show
Notes:

Source: BMG-DRW-OD-05 Now We've Done it

Glamoured Studded Leather rare DM Reward Season 12C Season 12C: Rare Reward (Glamoured Studded Leather) - Magic Item + 2500 GP + advancement Show
Rogue's Mantle rare DM Reward Season 13 Season 13: Rare Reward - Rogue's Mantle Show
Notes:

Wondrous Item, rare (requires attunement)

This dark, hooded mantle of thick cloth is infused with secretive and deceptive magic. While wearing it, you gain the following benefits:

Darkvision. You gain darkvision within a range of 60 feet. If you already have darkvision, the mantle increases your darkvision’s range by 60 feet instead.

Move in Shadows. While you are in dim light or darkness, you can use a bonus action to teleport, along with anything you are wearing or carrying, up to 30 feet to an unoccupied space you can see that is also in dim light or darkness. You then have advantage on the first melee attack you make before the end of the turn.

Willful Enmity. You can cast the Antagonize spell (save DC 15) from the mantle. Once the mantle has cast the spell, it can’t cast the spell again until the next dawn.

Shortsword+1 uncommon Found in Armory DDHC-KftGV-08 Vidorant's Vault Show
Fulminating Treatise rare Golden Vault Adventure Reward DDHC-KftGV-08 Vidorant's Vault Show
Notes:

Rare Magic Item DMG, Tashas oder Xanathars

Gloves of Thievery uncommon Loot from boss DDHC-KftGV-08 Vidorant's Vault Show
Ring of Evasion rare Loot from boss DDHC-KftGV-08 Vidorant's Vault Show
Necklace of Prayer Beads (Bless, Cure Wounds 2x, Lesser Restoration 2x, Greater Restoration) rare Portal to Styx FR-DC-FOS-13 Dark Connections Show
Notes:

Necklace of Prayer Beads
Wondrous item, rare (requires attunement by a cleric, druid, or paladin)

1 lb.

This necklace has 6 magic beads made from aquamarine, black pearl, or topaz. It also has many nonmagical beads made from stones such as amber, bloodstone, citrine, coral, jade, pearl, or quartz. If a magic bead is removed from the necklace, that bead loses its magic.

Six types of magic beads exist. The DM decides the type of each bead on the necklace or determines it randomly. A necklace can have more than one bead of the same type. To use one, you must be wearing the necklace.

Each bead contains a spell that you can cast from it as a bonus action (using your spell save DC if a save is necessary).

Once a magic bead's spell is cast, that bead can't be used again until the next dawn.

Beads:

1x Bless

2x Cure Wounds (2nd Level)

2x Lesser Restoration

1x Greater Restoration

Quirk: Muttering

The item grumbles and mutters. A creature who listens carefully to the item might learn something useful.

Der Geist einer Priesterin wohnt in dieser Kette. sie beginnt zwar jeden zweiten Satz mit "Zu meiner Zeit..." oder "Früher war...", aber sie kennt sich mit religiösen Dingen aus und mag hilfreich sein.

=A PC using this necklace has advantage on religion checks (not AL-legal, usable only within the FOS-adventures).

Candle of the Deep (Delver Minor Property) common Portal to Styx FR-DC-FOS-13 Dark Connections Show
Notes:

Candle of the Deep

Wondrous item, common

The flame of this candle is not extinguished when immersed in water. It gives off light and heat like a normal candle.

Minor Property: Delver

While underground, the bearer of this item always knows the item's depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.

Dagger of Blindsight rare Traded from De Gulden Pierre Trade Log Show
Manual of Quickness of Action very_rare Traded from Dr. Henry Bloomfist Trade Log Show
Belt of Hill Giant Strength rare Traded from Elric "Full Metal" Trade Log Show
The Sixth Sword (+2 Rapier with +2 to Initiative) rare Traded from Murr Trade Log Show
Amarantha’s Heart (Dark Shard Amulet) common Traded from Pillow Trade Log Show
Instrument of the Bards (Anstruth Harp) very_rare Traded from Rafael Dust Trade Log Show
Eversmoking Bottle uncommon Traded from Raphael Dust Trade Log Show
Musket of the Ild Rune (CoS) uncommon Traded from Raphael Dust Trade Log Show