Helgael

Season:
9
Race:
Winter Eladrin
Class:
Hexblade Lore Bard
Background:
Urban Bounty Hunter
Lifestyle:
Aristocratic
Current Level:
20
ACP to Level:
4.0
Total GP:
94273.53
Total Downtime:
89
Tag:
Faction:
None
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
Tome of Leadership and Influence,
Manual of Quickness of Action Wondrous Item, very rare ,
Shield +3,
Carpet of Flying (6x4),
Robe of the Archmagi,
Ioun Stone of Mastery,
Staff of Magi,
Blackrazor,
Half-plate +2,
Manual of Bodily Health,
Scarab of Protection,
Portable Hole,
Ring of Shooting Stars,
Nine-lives Stealer Longsword (5CH),
Ioun Stone of Insight,
Staff of Power,
Headband of Intellect,
Sapphire Buckler,
Ascendant Gem Dragon-Touched Focus,
Tome of the Stilled Tongue,
Kryzin's Ooze,
Blood fury tattoo

Log Entries

Date Played ▼ Adventure Title Session Levels GP Downtime Magic Items
-4400 Show

4 Potion of healing - 200g
3 Potion of Greater Healing - 300gp
2 Potion of Superior Healing - 1000gp
Simulacrum - 1500gp
1 Scroll of Dimension Door - 500gp
1 Scroll of Feather Fall - 75gp
2 Scroll of Counterspell 3rd level - 600gp
3 Scroll of Shield

Trade Log Nine Lives Stealer Scimitar > Show Trade Log

throw

Trade Log Horn of Endless Maze (Brass Horn) > Show Trade Log
Trade Log Horn of Valhalla, Brass > Ring of Spell Storing Show Trade Log

Player: Steven Scott
Character Name: Helgael
Item traded: Horn of Valhalla, Brass (rare)
Item Received: Ring of Spell Storing\

Purchase Log -1000 Show Purchase

2x superior healing

Purchase Log -45 Show Purchase

1x studded leather armor

Purchase Log -3716 Show Purchase

2x simul cast
3x greater resto
heroes feast (250, 166)

Trade Log Stone of Good Luck > Show Trade Log

throw

2023-04-15 00:46 DDAL-DRW20 - The Death of Szass Tam 9900 9 Kryzin's Ooze, Blood fury tattoo Show

simul -1500gp
glyph of wardin g-2600gp

DDAL-DRW20 - The Death of Szass Tam
1 level up
Gold: 14,000gp each
Magic items:
-Blood fury tattoo

Wondrous Item (Tattoo), Legendary (Requires Attunement)
When this tattoo is applied to a creature, it takes the form

of an Abeiran dragonborn sigil that marks the individual as

a being of “ill nature and worse temperament.”

Produced by a special needle, this magic tattoo evokes

fury in its form and colors.

Tattoo Attunement.

To attune to this item, you hold the

needle to your skin where you want the tattoo to appear,

pressing the needle there throughout the attunement

process. When the attunement is complete, the needle

turns into the ink that becomes the tattoo, which appears

on the skin.

If your attunement to the tattoo ends, the tattoo vanishes,

and the needle reappears in your space.

Bloodthirsty Strikes.

The tattoo has 10 charges, and

it regains all expended charges daily at dawn. While this

tattoo is on your skin, you gain the following benefits:

When you hit a creature with a weapon attack, you can

expend a charge to deal an extra 4d6 necrotic damage to

the target, and you regain a number of hit points equal to

the necrotic damage dealt.

When a creature you can see damages you, you can

expend a charge and use your reaction to make a melee

attack against that creature, with advantage on your

attack roll

-Kyrzin’s ooze.

Wondrous Item (Symbiont), Very Rare

(Requires Attunement)

This opalescent, symbiotic goo comes sealed in a jar and

slowly shifts and moves, as if endlessly exploring the jar’s

interior. To attune to this item, you must first drink the

contents of the jar, unlocking the following properties.

Resistant.

While attuned to

Kyrzin’s ooze

, you have

resistance to acid and poison damage, and you’re immune

to the poisoned condition.

Amorphous.

As an action, you can speak a command

word and cause your body to assume the amorphous

qualities of an Ooze. For the next minute, you (along

with any equipment you’re wearing or carrying) can

move through a space as narrow as 1 inch wide without

squeezing. Once you use this property, it can’t be used

again until the next dawn.

