Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Arcane Grimoire +1
uncommon
DC-PoA-LEXI-01 Don't Wake Yeti
Show
Notes:
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard)
While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity.
You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1.
Illuminator’s Tattoo
common
DC-PoA-LEXI-01 Don't Wake Yeti
Show
Notes:
Wondrous item (tattoo), common (requires attunement)
Produced by a special needle, this magic tattoo features beautiful calligraphy, images of writing implements, and the like.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Magical Scribing. While this tattoo is on your skin, you can write with your fingertip as if it were an ink pen that never runs out of ink.
As an action, you can touch a piece of writing up to one page in length and speak a creature's name. The writing becomes invisible to everyone other than you and the named creature for the next 24 hours. Either of you can dismiss the invisibility by touching the script (no action required). Once used, this action can't be used again until the next dawn.
Fey Commander’s Boot (Boots of the Winterlands)
uncommon
CCC-PFF02-01 Mystery of the White Worm
Show
Notes:
These furred boots are stark white, covered in thick fur and dyed leather with elegant mithral clasps. They are snug and feel quite warm. The leather is tooled to depict snowflakes and teardrops. The pair give off a pale radiance of moonlight, shedding dim light in a 5-foot radius.
Clarion of Clarity (Ear Horn of Hearing)
common
CCC-PFF02-01 Mystery of the White Worm
Show
Notes:
This bone colored device is made from natural ox horn. It is a foot long and has intricate carvings of clouds and stylized winds all along its bodice. A braided leather strap has been attached at each end for easy carrying. While held up to your ear, this horn suppresses the effects of the deafened condition caused by weather conditions on you, allowing you to hear normally.
Mantle of Spell Resistance
rare
DDAL-DRW-11 Shadows in the Stacks
Show
Wand of Winter
rare
DDAL-DRW-12 To Walk the Cold Dark
Show
Goggles of Night
uncommon
DDAL-DRW-12 To Walk the Cold Dark
Show
The Queen's Gloves (Gauntlets of Flaming Fury with minor Guardian property)
rare
Module: SJ-DC-GON-01 A Cage in the Void (author run, playtest)
Show
Notes:
Wondrous item, rare (requires attunement)
While you wear both of these gauntlets, any nonmagical weapon you grasp with either gauntlet is treated as a magic weapon. As a bonus action, you can use the gauntlets to cause magical flames to envelop one or two melee weapons in your grasp. Each flaming weapon deals an extra 1d6 fire damage on a hit. The flames last until you sheath or let go of either weapon. Once used, this property can't be used again until the next dawn. .
Flavor: It fits its wearer regardless of their hand size. Cream-colored, smooth & soft to the touch, the leather uncomfortably reminds you of human skin. Elegantly embroidered in the silken lining near wrist is the following written in common: Property of Nefru of Tyr.
Guardian minor property: You feel prickles on your hands when the glove senses danger, giving you a +2 bonus to initiative if the bearer isn’t incapacitated.
Memories of the Third Protocol (Pipe of Remembrance with Language (Quori))
common
Module: SJ-DC-GON-01 A Cage in the Void (author run, playtest)
Show
Notes:
Wondrous item, common
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit. smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact the bearer's most impressive and heroic achievements for 5 minutes. When this realistic performance is complete, the smoke dissipates. The pipe can't be used this way again until the next dawn.
Flavor: When you first obtained this pipe, it shows the last memory stored in it: a group of adventurers laughing & chatting, with a train station in the background. Engraved in the velvet lined wooden box where it is stored is the following: "The ScaVengers - may we prevail forever".
Minor Property: Language (Quori). The bearer can speak and understand a language while the item is on the bearer’s person.
Necklace of Prayer Bead
rare
FR-DC-LAMN-05 Amn's Bane
Show
Notes:
(2 blessing, 2 curing, 1 favor, 1 smiting)
This exquisite necklace of prayer beads, devoted to the radiant goddess Sune, in a masterpiece crafted by the nuns of the Rostro coven. Amidst the precious stones, two specific beads, those of favor and smiting, are actually made out of soap, destined to "clean" in more ways than one. The fragrance of the whole necklace reminds one of their favourite flower.
