Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Dispater's Robe of Archmehgai (Studded Leather Armor, +1 with Illusion property)
very_rare
SJ-DC-TBS-03: Happiest Farm (Playtest)
Show
Amethyst Trophy (amethyst lodestone with the beacon minor property)
very_rare
PS-DC-NBDD-01 Mustering for The Greatest Gameshow
Show
Notes:
Wondrous item, very rare (requires attunement)
This large trophy, carved from a single piece of magically treated amethyst, proclaims you as the winner of Paup Quizzem's Greatest Gameshow!
This fist-sized chunk of amethyst is infused with an amethyst dragon's ability to bend gravitational forces. While you are carrying the lodestone, you have advantage on Strength saving throws.
The lodestone has 6 charges for the following properties, which you can use while you are holding the stone. The stone regains 1d6 expended charges daily at dawn.
Flight. As a bonus action, you can expend 1 charge to gain the power of flight for 10 minutes. For the duration, you gain a flying speed equal to your walking speed, and you can hover.
Gravitational Thrust. As an action, you can expend 1 charge to focus gravity around a creature you can see within 60 feet of you. The target must succeed on a DC 18 Strength saving throw or be pushed up to 20 feet in a direction of your choice.
Reverse Gravity. As an action, you can expend 3 charges to cast reverse gravity from the stone (save DC 18).
Beacon: The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light.
NOOT (NORMAL OPERATION OUTSIDE TERRA FIRMA) SUIT (Fish Suit)
very_rare
SJ-DC-DWR-02 Last Flight of the Orca
Show
Notes:
Special: This suit is fashioned to resemble a large pudgy dohwar in your choice of bright color. The beak houses arcane machinery which produces air and the flippers propel the wearer in water and space, leaving small bubbles behind them. The suit has the Temperate minor property, the bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
Sera's Red Cape (Carpet of Flying Guardian property)
very_rare
SJ-DC-ROTU-07 Chapter 7: Recesses of the Unknown, Epilogue
Show
Notes:
Wondrous Item, very rare
You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it.
Four sizes of carpet of flying exist. The DM chooses the size of a given carpet: 3 ft. x 5 ft. 200 lb. 80 feet
A carpet can carry up to twice the weight shown on the table, but it flies at half speed if it carries more than its normal capacity.
Flavor text: This red cape, when donned, flies its wearer up to 80 ft, or when commanded, spreads itself into a carpet. Upon sensing danger, the carpet nudges its wearer, warning them of danger and granting a +2 to initiative.
Rod of Hellish Flames (Guardian Minor Property)
very_rare
FR-DC-PHP-CKA3-TEST: The Phylactery of Lich Maledicta
Show
Manual of Gainful Exercise
very_rare
Trade Log
Show
Ring of Shooting Stars
very_rare
DDEP05-02 The Ark of the Mountains (United Factions epic)
Show
Animated Shield
very_rare
DDEP05-02 The Ark of the Mountains (United Factions epic)
Show
Frost Band Scimitar
very_rare
DDEP05-02 The Ark of the Mountains (United Factions epic)
Show
Military Uniforms (Fish suit, Harmonious property)
very_rare
SJ-DC-JWAO-00 (Author's Only)
Show
Notes:
Wondrous item, Very Rare
This bulky suit, which fully encases your head and body, takes 1 minute to don or doff. While worn, it enables you to breathe in an airless environment and renders you immune to the harmful effects of any gas that surrounds you. The suit also grants you a swimming speed equal to your walking speed while underwater, or a flying speed equal to your walking speed in an environment with no gravity.
Steel (Longsword +2)
very_rare
Trade Log
Show
Notes:
Source: The Wild Beyond The Witchlight
Weapon (Longsword), Very Rare (Requires Attunement by a Good-aligned Creature)
You have a +2 bonus to attack and damage rolls made with this magic weapon.
Revivify. You can use an action to cast the Revivify spell from the sword. You must touch the target with the sword to cast the spell. Once this property of the weapon is used, it can't be used again until the next dawn.
Sentience. Steel is a sentient, lawful good longsword with an Intelligence of 8, a Wisdom of 11, and a Charisma of 15. It can see and hear out to a range of 60 feet. The sword can speak, read, and understand Common and Draconic. It frets over your well-being while you are attuned to it, and it doesn't like to back down from a fight.
Tentaria's Reminder (White Absorbing Tattoo (Force))
very_rare
SJ-DC-DUCKS-TTT-01 - Save the Forest!
Show
Notes:
Wondrous item (tattoo), Very Rare (requires attunement)
Produced by a special needle, this magic tattoo features designs that emphasize one color.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Damage Resistance. While the tattoo is on your skin, you have resistance to force damage.
Damage Absorption. When you take force damage, you can use your reaction to gain immunity against that instance of the damage, and you regain a number of hit points equal to half the damage you would have taken. Once this reaction is used, it can't be used again until the next dawn.
Sentinel. The tattoo shapes itself into a devil’s face and glows faintly when fiends (devil) are within 120 feet of it.
This item can be found in the Tasha’s Cauldron of Everything.