Acid Breath.

As an action, you can exhale acid in a

30-foot line that is 5 feet wide. Each creature in that line

must make a DC 15 Dexterity saving throw, taking 8d8

acid damage on a failed save, or half as much damage on a

successful one. Once you use this property, it can’t be used

again until the next dawn.

Symbiotic Nature.

The ooze can’t be removed from

you while you’re attuned to it, and you can’t voluntarily

end your attunement to it. If you’re targeted by a spell that

ends a curse, your attunement to the ooze ends as it seeps

out of you.

If you die while the ooze is inside you, it bursts out and

engulfs you, turning your corpse into a black pudding (see

the Monster Manual) allied with the Far Realm.

Consumables:
Potion of invisibility

Potion of vitality

Spell scroll of maddening darkness

story award
Scroll Eater

2023-03-26 18:13 DDEP00-01: The Red War 21835 10 Show

Rewards:
1x Potion of Supreme Healing
1x simulacrum
1x teleport
1x plane shift
1x forcecage
1x true seeing

Used 6x glyphs -1200gp
used simulacrum- 1500gp
Radiant & Piercing:

Story Award:
Szass Tam's Arcane Essence
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

Other Rewards:
Matryo used wish to gain resistances: Radiant and Piercing.
DCI:6320816863

2023-03-26 10:55 DAL00-02F - Lost Tales Of Myth Drannor 10 Tome of the Stilled Tongue Show

Larloch’s Unblinking Gaze. “The warlock”—in
truth, the Netherese lich Larloch—has taken an
interest in you. You have already discovered that he
can control undead creatures with but a thought
and that he has a significant understanding of the
way that the Weave works. This may work for or
against you in future encounters with Larloch and
his agents.
Lore of the Ages. The corrupted lorenorn Quaryl
Tellasarim had amassed a wealth of arcane knowledge
over the years. The tomes are worth a fair
amount to collectors, but as they are first-hand
accounts of direct interactions with the Weave the
scholars and acolytes of Candlekeep would give
a counter offer: a tenday of access to the great
library’s vast resources in exchange for a full set
of 6 tomes of a given school of magic. Alternately,
you can turn in 3 sets of tomes in to Candlekeep in
exchange for a 7th-level spell scroll of your choosing
from an Adventurers League-approved source.
If you attempt to surrender forgeries or duplicate
copies to the acolytes at Candlekeep they will
quickly discover your ruse. You will be ejected from
Candlekeep until such time as you make a 10,000
gp donation or discover another campaign-approved
method of removing this penalty.
Myth Drannor Explorer. You have entered the
ruins of Myth Drannor and survived to tell the tale.
While this is still considered a holy place for elves
across Faerûn, others may be keenly interested in
hearing of your exploits. When you stay at a tavern
in a large city (such as the Yawning Portal in Waterdeep),
you may make a DC 18 Charisma (Persuasion)
check; if successful your drinks and lodging
are paid for by the other patrons. If unsuccessful,
you are stuck with the bar tab for everyone that
night.
High-ranking elves may have a dim view of your
unsanctioned activities in Myth Drannor. At your
DM’s discretion, your Charisma-based skill checks
are made with disadvantage when dealing with elf
nobles and very strong spellcasters.

Date : March 26, 2023 Tome of the Stilled Tongue Wishes: Thunder : Feliciano "Feli" Dell'arte - Stress roll : 52 Bludgeoning : Feliciano "Feli" Dell'arte via Simulacrum - Stress Roll : 43 DCI: 6320816863

2023-03-25 23:42 DDAL-DRW19: Fall the Cold Night 21750 10 Sapphire Buckler, Ascendant Gem Dragon-Touched Focus Show

Magic Items:

Ascendant Gem Dragon-Touched Focus
Wondrous Item, Legendary (Requires Attunement by a Spellcaster)
This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power.

You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells. Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you. While you are holding the focus, you can use it to cast the following spells:

Rary’s telepathic bond, Raulothim’s Psychic Lance.

Once the item is used to cast a spell, it can’t be used to cast that spell again until the next dawn.
When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it can’t be
used again until the next dawn.

Sapphire Buckler
Armor (Shield), Very Rare (Requires Attunement)
This buckler was created from a scale gifted by one of Amaranthraxine’s draconic allies on Abeir.