Elven Chain (with minor Song Craft property)
rare
WBW-DC-PHP-SPAMMY-01 Flowers have Feelings
Show
Notes:
Wonderous item, rare
You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor. This item is found in the Dungeon Master’s Guide. This armor has been crafted inside the domain itself. It reacts to the user's emotions and personality, changing colors based on their mood and style. If the armor gets hit, it will also play a musical chime on its impact.
Inoculum (Staff of Withering)
rare
SJ-DC-VEN-02: Hypocritic Oath
Show
Notes:
Adventuring gear (staff), rare (Requires attunement by a cleric, druid, or warlock)
This staff has 3 charges and regains 1d3 expended charges daily at dawn.
The staff can be wielded as a magic quarterstaff. On a hit, it deals damage as a normal quarterstaff, and you can expend 1 charge to deal an extra 2d10 necrotic damage to the target. In addition, the target must succeed on a DC 15 Constitution saving throw or have disadvantage for 1 hour on any ability check or saving throw that uses Strength or Constitution. This item is found in Dungeon Master’s Guide.
A staff of ironwood, its tip curled into a closed loop. Collection tubes run along the length of the staff so researchers can obtain samples while out in the field.
Bracers of Defense (w/ minor Language property)
rare
DDAL-00-02C The Spawn of the Maimed Virulence
Show
Notes:
Wondrous Item, rare (requires attunement) Language Minor Property (Elvish)
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield.
Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light.
The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them.
This item can be found in the Dungeon Master’s Guide p.156
Cordelia's Heart (Rhythm Maker's Drum +2 w/ Hidden Message Property)
rare
Trade Log
Show
Flogger's Bouquet (+2 Whip w/ minor Language property: Aartuk)
rare
SJ-DC-ENIGMA Bloom & Doom
Show
Heward's Handy Spice Pouch
common
SJ-DC-ENIGMA Bloom & Doom
Show
Ring of Evasion
common
DDAL00-12B A Helpful Distraction (In Cania)
Show
Gem of Seeing
rare
DDAL00-12B A Helpful Distraction (In Cania)
Show
Vorpal Longsword
legendary
DDAL00-12B A Helpful Distraction (In Cania)
Show
Notes:
Vorpal Longsword
> Frostbrand Shortsword
> +1 Studded Leather
Frostbrand Shortsword
rare
DDAL00-12B A Helpful Distraction (In Cania)
Show
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Arcane Grimoire +1 | uncommon | DC-PoA-LEXI-01 Don't Wake Yeti | Show | |||
Notes:
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a wizard) While you are holding this leather-bound book, you can use it as a spellcasting focus for your wizard spells, and you gain a bonus to spell attack rolls and to the saving throw DCs of your wizard spells. The bonus is determined by the book's rarity. You can use this book as a spellbook. In addition, when you use your Arcane Recovery feature, you can increase the number of spell slot levels you regain by 1. |
||||||
Illuminator’s Tattoo | common | DC-PoA-LEXI-01 Don't Wake Yeti | Show | |||
Notes:
Wondrous item (tattoo), common (requires attunement) Produced by a special needle, this magic tattoo features beautiful calligraphy, images of writing implements, and the like. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Magical Scribing. While this tattoo is on your skin, you can write with your fingertip as if it were an ink pen that never runs out of ink. As an action, you can touch a piece of writing up to one page in length and speak a creature's name. The writing becomes invisible to everyone other than you and the named creature for the next 24 hours. Either of you can dismiss the invisibility by touching the script (no action required). Once used, this action can't be used again until the next dawn. |
||||||
Fey Commander’s Boot (Boots of the Winterlands) | uncommon | CCC-PFF02-01 Mystery of the White Worm | Show | |||
Notes:
These furred boots are stark white, covered in thick fur and dyed leather with elegant mithral clasps. They are snug and feel quite warm. The leather is tooled to depict snowflakes and teardrops. The pair give off a pale radiance of moonlight, shedding dim light in a 5-foot radius. |
||||||
Clarion of Clarity (Ear Horn of Hearing) | common | CCC-PFF02-01 Mystery of the White Worm | Show | |||
Notes:
