Eludin Endrix

Season:
Season 11b
Race:
Halfling (Stout)
Class:
PeaceCleric1/DivinationWizard15
Background:
Rewarded
Lifestyle:
Aristocratic
Current Level:
20
ACP to Level:
4.0
Total GP:
17048.6
Total Downtime:
86
Tag:
Tier3
Faction:
Default
Renown Rank:
Novice (rank 1)
Total Renown:
0
Treasure CPs:
0/0/0/0
✔+1 arcane grimoire (TCE),
Boots of Speed,
Keoghtom's Ointment,
Elemental Essence Shard,
Potion of Growth,
Figurine of Wonderous Power(Ebony Fly),
Cloak of many Fashions,
Spellscroll 3rd level Glyth of Warding,
Potion of Greater Healing (verbraucht),
Scroll of Locate Creature,
✔Potion of Greater Healing,
✔Potion of Greater Healing,
Sword of Vengeance,
Weapon (any sword), rare,
✔Potion of Flying,
✔Potion of Mind Reading,
✔Potion of Greater Healing,
✔Scroll of Fear,
✔Scroll of Hold Person,
-✔Scroll of Conjure Minor Elementals -Scroll of Dispel Magic ( VERWENDET) -Scroll of Magic Mouth -Scroll of Protection (Fiends),
+1 Chain mail,
Stone of Good Luck,
Boots of Striding and Springing,
Ring of Protection ,
✔Ring of Spellstoring,
Snarlas Spellbook,
✔Necklace of prayer beads,
✔Blessing of Protection,
Astromancy Archive,
Staff of Flowers,
Harmony (Longbow of Warning),
Scroll of Magic Weapon,
✔Horn Of Valhalla (Silver) (Rare),
Staff of the Woodlands(R),
✔Potion of Superior Healing,
Potion of Longevity,
Animated Shield (VR),
Dwarven Plate (VR),
Longbow +2 (R),
Ring of Acid Resistance (R),
Spell Scroll, Level 9 (L),
Staff of Withering (R),
Wand of Polymorph (VR)

Log Entries

Date Played Adventure Title Session Levels ▲ GP Downtime Magic Items
2024-04-15 16:28 Purchase Log -250 1 Show Purchase

GEKAUFT:
Spellscroll: Darkvision für 150G
--> INS BUCH: 100 G

2024-04-16 00:31 DDHC- CM-16 Alkazaar's Appendix 1 4504 10 Animated Shield (VR), Dwarven Plate (VR), Longbow +2 (R), Ring of Acid Resistance (R), Spell Scroll, Level 9 (L), Staff of Withering (R), Wand of Polymorph (VR) Show

-1x potion of flying
-5x arrows +1
-potion of fire breath
-wand of secrets
-spellscroll of earth bind
-glaive +1
-sword of vengeance
-adamantine chain-shirt
-blasrohr +1

Charm of Lightning Resistance

This charm can be bestowed by a chwinga living in Amaurok or other hot regions by using their Magical Gift action.
This charm allows you to give yourself resistance to lightning damage as an action. This benefit lasts for 24 hours, after which the charm vanishes from you.

Charm of the Mirage.
This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

Sword of Vengeance
Source: Dungeon Master's Guide
Weapon (any sword), uncommon (requires attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one.
In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can't reach the creature to make a melee attack against it.
You can break the curse in the usual ways. Alternatively, casting Banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2024-04-15 16:28 Purchase Log 1 Show Purchase

GEKAUFT:
Spellscroll: Darkvision für 150G
--> INS BUCH: 100 G

2024-04-16 00:31 DDHC- CM-16 Alkazaar's Appendix 1 10 Show

-1x potion of flying
-5x arrows +1
-potion of fire breath
-wand of secrets
-spellscroll of earth bind
-glaive +1
-sword of vengeance
-adamantine chain-shirt
-blasrohr +1

Charm of Lightning Resistance

This charm can be bestowed by a chwinga living in Amaurok or other hot regions by using their Magical Gift action.
This charm allows you to give yourself resistance to lightning damage as an action. This benefit lasts for 24 hours, after which the charm vanishes from you.

Charm of the Mirage.
This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

Sword of Vengeance
Source: Dungeon Master's Guide
Weapon (any sword), uncommon (requires attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one.
In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can't reach the creature to make a melee attack against it.
You can break the curse in the usual ways. Alternatively, casting Banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2024-04-15 16:28 Purchase Log -250 1 Show Purchase

GEKAUFT:
Spellscroll: Darkvision für 150G
--> INS BUCH: 100 G

2024-04-16 00:31 DDHC- CM-16 Alkazaar's Appendix 1 4504 10 Animated Shield (VR), Dwarven Plate (VR), Longbow +2 (R), Ring of Acid Resistance (R), Spell Scroll, Level 9 (L), Staff of Withering (R), Wand of Polymorph (VR) Show

-1x potion of flying
-5x arrows +1
-potion of fire breath
-wand of secrets
-spellscroll of earth bind
-glaive +1
-sword of vengeance
-adamantine chain-shirt
-blasrohr +1

Charm of Lightning Resistance

This charm can be bestowed by a chwinga living in Amaurok or other hot regions by using their Magical Gift action.
This charm allows you to give yourself resistance to lightning damage as an action. This benefit lasts for 24 hours, after which the charm vanishes from you.

Charm of the Mirage.
This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you.

Sword of Vengeance
Source: Dungeon Master's Guide
Weapon (any sword), uncommon (requires attunement)
You gain a +1 bonus to attack and damage rolls made with this magic weapon.
Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one.
In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can't reach the creature to make a melee attack against it.
You can break the curse in the usual ways. Alternatively, casting Banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.