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Adventure Title
D&D® ADVENTURERS LEAGUE SERVICE AWARDS-12-B
Session
1
Date DMed
2023-10-04 20:23
Session Length (Hours)
Avg Party Level
Location DMed
XP Gained
GP +/-
32750
Downtime +/-
Renown
Missions
Date Assigned
2023-10-04 20:24
Character to Apply Rewards
Xanovar Gaerzaphir
Notes
D&D® ADVENTURERS LEAGUE SERVICE AWARDS-12-B 93 SH acumuladas: Trocadas 93 Horas de Serviço por: RARE REWARDS (Rare reward + 2500 gp) - Escolhido item Sun Blade (CCC-STORM-01 The Barrows of Solina) + 2500 GP + 1 Level (Outro Personagem - Nephmus) = 83 SH restantes VERY RARE REWARDS (Very Rare reward + 30 DT) - Escolhido item Manual of Gainful Exercise (D&D® ADVENTURERS LEAGUE SERVICE AWARDS-12-B) + 30 DT + 1 Level (Outro Personagem - Nephmus). VERY RARE REWARDS (Very Rare reward + 10000 GP) - Escolhido item Dwarven Plate (CCC-TRI-10 Contact) + 10000 GP + 1 Level (Outro Personagem - Nephmus). VERY RARE REWARDS (Very Rare reward + 10000 GP) - Escolhido item Carpet of Flying (CCC-GOC-01-03 Winds of Rot + 10000 GP + 1 Level (Outro Personagem - Nephmus). VERY RARE REWARDS (Very Rare reward + 10000 GP) - Escolhido item Tome of clear thought (DDHC-MORD-02 The Lich-Queen's Begotten) + 10000 GP + 1 Level (Outro Personagem - Nephmus). COMMON OR UNCOMMON REWARDS (Common or Uncommon reward + 250 gp)- Escolhido item Bag of Holding (DDAL-DRW-INT01 - Big problems) + 250 GP + 1 Level (Outro Personagem - Nephmus).

Magic Items

Character Name Rarity Location Table Result Counts?
Xanovar Gaerzaphir Sun Blade (Dawnfire) Rare CCC-STORM-01 The Barrows of Solina true
*Weapon (longsword), rare (requires attunement)* This item appears to be a Longsword hilt. While grasping the hilt, you can use a Bonus Action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic Longsword has the Finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to Attack and Damage Rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an Undead with it, that target takes an extra 1d8 radiant damage. The sword's luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. Flavor: The ruby in Dawnfire's pommel sheds dim light for 10 feet when within 60 feet of undead.
Xanovar Gaerzaphir Manual of Gainful Exercise Very Rare D&D® ADVENTURERS LEAGUE FORGOTTEN REALMS® SERVICE AWARDS-12-B true
*Wondrous Item, very rare* This book describes fitness exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Strength score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
Xanovar Gaerzaphir Dwarven Plate Very Rare CCC-TRI-10 Contact true
*Armor (plate), very rare* While wearing this armor, you gain a +2 bonus to AC. In addition, if an effect moves you against your will along the ground, you can use your reaction to reduce the distance you are moved by up to 10 feet.
Xanovar Gaerzaphir Carpet of Flying Very Rare CCC-GOC-01-03 Winds of Rot true
*Wondrous Item, very rare* You can speak the carpet’s command word as an action to make the carpet hover and fly. It moves according to your spoke directions, provided that you are within 30 feet of it. This carpet is 5 feet by 7 feet and has a flying speed of 40 feet. It can carry up to 1,200 pounds, but its flying speed becomes 20 feet while carrying over 600 pounds. The natural fibers of this 5-foot by 7-foot rug have been dyed with patterns of overlapping blue and red feathers.
Xanovar Gaerzaphir Tome of clear thought Very Rare DDHC-MORD-02 The Lich-Queen's Begotten true
*Wondrous item, very rare* This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
Xanovar Gaerzaphir Bag of Holding Uncommon DDAL-DRW-INT01 - Big problems true
*Wondrous item, uncommon* This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action. If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate. Placing a bag of holding inside an extradimensional space created by a Heward’s handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.