Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Stone of Goodluck
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Dryad's Cloak (Cloak of Protection)
uncommon
DDAL00-02A - The Darkwood Webs
Show
Notes:
Wondrous item, uncommon (requires attunement)
You gain a +1 bonus to AC and saving throws while you wear this cloak.
This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter and in spring is mottled in pale shades of green and cream.
Immovable Rod (uncommon)
uncommon
CCC-SAC-03 They're Good Adventurers, Brent
Show
Notes:
This silver gilded dog bone has a button on one end. You can use an Action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an Action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an Action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.
If you look close enough, you can see intricate carvings of chickens and a message in the penmanship of a child on the bone. The message reads "The bearer of this bone holds the rank of Honorary Chicken" written in Sylvan and Elvish.
Boots of Springing and Striding
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Arcane Grimoire +1
uncommon
DC-PoA-LEXI-01 Don't Wake Yeti
Show
Notes:
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
Sigma Brooch (Guardian Brooch of Shielding w/ Guardian minor property)
uncommon
SJ-DC-TKM-01 Lost Stars
Show
Notes:
Wondrous Item, uncommon (requires attunement)
While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This item can be found in the Dungeon Master’s Guide.
This brooch is made of a shiny teal aluminum material, shaped like a downward facing arrowhead outlined by gold trimmings. While not activated, this brooch has an innate cloaking functionality that blends into whatever you pin it against.
In addition, the brooch has the Guardian minor property. When worn, the item gently vibrates, granting a +2 bonus to Initiative if the bearer isn’t incapacitated.
Studded Leather +1
uncommon
DDAL00-12B A Helpful Distraction (In Cania)
Show
Goggles of Night
uncommon
DDAL-DRW-12 To Walk the Cold Dark
Show
Boots of Striding and Springing
uncommon
DDHC-KGV-05 | Tockworth's Clockwork
Show
Driftglobe
uncommon
DDHC-KGV-05 | Tockworth's Clockwork
Show
Mythallar Cloak
rare
DDHC-NF: The Doomed Apotheosis
Show
Notes:
Mythallar Cloak [R]
Wondrous Item, rare (requires attunement)
This electric-blue cloak is studded with sewn-in crystals that are shards of a decommissioned mythallar. The cloak has 10 charges and regains 1d10 expended charges daily at dawn.
While wearing the cloak, you can take a Bonus Action and expend 1 charge to activate the cloak’s magic. The magic lasts for 1 minute or until you end it early (no action required).
While the cloak’s magic is active, you gain a Fly Speed of 30 feet and can hover. Additionally, once on each of your turns when you hit a creature with an attack roll and deal damage, you can cause the target to take an extra 1d4 Radiant damage. If you are aloft when the cloak’s magic ends, you fall.
Wild Wind (Elemental Essence Shard - Air)
rare
SJ-DC-PHP-OJW-02 Master of the Helm (playtest)
Show
Notes:
Wondrous item, rare (requires attunement by a sorcerer)
This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use that property.
Air. You can immediately fly up to 60 feet without provoking opportunity attacks.
Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. The crackling, cosmic riff of Ippodromo’s storm takes the form of a cosmic speeder, allowing them to ride away from enemies unhindered. The triumphant chorus “Gonna ride the whirlwind/It ain't dangerous enough for me” blares in the wake of the violent, cutting winds.
Staff of Birdcalls (Temperate)
rare
WBW-DC-Death-01 In Defence of Dairy
Show
Necklace of Prayer Beads
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Notes:
Rolls: 20, 8, 13, 13, 8, 5 / Wind Walk, 2 Greater Restorations, 2 2nd Level Cure Wounds, Bless
Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Armor of Vulnerability (Slashing)
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Mantle of Spell Resistance
rare
DDAL-DRW-11 Shadows in the Stacks
Show
Wand of Winter
rare
DDAL-DRW-12 To Walk the Cold Dark
Show
The Queen's Gloves (Gauntlets of Flaming Fury with minor Guardian property)
rare
SJ-DC-GON-01 A Cage in the Void (author run, playtest)
Show
Notes:
Wondrous item, rare (requires attunement)
While you wear both of these gauntlets, any nonmagical weapon you grasp with either gauntlet is treated as a magic weapon. As a bonus action, you can use the gauntlets to cause magical flames to envelop one or two melee weapons in your grasp. Each flaming weapon deals an extra 1d6 fire damage on a hit. The flames last until you sheath or let go of either weapon. Once used, this property can't be used again until the next dawn. .
Flavor: It fits its wearer regardless of their hand size. Cream-colored, smooth & soft to the touch, the leather uncomfortably reminds you of human skin. Elegantly embroidered in the silken lining near wrist is the following written in common: Property of Nefru of Tyr.
Guardian minor property: You feel prickles on your hands when the glove senses danger, giving you a +2 bonus to initiative if the bearer isn’t incapacitated.
Necklace of Prayer Bead
rare
FR-DC-LAMN-05 Amn's Bane (Author's run?)