Studded Leather Armor +2
very_rare
CCC-TRI-23 STORM 1-2
Show
Notes:
Armor, very rare
This set of sky blue magical studded leather
armor once belonged to a cloud giant resident of
Skyelinjeheim. It resizes to fit its wearer, and images of translucent white clouds drift slowly across the armor constantly.
This item can be found in Player Handout 3.
+3 Wraps of Unarmed Power
very_rare
Trade Log
Show
Ghost Step Tattoo (/w minor Language property, Deep Speech)
very_rare
SJ-DC-Death In Defiance of Dairy
Show
Notes:
Ghost Step Tattoo (Language: Deep Speech)
The Seventh Sword (Sun Blade)
very_rare
CCC-6 SWORDS-01: Six Swords Out of Hell
Show
Notes:
Weapon (longsword), rare (requires attunement)
The origin of this sword is unknown, but its design is highly unique. Unlike typical sun blades that have a metal guard, this one is comprised only of a hilt. The hilt is adorned with ivory figureheads on either side—a devil and a dragon. When used onehanded, the dragon’s eyes light up red and a blade of reddish sunlight extends from its mouth. When used two-handed, a second blade extends from the devil side of the hilt, resulting in a weapon that is closer in appearance to a staff. Mechanically, this weapon functions exactly as a regular sun blade as described in the Dungeon Master’s Guide.
Mr. Myxtlypotly's Fishy, Fish, Fish (Fish Suit with Guardian Property)
very_rare
SJ-DC-BRBTS-01-AO: Hope You Had A Fun Stay!
Show
Notes:
Wondrous item, Very Rare
This bulky suit, which fully encases your head and body, takes 1 minute to don or doff. While worn, it enables you to breathe in an airless environment and renders you immune to the harmful effects of any gas that surrounds you. The suit also grants you a swimming speed equal to your walking speed while underwater, or a flying speed equal to your walking speed in an environment with no gravity.
A suit that makes the wearer appear as a massive blue puffer fish. It has a fake price tag attached to its end with 666000gp written.
Elven Thrower (Sentinel: Aberrations)
very_rare
FR-DC-DEATH Debilitating Dairy
Show
Rinoa's Wedding Ring (Ring of Regeneration with Guardian Property)
very_rare
SJ-DC-ROTU-06 Chapter 6: Return of the Unknown II (Author's Run)
Show
Notes:
Ring, very rare (requires attunement)
Wakened Dragon-Touched Scimitar
very_rare
DDHC-DD-08 Shivering Death
Show
| Name | Rarity ▲ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Dispater's Robe of Archmehgai (Studded Leather Armor, +1 with Illusion property) | very_rare | SJ-DC-TBS-03: Happiest Farm (Playtest) | Show | |||
| Amethyst Trophy (amethyst lodestone with the beacon minor property) | very_rare | PS-DC-NBDD-01 Mustering for The Greatest Gameshow | Show | |||
|
Notes:
Wondrous item, very rare (requires attunement) This large trophy, carved from a single piece of magically treated amethyst, proclaims you as the winner of Paup Quizzem's Greatest Gameshow! This fist-sized chunk of amethyst is infused with an amethyst dragon's ability to bend gravitational forces. While you are carrying the lodestone, you have advantage on Strength saving throws. The lodestone has 6 charges for the following properties, which you can use while you are holding the stone. The stone regains 1d6 expended charges daily at dawn. Flight. As a bonus action, you can expend 1 charge to gain the power of flight for 10 minutes. For the duration, you gain a flying speed equal to your walking speed, and you can hover. Gravitational Thrust. As an action, you can expend 1 charge to focus gravity around a creature you can see within 60 feet of you. The target must succeed on a DC 18 Strength saving throw or be pushed up to 20 feet in a direction of your choice. Reverse Gravity. As an action, you can expend 3 charges to cast reverse gravity from the stone (save DC 18). Beacon: The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. |
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| NOOT (NORMAL OPERATION OUTSIDE TERRA FIRMA) SUIT (Fish Suit) | very_rare | SJ-DC-DWR-02 Last Flight of the Orca | Show | |||
|
Notes:
Special: This suit is fashioned to resemble a large pudgy dohwar in your choice of bright color. The beak houses arcane machinery which produces air and the flippers propel the wearer in water and space, leaving small bubbles behind them. The suit has the Temperate minor property, the bearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. |
||||||
| Sera's Red Cape (Carpet of Flying Guardian property) | very_rare | SJ-DC-ROTU-07 Chapter 7: Recesses of the Unknown, Epilogue | Show | |||
|
Notes:
Wondrous Item, very rare You can speak the carpet's command word as an action to make the carpet hover and fly. It moves according to your spoken directions, provided that you are within 30 feet of it. Four sizes of carpet of flying exist. The DM chooses the size of a given carpet: 3 ft. x 5 ft. 200 lb. 80 feet A carpet can carry up to twice the weight shown on the table, but it flies at half speed if it carries more than its normal capacity. Flavor text: This red cape, when donned, flies its wearer up to 80 ft, or when commanded, spreads itself into a carpet. Upon sensing danger, the carpet nudges its wearer, warning them of danger and granting a +2 to initiative. |