This crystalline blue shield is fashioned from a sapphire dragon’s scale and is created to aid in rooting out the influence of Aberrations. While wielding the shield, you have resistance to psychic and thunder damage.

Also, when you take damage from a creature that is within 5 feet of you, you can use your reaction to deal 2d6 thunder damage to that creature. As an action, you can use the shield to help you
locate Aberrations until the end of your next turn. If any Aberrations are within 1 mile of you, the shield emits a low humming tone for a moment, and you know the direction of all Aberrations within that range. Once this property is used, it can’t be used again until the next dawn.

Force & Cold (Wish) - PC: Guen / DCI# 8320845169

Consumables:
1x Oil of Sharpness
1x Potion of Speed
1x Scroll of Daylight

2023-03-25 12:15 Trade Log -5 Decanter of Endless Water > Headband of Intellect Show Trade Log

self trade
PC: Deimos & Helgael
Trade: Decanter of Endless Water
Received: Headband of Intellect

2022-04-08 07:54 DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold 12225 10 Nine-lives Stealer Longsword (5CH), Ioun Stone of Insight, Decanter of Endless Water, Staff of Power Show

@ming
@иιиєѕ
@Allan
@local rat
@Karaal | AC25 PP17 DC20 [Ethan]

-spell scroll of flesh to stone
-potion of supreme healing
-potion of invisibility
-potion of cloud giant strength

-Alchemist's supplies, poisoner's kit, healer's kit (you decide who gets these items)
-The armor rack contains two shields and two suits each of leather, studded leather, chain shirt, and plate armor. The weapon rack contains one matched pair each of longswords, daggers, battleaxes, quarterstaffs, warhammers, and spears.

Trinkets:
-Polished Crystal Orb resembling a glistening doppelganger eyeball (usable as an arcane focus)
-Wooden busts of Zalthar and Dezmyr, before they were corrupted.
-Assorted tapestries, which depict banal domestic scenes juxtaposed with nightmarish and unsettling imagery.
-A child's rocking horse, half-scorched by the fire that killed the original Shadowdusk sisters.
-Books (Patterns in the Tapestry of Time, The U'keth Prophecies, Whispers of a Bygone Truth, and Tales of Existential Dread.)

2022-01-09 01:04 Trade Log -5 Belt of Fire Giant Strength > Ring of Shooting Stars Show Trade Log

self trade

PC: Iouma
Item Traded: Fire BOGS
Item Received: Ring of Shooting Stars

2022-01-04 13:46 Trade Log -5 Shield +2 > Portable Hole Show Trade Log

Player Name: Scott
Character: Helgael
Item Traded: Shield +2
Item Received: portable hole

2021-11-17 09:59 Trade Log -5 Tome of Clear Thought > Belt of Fire Giant Strength Show Trade Log

Player Name: Scott
DCI: none
Character Name: Helgael
Tome of Clear Thought traded from Nicholas (same player) who received it from Dungeon of the Mad Mage Chapter 16

2021-11-16 11:52 Trade Log -5 Wand of the War Mage +3 > Tome of Clear Thought Show Trade Log

self trade
Character: Helgael
Item Received : Int tome
Item Traded: Wand of the Warmage +3

2021-10-30 14:00 Fang and Claw 10 Shield +2, Scarab of Protection Show

Spell Scroll of Meteor Swarm
Potion of Superior Healing

**Clever Torso - You are carrying the armless, legless torso of a ghast—the infernal architect Khemed Rein. Khemed can talk and is desperate to escape the Nine Hells. If you fail a saving throw while carrying Khemed, you can choose to have the effect target him instead. This always destroys him, even if the effect deals no damage. If you leave the Nine Hells, you can return Khemed to his homeland and he is forever in your debt.