Show
Notes:
(2 blessing, 2 curing, 1 favor, 1 smiting)
This exquisite necklace of prayer beads, devoted to the radiant goddess Sune, in a masterpiece crafted by the nuns of the Rostro coven. Amidst the precious stones, two specific beads, those of favor and smiting, are actually made out of soap, destined to "clean" in more ways than one. The fragrance of the whole necklace reminds one of their favourite flower.
| Name | Rarity ▲ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Stone of Goodluck | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Dryad's Cloak (Cloak of Protection) | uncommon | DDAL00-02A - The Darkwood Webs | Show | |||
|
Notes:
Wondrous item, uncommon (requires attunement) You gain a +1 bonus to AC and saving throws while you wear this cloak. This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter and in spring is mottled in pale shades of green and cream. |
||||||
| Immovable Rod (uncommon) | uncommon | CCC-SAC-03 They're Good Adventurers, Brent | Show | |||
|
Notes:
This silver gilded dog bone has a button on one end. You can use an Action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an Action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an Action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success. If you look close enough, you can see intricate carvings of chickens and a message in the penmanship of a child on the bone. The message reads "The bearer of this bone holds the rank of Honorary Chicken" written in Sylvan and Elvish. |
||||||
| Boots of Springing and Striding | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Arcane Grimoire +1 | uncommon | DC-PoA-LEXI-01 Don't Wake Yeti | Show | |||
|
Notes:
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard) While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity. You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. |
||||||
| Sigma Brooch (Guardian Brooch of Shielding w/ Guardian minor property) | uncommon | SJ-DC-TKM-01 Lost Stars | Show | |||
|
Notes:
Wondrous Item, uncommon (requires attunement) While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This item can be found in the Dungeon Master’s Guide. This brooch is made of a shiny teal aluminum material, shaped like a downward facing arrowhead outlined by gold trimmings. While not activated, this brooch has an innate cloaking functionality that blends into whatever you pin it against. In addition, the brooch has the Guardian minor property. When worn, the item gently vibrates, granting a +2 bonus to Initiative if the bearer isn’t incapacitated. |
||||||
| Studded Leather +1 | uncommon | DDAL00-12B A Helpful Distraction (In Cania) | Show | |||
| Goggles of Night | uncommon | DDAL-DRW-12 To Walk the Cold Dark | Show | |||
| Boots of Striding and Springing | uncommon | DDHC-KGV-05 | Tockworth's Clockwork | Show | |||
| Driftglobe | uncommon | DDHC-KGV-05 | Tockworth's Clockwork | Show | |||
| Mythallar Cloak | rare | DDHC-NF: The Doomed Apotheosis | Show | |||
|
Notes:
Mythallar Cloak [R] This electric-blue cloak is studded with sewn-in crystals that are shards of a decommissioned mythallar. The cloak has 10 charges and regains 1d10 expended charges daily at dawn. While wearing the cloak, you can take a Bonus Action and expend 1 charge to activate the cloak’s magic. The magic lasts for 1 minute or until you end it early (no action required). While the cloak’s magic is active, you gain a Fly Speed of 30 feet and can hover. Additionally, once on each of your turns when you hit a creature with an attack roll and deal damage, you can cause the target to take an extra 1d4 Radiant damage. If you are aloft when the cloak’s magic ends, you fall. |
||||||
| Wild Wind (Elemental Essence Shard - Air) | rare | SJ-DC-PHP-OJW-02 Master of the Helm (playtest) | Show | |||
|
Notes:
Wondrous item, rare (requires attunement by a sorcerer) This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use that property. Air. You can immediately fly up to 60 feet without provoking opportunity attacks. Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. The crackling, cosmic riff of Ippodromo’s storm takes the form of a cosmic speeder, allowing them to ride away from enemies unhindered. The triumphant chorus “Gonna ride the whirlwind/It ain't dangerous enough for me” blares in the wake of the violent, cutting winds. |
||||||
| Staff of Birdcalls (Temperate) | rare | WBW-DC-Death-01 In Defence of Dairy | Show | |||
| Necklace of Prayer Beads | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
|
Notes:
Rolls: 20, 8, 13, 13, 8, 5 / Wind Walk, 2 Greater Restorations, 2 2nd Level Cure Wounds, Bless |
||||||
| Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Armor of Vulnerability (Slashing) | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| Mantle of Spell Resistance | rare | DDAL-DRW-11 Shadows in the Stacks | Show | |||
| Wand of Winter | rare | DDAL-DRW-12 To Walk the Cold Dark | Show | |||
| The Queen's Gloves (Gauntlets of Flaming Fury with minor Guardian property) | rare | SJ-DC-GON-01 A Cage in the Void (author run, playtest) | Show | |||
|
Notes:
Wondrous item, rare (requires attunement) Flavor: It fits its wearer regardless of their hand size. Cream-colored, smooth & soft to the touch, the leather uncomfortably reminds you of human skin. Elegantly embroidered in the silken lining near wrist is the following written in common: Property of Nefru of Tyr. Guardian minor property: You feel prickles on your hands when the glove senses danger, giving you a +2 bonus to initiative if the bearer isn’t incapacitated. |
||||||
| Necklace of Prayer Bead | rare | FR-DC-LAMN-05 Amn's Bane (Author's run?) | Show | |||
|
Notes:
(2 blessing, 2 curing, 1 favor, 1 smiting) This exquisite necklace of prayer beads, devoted to the radiant goddess Sune, in a masterpiece crafted by the nuns of the Rostro coven. Amidst the precious stones, two specific beads, those of favor and smiting, are actually made out of soap, destined to "clean" in more ways than one. The fragrance of the whole necklace reminds one of their favourite flower. |
||||||