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Background: Rewarded (Lucky feat) Race: Halfling(Stout) Class: Peace1/DivinerX Spells: PeaceCleric: Cantrips: -Light -Mending -Guidance DivinationWizard: -Mind Sliver -Ray of Frost -Toll the Dead 1st Level -Feather Fall -Detect Magic -Find Familiar -Shield -Sleep -Absorb Elements -Unseen Servant -Comprehend Languages 2nd Level: -Web -Tashas Mind Whip -Misty Step -Rope Trick 3rd Level: -Fireball -Hypnotic Pattern -Sleet Storm -Dispel Magic -Counterspell 4th Level: -Summon Greater Demon -Dimension door -Polymorph -Counterpell (level3 spell) 5th Level: -Animate Objects -Steel Wind Strike -Wall of Force -Synaptic Static
Sold: Starting Armor Bought: Chain Shirt
Each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition) (noch nicht ausgesucht) Necklace of prayer beads (with six beads: Wind Walking, 2xFavor, Smiting, Curing, Blessing) Each character receives either a ✔*blessing of protection * when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions: Whelm, Wave und Blackrazor
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https://www.twitch.tv/dm_carsten Story Award: Shard of Loyalty. You have acquired a shard of Deirdre Kendrick’s heart; a fragment of her loyalty. This could be a critical piece in fulfilling the Prophecy of Reunion.
Story Award: Shard of Wonder. You have acquired a shard of Deirdre Kendrick’s heart; a fragment of her wonder. This could be a critical piece in fulfilling the Prophecy of Reunion.
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BOUGHT Breastplate - 400g SOLD: Chain Shirt +50g
Story Reward: Lost in Space: You ruined Christmas for the children in Rock of Bral VERLOREN: -Scroll of Dispel Magic verwendet
Story Award — Embers Remain We left the Macguffin in the hands of... The following crew members were left alive. (Mark those that were not killed). ▶ Oreson Weld, the Captain ▶ Ghost Breaker, the Bosun ▶ Derek Gun, the Helmsman ▶ Phoebe Synthesis, the Gardener ▶ Crocodile, the Engineer ▶ Corvus IX, the Patron
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Bought: 5 Levels
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-Spellscroll of 5th level "✔Hold Monster" (1,000GP) -Ruby dust worth (1,500 GP) -A statuette of yourself carved from ivory and decorated with gems worth at least (1,500GP) -Incense and a sacrificial offering appropriate to your religion, together worth at least (25 GP) -Ropes: 5 feet,15 feet ,30 feet (3GP) -Kauf und Copy into Spellbook: Tiny Hut (250GP)(1DT) -Spyglass (1,000GP) -Acid (vial) (25GP) -Antitoxin x3 (200g) -Manacles x1 (2GP)
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GEKAUFT: Spellscroll: Darkvision für 150G --> INS BUCH: 100 G
-1x potion of flying -5x arrows +1 -potion of fire breath -wand of secrets -spellscroll of earth bind -glaive +1 -sword of vengeance -adamantine chain-shirt -blasrohr +1 Charm of Lightning Resistance This charm can be bestowed by a chwinga living in Amaurok or other hot regions by using their Magical Gift action. This charm allows you to give yourself resistance to lightning damage as an action. This benefit lasts for 24 hours, after which the charm vanishes from you. Charm of the Mirage. This charm allows you to cast the hallucinatory terrain spell (save DC 15) as an action. Once used, this charm vanishes from you. Sword of Vengeance Source: Dungeon Master's Guide Weapon (any sword), uncommon (requires attunement) You gain a +1 bonus to attack and damage rolls made with this magic weapon. Curse. This sword is cursed and possessed by a vengeful spirit. Becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the sword, keeping it on your person at all times. While attuned to this weapon, you have disadvantage on attack rolls made with weapons other than this one. In addition, while the sword is on your person, you must succeed on a DC 15 Wisdom saving throw whenever you take damage in combat. On a failed save, you must attack the creature that damaged you until you drop to 0 hit points or it does, or until you can't reach the creature to make a melee attack against it. You can break the curse in the usual ways. Alternatively, casting Banishment on the sword forces the vengeful spirit to leave it. The sword then becomes a +1 weapon with no other properties.
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-Simulacrum gecastet und components (1,500GP) -Dagger(2GP), Component Pouch(25GP), Breastplate(400GP) , Shield (10GP) -Ruby Dust worth (1,500 GP) -A statuette of yourself carved from ivory and decorated with gems worth at least (1,500GP) -Incense and a sacrificial offering appropriate to your religion, together worth at least (25 GP) -Ropes: 5 feet,15 feet ,30 feet (3GP) - tiny reliquary worth at least 1,000 gp (2x1000GP)