Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Necklace of Prayer Beads rare DDAL-DRW-06 Thimblerigging Show
Notes:

Wondrous item, rare (requires attunement by a cleric,
druid, or paladin)

Curing, Windwalk, Favor, Blessing

Mr. Myxtlypotly's Fishy, Fish, Fish (Fish Suit with Guardian Property) very_rare SJ-DC-BRBTS-01-AO: Hope You Had A Fun Stay! Show
Notes:

Wondrous item, Very Rare

This bulky suit, which fully encases your head and body, takes 1 minute to don or doff. While worn, it enables you to breathe in an airless environment and renders you immune to the harmful effects of any gas that surrounds you. The suit also grants you a swimming speed equal to your walking speed while underwater, or a flying speed equal to your walking speed in an environment with no gravity.

A suit that makes the wearer appear as a massive blue puffer fish. It has a fake price tag attached to its end with 666000gp written.

Morfan’s Inheritance (Orb of Direction) very_rare FR DC IMP-01 Blood Price (PLaytest) Show
Notes:

Wondrous Item, common

A palm-sized dark red orb. When used to determine which direction heads north, the maw of a mad dog with slitted yellow eyes, horns, and antlers sprouting from its head pulls the user in another direction. From Timberton, it forcefully turns the user towards the southwest where the Citadel of Conjurers lies.
Key. The item is used to unlock a container, chamber, vault, or other entryway.

Moon-Touched Sword common DDAL-DRW-17 Expedition to the Supreme Forge Show
Notes:

Weapon (Greatsword), Common

The flats of the blade act like windows onto a night sky with blinking stars and a large viridian sphere shifting slowly in different directions. Three sluggish, green tentacles protrude from one end of the blade, acting as its guard and grip. The light the blade produces is green, and is emitted from the viridian sphere.

In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.

Moon-touched Short Sword (w/ minor Language property) common FR-DC-UCON24 The Icarus Connection Show
Notes:

Forged in furnaces of Selûnarra prior to Karsus’s Folly, this shortsword is made of a silvery alloy etched with engravings of fey creatures, providing the language property.

Language. The bearer can speak and understand Sylvan while the item is on the bearer’s person.

Moon-Touched Longsword common Trade Log Show
Moontouched Longsword common Trade Log Show
Moon-touched Greatsword (Language Minor Property Netherese) common FR-DC-PHP-CKA3-TEST: The Phylactery of Lich Maledicta Show
Moon Sickle +3 (w/ minor Harmonious property) very_rare FR-DC-UCON24 The Icarus Connection Show
Notes:

Forged in furnaces of Selûnarra prior to Karsus’s Folly, this sickle is made of a silvery alloy etched with engravings of the moon god, Selûne, providing the harmonious property.

Harmonious. Attuning to this item takes only 1 minute.

Moonlight Densetsu (Ioun Stone of Fortitude) very_rare FR DC IMP-01 Blood Price (PLaytest) Show
Notes:

Wondrous item, very rare (requires attunement)
This pearlescent stone resembles the moon orbiting Toril. It casts a soft moonlight glow on the attuned. The words "Smiting evil by the light of the moon / Winning love by morning come" are etched on it in graceful Espruar script, in the tongue of the ancient Moon Elves.
Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.

Mini damselfly spaceship figurine (Figurine of wondrous power, Ebony fly) rare SJ-DC-ROTU-00 Chapter 0: Recesses of the Unknown (Prologue)(Author's run) Show
Notes:

Once used, the figurine turns into a large sized damselfly spaceship that uses the stat block of a giant fly for up to 12 hours and can be ridden as a mount. Once it has been used, it can’t be used again until 2 days have passed.

Mind Crystal, Heightened rare FR-DC-BG The Flying Flame Show
Notes:

Wondrous item, rare

Miltiades' Shield (Shield +3) very_rare CCC-BMG-13 PHLAN1-1 Sepulture Show
Military Uniforms (Fish suit, Harmonious property) very_rare SJ-DC-JWAO-00 (Author's Only) Show
Notes:

Wondrous item, Very Rare

This bulky suit, which fully encases your head and body, takes 1 minute to don or doff. While worn, it enables you to breathe in an airless environment and renders you immune to the harmful effects of any gas that surrounds you. The suit also grants you a swimming speed equal to your walking speed while underwater, or a flying speed equal to your walking speed in an environment with no gravity.

Maya’s necklace (Periapt of proof against poison with sentinel undead property) rare FR-DC-PANDORA-JWEI-11 Maya Show
Notes:

Wondrous Item, rare
Flavor

This dark-purple necklace bears the symbol of Mystryl. Its final bits of power wards off all poisons and glows when it detects undead creatures.

Masquerade tattoo (War leader property) common SJ-DC-ROTU-04 Chapter 4: Declaration of War Show
Notes:

Tattoo depicting the Lich Queen

War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.

Manual of Quickness of Action very_rare Trade Log Show
Manual of Quickness of Action very_rare CCC-BMG-37 HULB03-01 Weakness of Rock Show
Notes:

This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.

This item can be found in the Dungeon Masters Guide.

Manual of Iron Golems very_rare DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) Show
Notes:

Wondrous item, Very Rare

This tome contains information and incantations necessary to make a particular type of golem. The DM chooses the type or determines it randomly. To decipher and use the manual, you must be a spellcaster with at least two 5th-level spell slots. A creature that can't use a manual of golems and attempts to read it takes 6d6 psychic damage.

To create an iron golem, you must spend 120 days, working without interruption with the manual at hand and resting no more than 8 hours per day. You must also pay 100,000 gp to purchase supplies. Once you finish creating the golem, the book is consumed in eldritch flames. The golem becomes animate when the ashes of the manual are sprinkled on it. It is under your control, and it understands and obeys your spoken commands.

Manual of Gainful Exercise very_rare Trade Log Show