2021-10-24 03:34 Trade Log -5 Staff of Power > Wand of the War Mage +3 Show Trade Log

self trade with Umexidor

Date Played ▼ Adventure Title Tier Session ACP TCP Downtime Renown
Show

4 Potion of healing - 200g
3 Potion of Greater Healing - 300gp
2 Potion of Superior Healing - 1000gp
Simulacrum - 1500gp
1 Scroll of Dimension Door - 500gp
1 Scroll of Feather Fall - 75gp
2 Scroll of Counterspell 3rd level - 600gp
3 Scroll of Shield

Trade Log Show Trade Log

throw

Trade Log Show Trade Log
Trade Log Show Trade Log

Player: Steven Scott
Character Name: Helgael
Item traded: Horn of Valhalla, Brass (rare)
Item Received: Ring of Spell Storing\

Purchase Log Show Purchase

2x superior healing

Purchase Log Show Purchase

1x studded leather armor

Purchase Log Show Purchase

2x simul cast
3x greater resto
heroes feast (250, 166)

Trade Log Show Trade Log

throw

2023-04-15 00:46 DDAL-DRW20 - The Death of Szass Tam 9 Show

simul -1500gp
glyph of wardin g-2600gp

DDAL-DRW20 - The Death of Szass Tam
1 level up
Gold: 14,000gp each
Magic items:
-Blood fury tattoo

Wondrous Item (Tattoo), Legendary (Requires Attunement)
When this tattoo is applied to a creature, it takes the form

of an Abeiran dragonborn sigil that marks the individual as

a being of “ill nature and worse temperament.”

Produced by a special needle, this magic tattoo evokes

fury in its form and colors.

Tattoo Attunement.

To attune to this item, you hold the

needle to your skin where you want the tattoo to appear,

pressing the needle there throughout the attunement

process. When the attunement is complete, the needle

turns into the ink that becomes the tattoo, which appears

on the skin.

If your attunement to the tattoo ends, the tattoo vanishes,

and the needle reappears in your space.

Bloodthirsty Strikes.

The tattoo has 10 charges, and

it regains all expended charges daily at dawn. While this

tattoo is on your skin, you gain the following benefits:

When you hit a creature with a weapon attack, you can

expend a charge to deal an extra 4d6 necrotic damage to

the target, and you regain a number of hit points equal to

the necrotic damage dealt.

When a creature you can see damages you, you can

expend a charge and use your reaction to make a melee

attack against that creature, with advantage on your

attack roll

-Kyrzin’s ooze.

Wondrous Item (Symbiont), Very Rare

(Requires Attunement)

This opalescent, symbiotic goo comes sealed in a jar and

slowly shifts and moves, as if endlessly exploring the jar’s

interior. To attune to this item, you must first drink the

contents of the jar, unlocking the following properties.

Resistant.

While attuned to

Kyrzin’s ooze

, you have

resistance to acid and poison damage, and you’re immune

to the poisoned condition.

Amorphous.

As an action, you can speak a command

word and cause your body to assume the amorphous

qualities of an Ooze. For the next minute, you (along

with any equipment you’re wearing or carrying) can

move through a space as narrow as 1 inch wide without

squeezing. Once you use this property, it can’t be used

again until the next dawn.

Acid Breath.

As an action, you can exhale acid in a

30-foot line that is 5 feet wide. Each creature in that line

must make a DC 15 Dexterity saving throw, taking 8d8

acid damage on a failed save, or half as much damage on a

successful one. Once you use this property, it can’t be used

again until the next dawn.

Symbiotic Nature.

The ooze can’t be removed from

you while you’re attuned to it, and you can’t voluntarily

end your attunement to it. If you’re targeted by a spell that

ends a curse, your attunement to the ooze ends as it seeps

out of you.

If you die while the ooze is inside you, it bursts out and

engulfs you, turning your corpse into a black pudding (see

the Monster Manual) allied with the Far Realm.

Consumables:
Potion of invisibility

Potion of vitality

Spell scroll of maddening darkness

story award
Scroll Eater

2023-03-26 18:13 DDEP00-01: The Red War 10 Show

Rewards:
1x Potion of Supreme Healing
1x simulacrum
1x teleport
1x plane shift
1x forcecage
1x true seeing

Used 6x glyphs -1200gp
used simulacrum- 1500gp
Radiant & Piercing:

Story Award:
Szass Tam's Arcane Essence
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

Other Rewards:
Matryo used wish to gain resistances: Radiant and Piercing.
DCI:6320816863