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| Rod of Hellish Flames (Guardian Minor Property) | very_rare | FR-DC-PHP-CKA3-TEST: The Phylactery of Lich Maledicta | Show | |||
| Manual of Gainful Exercise | very_rare | Trade Log | Show | |||
| Ring of Shooting Stars | very_rare | DDEP05-02 The Ark of the Mountains (United Factions epic) | Show | |||
| Animated Shield | very_rare | DDEP05-02 The Ark of the Mountains (United Factions epic) | Show | |||
| Frost Band Scimitar | very_rare | DDEP05-02 The Ark of the Mountains (United Factions epic) | Show | |||
| Military Uniforms (Fish suit, Harmonious property) | very_rare | SJ-DC-JWAO-00 (Author's Only) | Show | |||
|
Notes:
Wondrous item, Very Rare This bulky suit, which fully encases your head and body, takes 1 minute to don or doff. While worn, it enables you to breathe in an airless environment and renders you immune to the harmful effects of any gas that surrounds you. The suit also grants you a swimming speed equal to your walking speed while underwater, or a flying speed equal to your walking speed in an environment with no gravity. |
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| Steel (Longsword +2) | very_rare | Trade Log | Show | |||
|
Notes:
Source: The Wild Beyond The Witchlight Weapon (Longsword), Very Rare (Requires Attunement by a Good-aligned Creature) You have a +2 bonus to attack and damage rolls made with this magic weapon. Revivify. You can use an action to cast the Revivify spell from the sword. You must touch the target with the sword to cast the spell. Once this property of the weapon is used, it can't be used again until the next dawn. Sentience. Steel is a sentient, lawful good longsword with an Intelligence of 8, a Wisdom of 11, and a Charisma of 15. It can see and hear out to a range of 60 feet. The sword can speak, read, and understand Common and Draconic. It frets over your well-being while you are attuned to it, and it doesn't like to back down from a fight. |
||||||
| Tentaria's Reminder (White Absorbing Tattoo (Force)) | very_rare | SJ-DC-DUCKS-TTT-01 - Save the Forest! | Show | |||
|
Notes:
Wondrous item (tattoo), Very Rare (requires attunement) Produced by a special needle, this magic tattoo features designs that emphasize one color. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Damage Resistance. While the tattoo is on your skin, you have resistance to force damage. Damage Absorption. When you take force damage, you can use your reaction to gain immunity against that instance of the damage, and you regain a number of hit points equal to half the damage you would have taken. Once this reaction is used, it can't be used again until the next dawn. This item can be found in the Tasha’s Cauldron of Everything. |
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| Studded Leather Armor +2 | very_rare | CCC-TRI-23 STORM 1-2 | Show | |||
|
Notes:
Armor, very rare This set of sky blue magical studded leather This item can be found in Player Handout 3. |
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| +3 Wraps of Unarmed Power | very_rare | Trade Log | Show | |||
| Ghost Step Tattoo (/w minor Language property, Deep Speech) | very_rare | SJ-DC-Death In Defiance of Dairy | Show | |||
|
Notes:
Ghost Step Tattoo (Language: Deep Speech) |
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| The Seventh Sword (Sun Blade) | very_rare | CCC-6 SWORDS-01: Six Swords Out of Hell | Show | |||
|
Notes:
Weapon (longsword), rare (requires attunement) The origin of this sword is unknown, but its design is highly unique. Unlike typical sun blades that have a metal guard, this one is comprised only of a hilt. The hilt is adorned with ivory figureheads on either side—a devil and a dragon. When used onehanded, the dragon’s eyes light up red and a blade of reddish sunlight extends from its mouth. When used two-handed, a second blade extends from the devil side of the hilt, resulting in a weapon that is closer in appearance to a staff. Mechanically, this weapon functions exactly as a regular sun blade as described in the Dungeon Master’s Guide. |
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| Mr. Myxtlypotly's Fishy, Fish, Fish (Fish Suit with Guardian Property) | very_rare | SJ-DC-BRBTS-01-AO: Hope You Had A Fun Stay! | Show | |||
|
Notes:
Wondrous item, Very Rare This bulky suit, which fully encases your head and body, takes 1 minute to don or doff. While worn, it enables you to breathe in an airless environment and renders you immune to the harmful effects of any gas that surrounds you. The suit also grants you a swimming speed equal to your walking speed while underwater, or a flying speed equal to your walking speed in an environment with no gravity. A suit that makes the wearer appear as a massive blue puffer fish. It has a fake price tag attached to its end with 666000gp written. |
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| Elven Thrower (Sentinel: Aberrations) | very_rare | FR-DC-DEATH Debilitating Dairy | Show | |||
| Rinoa's Wedding Ring (Ring of Regeneration with Guardian Property) | very_rare | SJ-DC-ROTU-06 Chapter 6: Return of the Unknown II (Author's Run) | Show | |||
|
Notes:
Ring, very rare (requires attunement) |
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| Wakened Dragon-Touched Scimitar | very_rare | DDHC-DD-08 Shivering Death | Show | |||