Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Bracers of Archery common DDAL-DRWEP03 When the Lights Went out in Candlekeep Show
Cloak of Many Fashions common Trade Log Show
Notes:

Self trade
PC: Aurel
Traded: Cloak of Many Fashions
Received: Instrument of Illusions

Wand of Pyrotechnics common DDHC00-DoIP Dragon of Icespire Peak Show
Notes:

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.

The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.

Clockwork Amulet common DDHC00-DoIP Dragon of Icespire Peak Show
Notes:

This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.

When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.

Pole of Collapsing common DDHC00-DoIP Dragon of Icespire Peak Show
Notes:

While holding this 10-foot pole, you can use an action to speak a command word and cause it to collapse into a 1-foot-long rod, for ease of storage. The pole's weight doesn't change. You can use an action to speak a different command word and cause the rod to revert to a pole; however the rod will elongate only as far as the surrounding space allows

Pipes of Rememberances common DDHC00-DoIP Show

Unlocked Magic Items