2023-03-26 10:55 DAL00-02F - Lost Tales Of Myth Drannor 10 Show

Larloch’s Unblinking Gaze. “The warlock”—in
truth, the Netherese lich Larloch—has taken an
interest in you. You have already discovered that he
can control undead creatures with but a thought
and that he has a significant understanding of the
way that the Weave works. This may work for or
against you in future encounters with Larloch and
his agents.
Lore of the Ages. The corrupted lorenorn Quaryl
Tellasarim had amassed a wealth of arcane knowledge
over the years. The tomes are worth a fair
amount to collectors, but as they are first-hand
accounts of direct interactions with the Weave the
scholars and acolytes of Candlekeep would give
a counter offer: a tenday of access to the great
library’s vast resources in exchange for a full set
of 6 tomes of a given school of magic. Alternately,
you can turn in 3 sets of tomes in to Candlekeep in
exchange for a 7th-level spell scroll of your choosing
from an Adventurers League-approved source.
If you attempt to surrender forgeries or duplicate
copies to the acolytes at Candlekeep they will
quickly discover your ruse. You will be ejected from
Candlekeep until such time as you make a 10,000
gp donation or discover another campaign-approved
method of removing this penalty.
Myth Drannor Explorer. You have entered the
ruins of Myth Drannor and survived to tell the tale.
While this is still considered a holy place for elves
across Faerûn, others may be keenly interested in
hearing of your exploits. When you stay at a tavern
in a large city (such as the Yawning Portal in Waterdeep),
you may make a DC 18 Charisma (Persuasion)
check; if successful your drinks and lodging
are paid for by the other patrons. If unsuccessful,
you are stuck with the bar tab for everyone that
night.
High-ranking elves may have a dim view of your
unsanctioned activities in Myth Drannor. At your
DM’s discretion, your Charisma-based skill checks
are made with disadvantage when dealing with elf
nobles and very strong spellcasters.

Date : March 26, 2023 Tome of the Stilled Tongue Wishes: Thunder : Feliciano "Feli" Dell'arte - Stress roll : 52 Bludgeoning : Feliciano "Feli" Dell'arte via Simulacrum - Stress Roll : 43 DCI: 6320816863

2023-03-25 23:42 DDAL-DRW19: Fall the Cold Night 10 Show

Magic Items:

Ascendant Gem Dragon-Touched Focus
Wondrous Item, Legendary (Requires Attunement by a Spellcaster)
This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power.

You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells. Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you. While you are holding the focus, you can use it to cast the following spells:

Rary’s telepathic bond, Raulothim’s Psychic Lance.

Once the item is used to cast a spell, it can’t be used to cast that spell again until the next dawn.
When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it can’t be
used again until the next dawn.

Sapphire Buckler
Armor (Shield), Very Rare (Requires Attunement)
This buckler was created from a scale gifted by one of Amaranthraxine’s draconic allies on Abeir.

This crystalline blue shield is fashioned from a sapphire dragon’s scale and is created to aid in rooting out the influence of Aberrations. While wielding the shield, you have resistance to psychic and thunder damage.

Also, when you take damage from a creature that is within 5 feet of you, you can use your reaction to deal 2d6 thunder damage to that creature. As an action, you can use the shield to help you
locate Aberrations until the end of your next turn. If any Aberrations are within 1 mile of you, the shield emits a low humming tone for a moment, and you know the direction of all Aberrations within that range. Once this property is used, it can’t be used again until the next dawn.

Force & Cold (Wish) - PC: Guen / DCI# 8320845169

Consumables:
1x Oil of Sharpness
1x Potion of Speed
1x Scroll of Daylight

2023-03-25 12:15 Trade Log -5 Show Trade Log

self trade
PC: Deimos & Helgael
Trade: Decanter of Endless Water
Received: Headband of Intellect

2022-04-08 07:54 DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold 10 Show

@ming
@иιиєѕ
@Allan
@local rat
@Karaal | AC25 PP17 DC20 [Ethan]

-spell scroll of flesh to stone
-potion of supreme healing
-potion of invisibility
-potion of cloud giant strength

-Alchemist's supplies, poisoner's kit, healer's kit (you decide who gets these items)
-The armor rack contains two shields and two suits each of leather, studded leather, chain shirt, and plate armor. The weapon rack contains one matched pair each of longswords, daggers, battleaxes, quarterstaffs, warhammers, and spears.

Trinkets:
-Polished Crystal Orb resembling a glistening doppelganger eyeball (usable as an arcane focus)
-Wooden busts of Zalthar and Dezmyr, before they were corrupted.
-Assorted tapestries, which depict banal domestic scenes juxtaposed with nightmarish and unsettling imagery.
-A child's rocking horse, half-scorched by the fire that killed the original Shadowdusk sisters.
-Books (Patterns in the Tapestry of Time, The U'keth Prophecies, Whispers of a Bygone Truth, and Tales of Existential Dread.)

