Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Berserker Axe very_rare DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show
Notes:

You gain a +2 bonus to attack and damage rolls made with this magic weapon. In addition, while you are attuned to this weapon, your hit points maximum increases by 1 for each level you have attained.
The battleaxe has a blade of bronze, and the haft is wound with snakeskin wrappings. The weapon detects as magical. It casts an ominous shadow in the shape of what appears to be a withered arm. Those who approach within reach of it feel a cold chill run up and down their spine, and anyone who tries to pull the axe from the wall finds it impossible to do so.

The weapon is a battle axe that has a +2 bonus to attack and damage rolls instead of the normal +1. The axe can’t be picked up by another as long as its current owner, Tloques, remains alive. Concealed beneath the wrappings around the handle is a parchment containing the spells passwall, burning hands, and gust of wind. When the attuned wielder uses an action to say the correct words of power, which are engraved in Olman on the axe blade, one of these spells can be cast.

The axe has 12 charges and regains 1d6 + 4 expended charges daily at dawn. Casting a spell from it takes a number of charges equal to the level at which the spell is cast (5th for passwall, 2nd for gust of wind, and 1st or higher for burning hands; spell save DC 15). If the parchment is removed from the axe, the axe loses the capability of casting these spells forever.

Bracelet of Rock Magic very_rare DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show
Amulet of Protection from Turning rare DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show
Notes:

While you wear this amulet of silver and turquoise, you have advantage on saving throws against effects that turn undead.

If you fail a saving throw against such an effect, you can choose to succeed instead. You can do so three times, and expended uses recharge daily at dawn.

Each time an effect that turns undead is used against you, the amulet glows with silvery blue light for a few seconds.

Shield of Missile Attraction rare Trade Log Show
Notes:

While holding this shield, you have resistance to damage from ranged weapon attacks.

Curse. This shield is cursed. Attuning to it curses you until you are targeted by the remove curse spell or similar magic. Removing the shield fails to end the curse on you. Whenever a ranged weapon attack is made against a target within 10 feet of you, the curse causes you to become the target instead.

Armor of Vulnerability (Slashing) rare DDHC-TYP Tales from the Yawning Portal - White Plume Mountain Show
Ring of Protection rare DDHC-TYP Tales from the Yawning Portal - White Plume Mountain Show
Ring of Spellstoring rare DDHC-TYP Tales from the Yawning Portal - White Plume Mountain Show
+1 Chainmail rare DDHC-TYP Tales from the Yawning Portal - White Plume Mountain Show
Mirror of the Past rare DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show
Notes:

The holder of this platinum hand mirror can learn something about the history of a specific object or creature by taking an action to gaze into the mirror and think of the target. Instead of the holder’s reflection, the mirror presents scenes from the target’s past. Information conveyed is accurate, but it is random and cryptic, and presented in no particular order. Once it is activated, the mirror gives its information for 1 minute or less, then returns to normal. It can’t be used again until the next dawn.

Necklace of prayer beads rare DDHC-TYP Tales from the Yawning Portal - White Plume Mountain Show
Notes:

1xBlessing, 4xCuring, 1xFavor

Order of the Silver Dragon Shield rare Service Awards Show
Notes:

This +2 shield is emblazoned with a stylized silver dragon that is the emblem of the Order of the Silver Dragon. The shield whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.

Tentacle Rod rare Trade Log Show
Notes:

Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.

Ring of Fire Resistance rare DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show
Hell Hound Cloak rare Trade Log Show
Notes:

This dark cloak is made of cured hell hound hide. As an action, you can command the cloak to transform you into a hell hound for up to 1 hour. The transformation otherwise functions as the polymorph spell, but you can use a bonus action to revert to your normal form.

Curse. This cloak is cursed with the essence of a hell hound, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times.

The sixth time you use the cloak, and each time thereafter, you must make a DC 15 Charisma saving throw. On a failed save, the transformation lasts until dispelled or until you drop to 0 hit points, and you can’t willingly return to normal form. If you ever remain in hell hound form for 6 hours, the transformation becomes permanent and you lose your sense of self. All your statistics are then replaced by those of a hell hound. Thereafter, only remove curse or similar magic allows you to regain your identity and return to normal. If you remain in this permanent form for 6 days, only a wish spell can reverse the transformation.

Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show
Notes:

While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.

Stone of Good Luck uncommon DDHC-TYP Tales from the Yawning Portal - White Plume Mountain Show
Balance of Harmony uncommon DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show
Notes:

This scale bears celestial symbols on one pan and fiendish symbols on the other. You can use the scale to cast detect evil and good as a ritual. Doing so requires you to place the scale on a solid surface, then sprinkle the pans with holy water or place a transparent gem worth 100 gp in each pan. The scale remains motionless if it detects nothing, tips to one side or the other for good (consecrated) or evil (desecrated), and fluctuates slightly if it detects a creature appropriate to the spell but neither good nor evil. By touching the scales after casting the ritual, you instantly learn any information the spell can normally convey, and then the effect ends.

Wand of Magic Missiles uncommon Trade Log Show
+1 Longsword uncommon DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show
+1 Dagger uncommon DDHC-TYP Tales from the Yawning Portal - The Hiden Shrine of Tamoachan Show