Magic Items

Purchased Magic Items

Name Rarity ▼ Location Table Result Source
Cormyr’s Royal Purple Carpet of Flying (3 ft. x 5 ft. with Temperate Property) common SJ-DC-PANDORA-JWEI-02A Chapter 2: Pleonexia (Playtest) Show
Notes:

Wondrous Item, Very rare
Flavor
This purple carpet has the ornate of Cormyr’s Purple Dragons decorated on it and is widely recognized as a carpet belonging to Cormyr’s Royal family. It is a gift from the once-prince-now-advisor Baerovus Obarksyr to Pleonexia, a most special cat.

It not only keeps its user warm when the weather is cold, chill when the sun is blazing hot, it also serves as the perfect means of transport and most comfortable bed… mostly for a cat.

Glaive +1 common DDHC-CM-15 (Candlekeep Mysteries: Alkazaar's Appendix) Show
Simulacrum of a Simulacrum (Talking Doll) common SJ-DC-PHP-TY-AO-01 hail falls from the hyades Show
Notes:

This porcelain doll resembles a spellcaster's simulacrum, clad in winter clothes. The exact spellcaster is determined by the player who receives it. This item has the Guardian property.

Clothes of mending with Guardian property common SJ-TBS-01 Duo Death (Author-only run) Show
Herder’s Horn (Horn of Silent Alarm) common SJ-DC-ZODIAC-14-02 Fey Inferno Show
Notes:

The elegant violin is decorated with the animals of the zodiacs chasing in sequential order behind a mouse wearing a crown; the bow radiates luminescent sparks.
Hidden Message. A message is hidden somewhere on the item. If a character succeeds on a DC 15 Charisma (Performance) check, an ancient voice sings a song of friendship and sacrifice.

Bead of Nourishment common SJ-DC-DUCKS-TTT-02 - The River King (playtest?) Show
Notes:

Wondrous item, Common

This spongy, flavorless, gelatinous bead dissolves on your tongue and provides as much nourishment as 1 day of rations.

Flavor Text. This bead feeds a person almost like they're really eating dinner, starting with crab and corn soup, grilled salmon, and rice before concluding with peach mango pie and vanilla flavored ice cream.

Cloak of Billowing common PO-GS-LTD-01-01 Let's Travel to the Dungeon: A Greasy Snitches Adventure (T3) Show
Shar's Staff of Paowah (Staff of Adornment with Abyssal language property) common SJ-DC-TBS-03: Happiest Farm (Playtest) Show
White Battledress (Clothes of mending with Temperate property) common SJ-DC-ROTU-07 Chapter 7: Recesses of the Unknown, Epilogue Show
Notes:

This white military uniform is gifted to you by Sera Spellbound from the future. It mends itself, keeps you warm in extreme cold weather, and cool in extreme hot weather.

River's Caution (Horn of Silent Alarm) common SJ-DC-DUCKS-TTT-01 - Save the Forest! Show
Notes:

Wondrous item, Common

This horn has 4 charges. When you use an action to blow it, one creature of your choice can hear the horn's blare, provided the creature is within 600 feet of the horn and not deafened. No other creature hears sound coming from the horn. The horn regains 1d4 expended charges daily at dawn.

Language. The bearer can speak and understand Aquan while the item is on the bearer's person.

This item can be found in the Xanathar’s Guide to Everything.

Noachi (Candle of the Deep) (minor Sentinel property) common FR DC IMP-01 Hunting Moon (Playtest) Show
Notes:

A simple candle nestled inside an empty blue dragon eggshell. When Noachi (“Little Treasure”) is lit, it produces a haunting azure glow. Shadows that the glow produces sometimes resemble wyrmlings flitting around.

Sentinel. This item glows faintly when humans are within 120 feet of it.

Rope of Mending (Guardian property) common SJ-DC-TBS-02 Show
Leah toy (Talking doll with the key property) common SJ-DC-ROTU-06 Chapter 6: Return of the Unknown II (Author's Run) Show
Notes:

This toy is the mini version of Leah and has the key property which can be used to unlock Leah’s window anytime. When it is night time and the character touches it, the toy whispers in a seductive voice saying, “Come home soon.”

Player's note: Well, this is a curious headcanon....

Moon-touched Short Sword (w/ minor Language property) common FR-DC-UCON24 The Icarus Connection Show
Notes:

Forged in furnaces of Selûnarra prior to Karsus’s Folly, this shortsword is made of a silvery alloy etched with engravings of fey creatures, providing the language property.

Language. The bearer can speak and understand Sylvan while the item is on the bearer’s person.

Staff of adornment (Hidden message property) common SJ-DC-ROTU-05 Chapter 5: Return of the Unknown I Show
Notes:

As long as this staff is in the Hangout Quarter of the illithid’s colony on planet cereillithid, the message ‘666666’ will appear on the shaft.

Moon-Touched Longsword common Trade Log Show
Dread Helm common FR-DC-LGBTQ-01 Pride for Phlan Show
Notes:

Wonderous Item, common

This fearsome steel helm makes your eyes glow red and hides the rest of your face in shadow while you wear it.

Flavor Text: "This dread helm has been painted with rainbow colors. While worn, it makes your eyes glitter and sparkle."

Masquerade tattoo (War leader property) common SJ-DC-ROTU-04 Chapter 4: Declaration of War Show
Notes:

Tattoo depicting the Lich Queen

War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.

Tankard of Sobriety common SJ-DC-WINE-01 Thunderstorms & Wine Show
Notes:

Wondrous Item, common

This tankard has a stern face sculpted into one side. You can drink ale, wine, or any other nonmagical alcoholic beverage poured into it without becoming inebriated. The tankard has no effect on magical liquids or harmful substances such as poison.

nes and the symbol of Quintessence, a purple lighting

Language. The bearer can speak and understand the Giant language while the item is on the bearer’s person.

Lia's Candle Lighter (Wand of Pyrotechnics) common WBW-DC-AO-TCFC01 Nighty-Night, Wakey-Wakey Show
Notes:

This dented antique lighter appears as a bronze stick with faded brown leather wrapped at the handle. It has a rotating button near the middle that used to light flames. Pushing it instead activates a charge on this wand of pyrotechnics.

While this item has long since run out of fuel to ignite a flame, it still provides magical light due to its beacon minor property.

Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.