2022-01-09 01:04 Trade Log -5 Show Trade Log

self trade

PC: Iouma
Item Traded: Fire BOGS
Item Received: Ring of Shooting Stars

2022-01-04 13:46 Trade Log -5 Show Trade Log

Player Name: Scott
Character: Helgael
Item Traded: Shield +2
Item Received: portable hole

2021-11-17 09:59 Trade Log -5 Show Trade Log

Player Name: Scott
DCI: none
Character Name: Helgael
Tome of Clear Thought traded from Nicholas (same player) who received it from Dungeon of the Mad Mage Chapter 16

2021-11-16 11:52 Trade Log -5 Show Trade Log

self trade
Character: Helgael
Item Received : Int tome
Item Traded: Wand of the Warmage +3

2021-10-30 14:00 Fang and Claw 10 Show

Spell Scroll of Meteor Swarm
Potion of Superior Healing

**Clever Torso - You are carrying the armless, legless torso of a ghast—the infernal architect Khemed Rein. Khemed can talk and is desperate to escape the Nine Hells. If you fail a saving throw while carrying Khemed, you can choose to have the effect target him instead. This always destroys him, even if the effect deals no damage. If you leave the Nine Hells, you can return Khemed to his homeland and he is forever in your debt.

2021-10-24 03:34 Trade Log -5 Show Trade Log

self trade with Umexidor

Date Played ▼ Adventure Title Session XP GP Downtime Renown Magic Items
-4400 Show

4 Potion of healing - 200g
3 Potion of Greater Healing - 300gp
2 Potion of Superior Healing - 1000gp
Simulacrum - 1500gp
1 Scroll of Dimension Door - 500gp
1 Scroll of Feather Fall - 75gp
2 Scroll of Counterspell 3rd level - 600gp
3 Scroll of Shield

Trade Log Nine Lives Stealer Scimitar > Show Trade Log

throw

Trade Log Horn of Endless Maze (Brass Horn) > Show Trade Log
Trade Log Horn of Valhalla, Brass > Ring of Spell Storing Show Trade Log

Player: Steven Scott
Character Name: Helgael
Item traded: Horn of Valhalla, Brass (rare)
Item Received: Ring of Spell Storing\

Purchase Log -1000 Show Purchase

2x superior healing

Purchase Log -45 Show Purchase

1x studded leather armor

Purchase Log -3716 Show Purchase

2x simul cast
3x greater resto
heroes feast (250, 166)

Trade Log Stone of Good Luck > Show Trade Log

throw

2023-04-15 00:46 DDAL-DRW20 - The Death of Szass Tam 9900 9 Kryzin's Ooze, Blood fury tattoo Show

simul -1500gp
glyph of wardin g-2600gp

DDAL-DRW20 - The Death of Szass Tam
1 level up
Gold: 14,000gp each
Magic items:
-Blood fury tattoo

Wondrous Item (Tattoo), Legendary (Requires Attunement)
When this tattoo is applied to a creature, it takes the form

of an Abeiran dragonborn sigil that marks the individual as

a being of “ill nature and worse temperament.”

Produced by a special needle, this magic tattoo evokes

fury in its form and colors.

Tattoo Attunement.

To attune to this item, you hold the

needle to your skin where you want the tattoo to appear,

pressing the needle there throughout the attunement

process. When the attunement is complete, the needle

turns into the ink that becomes the tattoo, which appears

on the skin.

If your attunement to the tattoo ends, the tattoo vanishes,

and the needle reappears in your space.

Bloodthirsty Strikes.

The tattoo has 10 charges, and

it regains all expended charges daily at dawn. While this

tattoo is on your skin, you gain the following benefits:

When you hit a creature with a weapon attack, you can

expend a charge to deal an extra 4d6 necrotic damage to

the target, and you regain a number of hit points equal to

the necrotic damage dealt.

When a creature you can see damages you, you can

expend a charge and use your reaction to make a melee

attack against that creature, with advantage on your

attack roll

-Kyrzin’s ooze.

Wondrous Item (Symbiont), Very Rare

(Requires Attunement)

This opalescent, symbiotic goo comes sealed in a jar and

slowly shifts and moves, as if endlessly exploring the jar’s

interior. To attune to this item, you must first drink the

contents of the jar, unlocking the following properties.

