Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Potion of Resistance (Cold) uncommon DDAL10-04 Cold Benevolence DDAL10-04 Cold Benevolence Show
Notes:

Potion, uncommon
A shimmering blue liquid sloshes within this crystalline flask. When you drink this potion, you gain resistance to cold damage for 1 hour.

Google's of Night uncommon DDAL - 10-01 - The Frozen North DDAL - 10-01 - The Frozen North Show
Notes:

While wearing these dark lenses, you have Darkvision out to a range of 60 feet. If you already have Darkvision. wearing the goggles increases its range by 60 feet.

Brooch of Shielding uncommon DDAL05-03- Uninvited Guests DDAL05-03- Uninvited Guests Show
Notes:

While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell.

This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were.

Cloak of Protection uncommon DDAL00-02A The Darkwood Webs D&D® ADVENTURERS LEAGUE FORGOTTEN REALMS® SERVICE AWARDS Show
Notes:

This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter
and in spring is mottled in pale shades of green and cream.

You gain a +1 bonus to AC and saving throws while you wear this cloak.

Manual of Gainful Exercise very_rare D&D® ADVENTURERS LEAGUE FORGOTTEN REALMS® SERVICE AWARDS-12-B D&D® ADVENTURERS LEAGUE SERVICE AWARDS-12-B Show
Notes:

Wondrous Item, very rare

This book describes fitness exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Strength score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

Dwarven Plate very_rare CCC-TRI-10 Contact D&D® ADVENTURERS LEAGUE SERVICE AWARDS-12-B Show
Notes:

Armor (plate), very rare

While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.

Sun Blade (Dawnfire) rare CCC-STORM-01 The Barrows of Solina D&D® ADVENTURERS LEAGUE SERVICE AWARDS-12-B Show
Notes:

Weapon (longsword), rare (requires attunement)

This item appears to be a Longsword hilt. While grasping the hilt, you can use a Bonus Action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic Longsword has the Finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to Attack and Damage Rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an Undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. Flavor: The ruby in Dawnfire's pommel sheds dim light for 10 feet when within 60 feet of undead.

Winged Boots uncommon CCC-PDX-02 Amalgamation D&D® ADVENTURERS LEAGUE FORGOTTEN REALMS® SERVICE AWARDS Show
Notes:

While you wear these boots, you have a flying speed equal to your walking speed. You can use the boots to fly for up to 4 hours, all at once or in several shorter flights, each one using a minimum of 1 minute from the duration. If you are flying when the duration expires, you descend at a rate of 30 feet per round until you land.

The boots regain 2 hours of flying capability for every 12 hours they aren't in use.

Carpet of Flying very_rare CCC-GOC-01-03 Winds of Rot D&D® ADVENTURERS LEAGUE SERVICE AWARDS-12-B Show
Notes:

Wondrous Item, very rare
You can speak the carpet’s command word as an action to make the carpet hover and fly. It moves according to your spoke directions, provided that you are within 30 feet of it.

This carpet is 5 feet by 7 feet and has a flying speed of 40 feet. It can carry up to 1,200 pounds, but its flying speed becomes 20 feet while carrying over 600 pounds.

The natural fibers of this 5-foot by 7-foot rug have been dyed with patterns of overlapping blue and red feathers.

Unlocked Magic Items