This bone colored device is made from natural ox horn. It is a foot long and has intricate carvings of clouds and stylized winds all along its bodice. A braided leather strap has been attached at each end for easy carrying. While held up to your ear, this horn suppresses the effects of the deafened condition caused by weather conditions on you, allowing you to hear normally. |
||||||
Mantle of Spell Resistance | rare | DDAL-DRW-11 Shadows in the Stacks | Show | |||
Wand of Winter | rare | DDAL-DRW-12 To Walk the Cold Dark | Show | |||
Goggles of Night | uncommon | DDAL-DRW-12 To Walk the Cold Dark | Show | |||
The Queen's Gloves (Gauntlets of Flaming Fury with minor Guardian property) | rare | Module: SJ-DC-GON-01 A Cage in the Void (author run, playtest) | Show | |||
Notes:
Wondrous item, rare (requires attunement) Flavor: It fits its wearer regardless of their hand size. Cream-colored, smooth & soft to the touch, the leather uncomfortably reminds you of human skin. Elegantly embroidered in the silken lining near wrist is the following written in common: Property of Nefru of Tyr. Guardian minor property: You feel prickles on your hands when the glove senses danger, giving you a +2 bonus to initiative if the bearer isn’t incapacitated. |
||||||
Memories of the Third Protocol (Pipe of Remembrance with Language (Quori)) | common | Module: SJ-DC-GON-01 A Cage in the Void (author run, playtest) | Show | |||
Notes:
Wondrous item, common Flavor: When you first obtained this pipe, it shows the last memory stored in it: a group of adventurers laughing & chatting, with a train station in the background. Engraved in the velvet lined wooden box where it is stored is the following: "The ScaVengers - may we prevail forever". Minor Property: Language (Quori). The bearer can speak and understand a language while the item is on the bearer’s person. |
||||||
Necklace of Prayer Bead | rare | FR-DC-LAMN-05 Amn's Bane | Show | |||
Notes:
(2 blessing, 2 curing, 1 favor, 1 smiting) This exquisite necklace of prayer beads, devoted to the radiant goddess Sune, in a masterpiece crafted by the nuns of the Rostro coven. Amidst the precious stones, two specific beads, those of favor and smiting, are actually made out of soap, destined to "clean" in more ways than one. The fragrance of the whole necklace reminds one of their favourite flower. |
||||||
Elven Chain (with minor Song Craft property) | rare | WBW-DC-PHP-SPAMMY-01 Flowers have Feelings | Show | |||
Notes:
Wonderous item, rare You gain a +1 bonus to AC while you wear this armor. You are considered proficient with this armor even if you lack proficiency with medium armor. This item is found in the Dungeon Master’s Guide. This armor has been crafted inside the domain itself. It reacts to the user's emotions and personality, changing colors based on their mood and style. If the armor gets hit, it will also play a musical chime on its impact. |
||||||
Inoculum (Staff of Withering) | rare | SJ-DC-VEN-02: Hypocritic Oath | Show | |||
Notes:
Adventuring gear (staff), rare (Requires attunement by a cleric, druid, or warlock) This staff has 3 charges and regains 1d3 expended charges daily at dawn. A staff of ironwood, its tip curled into a closed loop. Collection tubes run along the length of the staff so researchers can obtain samples while out in the field. |
||||||
Bracers of Defense (w/ minor Language property) | rare | DDAL-00-02C The Spawn of the Maimed Virulence | Show | |||
Notes:
Wondrous Item, rare (requires attunement) Language Minor Property (Elvish) While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no shield. Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them. This item can be found in the Dungeon Master’s Guide p.156 |
||||||
Cordelia's Heart (Rhythm Maker's Drum +2 w/ Hidden Message Property) | rare | Trade Log | Show | |||
Flogger's Bouquet (+2 Whip w/ minor Language property: Aartuk) | rare | SJ-DC-ENIGMA Bloom & Doom | Show | |||
Heward's Handy Spice Pouch | common | SJ-DC-ENIGMA Bloom & Doom | Show | |||
Ring of Evasion | common | DDAL00-12B A Helpful Distraction (In Cania) | Show | |||
Gem of Seeing | rare | DDAL00-12B A Helpful Distraction (In Cania) | Show | |||
Vorpal Longsword | legendary | DDAL00-12B A Helpful Distraction (In Cania) | Show | |||
Notes:
|
||||||
Frostbrand Shortsword | rare | DDAL00-12B A Helpful Distraction (In Cania) | Show |