Resistant.

While attuned to

Kyrzin’s ooze

, you have

resistance to acid and poison damage, and you’re immune

to the poisoned condition.

Amorphous.

As an action, you can speak a command

word and cause your body to assume the amorphous

qualities of an Ooze. For the next minute, you (along

with any equipment you’re wearing or carrying) can

move through a space as narrow as 1 inch wide without

squeezing. Once you use this property, it can’t be used

again until the next dawn.

Acid Breath.

As an action, you can exhale acid in a

30-foot line that is 5 feet wide. Each creature in that line

must make a DC 15 Dexterity saving throw, taking 8d8

acid damage on a failed save, or half as much damage on a

successful one. Once you use this property, it can’t be used

again until the next dawn.

Symbiotic Nature.

The ooze can’t be removed from

you while you’re attuned to it, and you can’t voluntarily

end your attunement to it. If you’re targeted by a spell that

ends a curse, your attunement to the ooze ends as it seeps

out of you.

If you die while the ooze is inside you, it bursts out and

engulfs you, turning your corpse into a black pudding (see

the Monster Manual) allied with the Far Realm.

Consumables:
Potion of invisibility

Potion of vitality

Spell scroll of maddening darkness

story award
Scroll Eater

2023-03-26 18:13 DDEP00-01: The Red War 21835 10 Show

Rewards:
1x Potion of Supreme Healing
1x simulacrum
1x teleport
1x plane shift
1x forcecage
1x true seeing

Used 6x glyphs -1200gp
used simulacrum- 1500gp
Radiant & Piercing:

Story Award:
Szass Tam's Arcane Essence
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

Other Rewards:
Matryo used wish to gain resistances: Radiant and Piercing.
DCI:6320816863

2023-03-26 10:55 DAL00-02F - Lost Tales Of Myth Drannor 10 Tome of the Stilled Tongue Show

Larloch’s Unblinking Gaze. “The warlock”—in
truth, the Netherese lich Larloch—has taken an
interest in you. You have already discovered that he
can control undead creatures with but a thought
and that he has a significant understanding of the
way that the Weave works. This may work for or
against you in future encounters with Larloch and
his agents.
Lore of the Ages. The corrupted lorenorn Quaryl
Tellasarim had amassed a wealth of arcane knowledge
over the years. The tomes are worth a fair
amount to collectors, but as they are first-hand
accounts of direct interactions with the Weave the
scholars and acolytes of Candlekeep would give
a counter offer: a tenday of access to the great
library’s vast resources in exchange for a full set
of 6 tomes of a given school of magic. Alternately,
you can turn in 3 sets of tomes in to Candlekeep in
exchange for a 7th-level spell scroll of your choosing
from an Adventurers League-approved source.
If you attempt to surrender forgeries or duplicate
copies to the acolytes at Candlekeep they will
quickly discover your ruse. You will be ejected from
Candlekeep until such time as you make a 10,000
gp donation or discover another campaign-approved
method of removing this penalty.
Myth Drannor Explorer. You have entered the
ruins of Myth Drannor and survived to tell the tale.
While this is still considered a holy place for elves
across Faerûn, others may be keenly interested in
hearing of your exploits. When you stay at a tavern
in a large city (such as the Yawning Portal in Waterdeep),
you may make a DC 18 Charisma (Persuasion)
check; if successful your drinks and lodging
are paid for by the other patrons. If unsuccessful,
you are stuck with the bar tab for everyone that
night.
High-ranking elves may have a dim view of your
unsanctioned activities in Myth Drannor. At your
DM’s discretion, your Charisma-based skill checks
are made with disadvantage when dealing with elf
nobles and very strong spellcasters.

Date : March 26, 2023 Tome of the Stilled Tongue Wishes: Thunder : Feliciano "Feli" Dell'arte - Stress roll : 52 Bludgeoning : Feliciano "Feli" Dell'arte via Simulacrum - Stress Roll : 43 DCI: 6320816863

2023-03-25 23:42 DDAL-DRW19: Fall the Cold Night 21750 10 Sapphire Buckler, Ascendant Gem Dragon-Touched Focus Show

Magic Items:

Ascendant Gem Dragon-Touched Focus
Wondrous Item, Legendary (Requires Attunement by a Spellcaster)
This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power.

