Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
Periapt of Wound Closure uncommon DDHC-DD-Ch.07 Before the Storm Show
Boots of Springing and Striding uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Plate Mariner's Armor uncommon DDHC-DD-Ch.07 Before the Storm Show
Sigma Brooch (Guardian Brooch of Shielding w/ Guardian minor property) uncommon SJ-DC-TKM-01 Lost Stars Show
Notes:

Wondrous Item, uncommon (requires attunement)

While wearing this brooch, you have resistance to force damage, and you have immunity to damage from the magic missile spell. This item can be found in the Dungeon Master’s Guide.

This brooch is made of a shiny teal aluminum material, shaped like a downward facing arrowhead outlined by gold trimmings. While not activated, this brooch has an innate cloaking functionality that blends into whatever you pin it against.

In addition, the brooch has the Guardian minor property. When worn, the item gently vibrates, granting a +2 bonus to Initiative if the bearer isn’t incapacitated.

Studded Leather +1 uncommon DDAL00-12B A Helpful Distraction (In Cania) Show
Immovable Rod (uncommon) uncommon CCC-SAC-03 They're Good Adventurers, Brent Show
Notes:

This silver gilded dog bone has a button on one end. You can use an Action to press the button, which causes the rod to become magically fixed in place. Until you or another creature uses an Action to push the button again, the rod doesn't move, even if it is defying gravity. The rod can hold up to 8,000 pounds of weight. More weight causes the rod to deactivate and fall. A creature can use an Action to make a DC 30 Strength check, moving the fixed rod up to 10 feet on a success.

If you look close enough, you can see intricate carvings of chickens and a message in the penmanship of a child on the bone. The message reads "The bearer of this bone holds the rank of Honorary Chicken" written in Sylvan and Elvish.

Boots of Striding and Springing uncommon DDHC-KGV-05 | Tockworth's Clockwork Show
Driftglobe uncommon DDHC-KGV-05 | Tockworth's Clockwork Show
Stone of Goodluck uncommon DDHC-KGV-05 | Tockworth's Clockwork Show
Stone of Good Luck uncommon DDHC-DD-Ch.07 Before the Storm Show
Trident of Fish Command (Tideskewer) uncommon DDHC-DD-Ch.07 Before the Storm Show
Ordine Sage’s Robes (Robe of Useful Items) uncommon CCC-TAROT01-01 - Awakening of Fates Show
Notes:

Wondrous Item, uncommon

This Robe of Useful Items has silk patches of various shapes covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment. It has patches for the following:

• a dagger
• steel mirror
• 10 ft. pole
• 50 ft. hempen rope
• a riding horse (mechanical in nature, otherwise the same)
• 4 potions of healing
• a 1st level spell scroll
• a bag of 100 gp

This white robe has gold detailing, and all of its patterns look very orderly. The robe itself gives its wearer a sense of assuredness, as if there is a purpose to every action taken and seen. This item can be found in the Dungeon Master’s Guide.

Dryad's Cloak (Cloak of Protection) uncommon DDAL00-02A - The Darkwood Webs Show
Notes:

Wondrous item, uncommon (requires attunement)

You gain a +1 bonus to AC and saving throws while you wear this cloak.

This cloak reflects the color of the seasons; green in summer, gold in autumn, mottled brown in winter and in spring is mottled in pale shades of green and cream.

Chainmail +1 uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Arcane Grimoire +1 uncommon DC-PoA-LEXI-01 Don't Wake Yeti Show
Notes:

Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard)

While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity.

You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.

Ring of Force Resistance rare PS-DC-END-JWEI-AO-00 (playtest) Show
Wild Wind (Elemental Essence Shard - Air) rare SJ-DC-PHP-OJW-02 Master of the Helm (playtest) Show
Notes:

Wondrous item, rare (requires attunement by a sorcerer)

This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use that property.

Air. You can immediately fly up to 60 feet without provoking opportunity attacks.

Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. The crackling, cosmic riff of Ippodromo’s storm takes the form of a cosmic speeder, allowing them to ride away from enemies unhindered. The triumphant chorus “Gonna ride the whirlwind/It ain't dangerous enough for me” blares in the wake of the violent, cutting winds.

Staff of Birdcalls (Temperate) rare WBW-DC-Death-01 In Defence of Dairy Show
Necklace of Prayer Beads rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
Notes:

Rolls: 20, 8, 13, 13, 8, 5 / Wind Walk, 2 Greater Restorations, 2 2nd Level Cure Wounds, Bless