You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells. Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you. While you are holding the focus, you can use it to cast the following spells:

Rary’s telepathic bond, Raulothim’s Psychic Lance.

Once the item is used to cast a spell, it can’t be used to cast that spell again until the next dawn.
When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it can’t be
used again until the next dawn.

Sapphire Buckler
Armor (Shield), Very Rare (Requires Attunement)
This buckler was created from a scale gifted by one of Amaranthraxine’s draconic allies on Abeir.

This crystalline blue shield is fashioned from a sapphire dragon’s scale and is created to aid in rooting out the influence of Aberrations. While wielding the shield, you have resistance to psychic and thunder damage.

Also, when you take damage from a creature that is within 5 feet of you, you can use your reaction to deal 2d6 thunder damage to that creature. As an action, you can use the shield to help you
locate Aberrations until the end of your next turn. If any Aberrations are within 1 mile of you, the shield emits a low humming tone for a moment, and you know the direction of all Aberrations within that range. Once this property is used, it can’t be used again until the next dawn.

Force & Cold (Wish) - PC: Guen / DCI# 8320845169

Consumables:
1x Oil of Sharpness
1x Potion of Speed
1x Scroll of Daylight

2023-03-25 12:15 Trade Log -5 Decanter of Endless Water > Headband of Intellect Show Trade Log

self trade
PC: Deimos & Helgael
Trade: Decanter of Endless Water
Received: Headband of Intellect

2022-04-08 07:54 DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold 12225 10 Nine-lives Stealer Longsword (5CH), Ioun Stone of Insight, Decanter of Endless Water, Staff of Power Show

@ming
@иιиєѕ
@Allan
@local rat
@Karaal | AC25 PP17 DC20 [Ethan]

-spell scroll of flesh to stone
-potion of supreme healing
-potion of invisibility
-potion of cloud giant strength

-Alchemist's supplies, poisoner's kit, healer's kit (you decide who gets these items)
-The armor rack contains two shields and two suits each of leather, studded leather, chain shirt, and plate armor. The weapon rack contains one matched pair each of longswords, daggers, battleaxes, quarterstaffs, warhammers, and spears.

Trinkets:
-Polished Crystal Orb resembling a glistening doppelganger eyeball (usable as an arcane focus)
-Wooden busts of Zalthar and Dezmyr, before they were corrupted.
-Assorted tapestries, which depict banal domestic scenes juxtaposed with nightmarish and unsettling imagery.
-A child's rocking horse, half-scorched by the fire that killed the original Shadowdusk sisters.
-Books (Patterns in the Tapestry of Time, The U'keth Prophecies, Whispers of a Bygone Truth, and Tales of Existential Dread.)

2022-01-09 01:04 Trade Log -5 Belt of Fire Giant Strength > Ring of Shooting Stars Show Trade Log

self trade

PC: Iouma
Item Traded: Fire BOGS
Item Received: Ring of Shooting Stars

2022-01-04 13:46 Trade Log -5 Shield +2 > Portable Hole Show Trade Log

Player Name: Scott
Character: Helgael
Item Traded: Shield +2
Item Received: portable hole

2021-11-17 09:59 Trade Log -5 Tome of Clear Thought > Belt of Fire Giant Strength Show Trade Log

Player Name: Scott
DCI: none
Character Name: Helgael
Tome of Clear Thought traded from Nicholas (same player) who received it from Dungeon of the Mad Mage Chapter 16

2021-11-16 11:52 Trade Log -5 Wand of the War Mage +3 > Tome of Clear Thought Show Trade Log

self trade
Character: Helgael
Item Received : Int tome
Item Traded: Wand of the Warmage +3

2021-10-30 14:00 Fang and Claw 10 Shield +2, Scarab of Protection Show

Spell Scroll of Meteor Swarm
Potion of Superior Healing

**Clever Torso - You are carrying the armless, legless torso of a ghast—the infernal architect Khemed Rein. Khemed can talk and is desperate to escape the Nine Hells. If you fail a saving throw while carrying Khemed, you can choose to have the effect target him instead. This always destroys him, even if the effect deals no damage. If you leave the Nine Hells, you can return Khemed to his homeland and he is forever in your debt.

2021-10-24 03:34 Trade Log -5 Staff of Power > Wand of the War Mage +3 Show Trade Log

self trade with Umexidor