Asteria Brynhildr / Lil' Teri

Season:
11
Race:
Aasimar
Class:
Divine Soul Sorcerer 13/Life Domain Cleric 3
Background:
Waterdhavian Noble
Lifestyle:
Aristocratic
Current Level:
16
Total GP:
163406
Total Downtime:
295
Tag:
Faction:
Order of the Gauntlet
Faction Rank:
Whitehawk (rank 3)
Magic Item Count:
131
Magic Item Limit:
6
Bracers of Archery,
Cloak of Many Fashions,
Slippers of Spider Climbing,
Cloak of Protection,
Ring of Swimming,
Wand of Magic Missile,
Wand of Webs,
Folding Boat,
Boots fo False Tracks,
Ring of Jumping,
Gauntlets of Ogre Power,
Icicle (+1 Shortsword),
Staff of Charming,
Cloak of Displacement,
Ring of Free Action,
Dagger of Venom,
Boots of False Tracks,
Sending Stones,
Vorpal Longsword,
Stone of Good Luck,
Studded Leather Armor +1,
Gem of Seeing,
Brooch of Shielding,
Charlatan's Die,
Eladrin Boots of Elvenkind,
Moon-Touched Sword (Greatsword),
Sleeper’s Bamboo Chimes (Bell Branch),
Longrest Blanket (Cloak of Many Fashions), Common,
A buncha stuff wait,
Quiver of the Centaurs,
Wave (Weapon of Warning, Trident +3),
Necklace of Prayer Beads,
Horn of Silent Alarm,
Javelin of Lightning,
Bahaghari (Mantle of Spell Resistance w/ minor property),
Ligaya (Wand of Smiles w/ Guardian Property),
Ghost Step Tattoo,
Fangs of Sybil (Dagger of Venom),
Goggles of Night,
Cloak of the Manta Ray,
Cap of Water Breathing,
Necklace of Fireballs (4 charges),
Liwanag (Staff of the Woodlands with flavor),
Staff of the Adder,
Pahulaian's Flute of Recollection (Silver Horn of Valhalla) ,
Mallet of Moon's Rescue (Wand of Pyrotechnics),
Absorbing Tattoo (Force),
Tankard of Sobriety,
Staff of Power,
Amulet of Health,
Miltiades' Shield (Shield +3),
Tome of Leadership and Influence,
Scale Armor of Psychic Resistance (Druid-friendly),
Key to the Sea (Staff of Adornment with minor music property) ,
1)Ioun Stone of Intellect,
Moon-touched Greatsword,
Portable Hole,
Horn of Nyahalla (Horn of Valhalla (Silver),
Ring of Telekenisis,
Anemoi (Carpet of Flying with flavor text),
Scimitar of Speed (Guardian Property),
Rinoa's Wedding Ring (Ring of Regeneration with Guardian Property),
Ghost Step Tattoo (Harmonious Property),
Iron Golem,
Juggernaut's Tear (Water Elemental Essence Shard with the Guardian Property),
Koza's Panflute (Instrument of Scribing),
Cormyr’s Royal Purple Carpet of Flying (3 ft. x 5 ft. with Temperate Property),
Black Root of Clathrus Archeri (Staff of Defense with the Wicked property),
Belt of Fire Giant Strength,
Snurre's Cape (Cape of Cold Resistance),
Gem of Seeing,
Driftglobe,
Shield of Missile Attraction,
Half Plate +2,
Cloak of the Manta Ray,
Mithral Plate Armor,
Bag of Holding,
Cloak of Elvenkind,
Boots of Elvenkind,
Ring of Protection,
Longbow +1,
Dwarven Plate,
Shield +1,
Battleaxe +1,
Warhammer +1,
Gauntlets of Ogre Power,
Ring of Invisibility,
Javelin of Lightning,
Hell Hound Cloak,
Sword of Vengeance (Sword +1),
Greataxe +2,
Mace +2,
Ring of Shooting Stars,
Pipes of the Sewers,
Purple Wyvernhide Belt (Dragonhide belt, +3 with Guardian Property),
Flail Weapon +1 ,
Berserker Greataxe, Rare (requires attunement),
Defender Greatsword,
Ring of Feather Falling Ring,,
Ring of Fire Resistance,
Spear of Backbiting,
Shortsword of Vengeance Weapon,
Ring of Telekenisis,
Rod of Absorption,
Staff of Thunder and Lightning,
Manual of Iron Golems,
Candle of Invocation (Lawful Neutral),
Cape of the Mountebank,
Animated Shield,
Dragonhide Belt +3 (w/ minor Harmonious property),
Ear Horn of Hearing (w/ minor Sentinel property),
Amulet of teh Devout +2,
Godlen Apple (Astromancy Archive),
Quor'hin's Hat (Hat of Wizardry with minor Hidden Message property),
Spellguard Shield,
Daern's Instant Fortress,
Gem of Seeing,
Daern's Instant Fortress,
Orb of Direction,
Phoenix Tear (Elemental Essence Shard: Fire),
Eschantrii Staff (Staff of Adornment),
Massage Necklace (Necklace of Prayer Beads, w/ minor Loud property),
Longbow of Melodies,
Pole of Collapsing,
Tome of Clear Thought,
Item rewards: Rod of Hellish Flames (minorTemperate property),
Lock of Trickery,
Moon-Touched Rapier,
Love's Bite (Nine Lives Stealer, longsword, 7 charges),
Staff of Thunder and Lightning,
Staff of Striking

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▼ Magic Items
2022-05-30 20:00 DDAL05-17 Hartkiller's Horn 15 1 714 -40 Dagger of Venom Show

Reward: 5000GP (714GP each)

Consumables:
1 Potion of Greater Healing
1 Potion of Cold Resistance

Downtime Activity:
Gratitude of Hartkiller (DT spent)
You have claimed the divine spark of the Beast of Talos for Hartkiller and outfitted him for his battle with Jarl Ryndölg. In doing so you have writ your name into his legend. You may choose to spend 50 downtime days spreading word of your and Hartkiller's inspired deeds in Hartsvale. Upon doing so, you gain the benefit of the Gratitude of Hartkiller story award.
This downtime activity may only be performed once.

Story Awards:
Gratitude of Hartkiller
In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award.

2022-07-09 08:30 WBW-DC-ANDL-01 The Petrified Forest 25 1250 -40 Bahaghari (Mantle of Spell Resistance w/ minor property), Ligaya (Wand of Smiles w/ Guardian Property) Show

WBW-DC-ANDL-01 The Petrified Forest

DM: Brian Balagot
DCI: 9318636166
Gold: 1250

10 dt
level up if you want

Consumables
POTION OF GROWTH
POTION OF WATER BREATHING
DUST OF DISAPPEARANCE

Story Awards
THE MAGICAL GIFT OF TRAINING: GAMING SET (DICE) TOOL PROFICIENCY
As a token of gratitude from Alindaya, she has granted you the opportunity to improve your dice game by spending time with Adarna and playing games of Balut. By spending 50 downtime days, you may earn this tool proficiency.

A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

STORY AWARD:
HERO OF ANDELEIN
You saved Andelein from petrification by putting Adarna back into the mountain.

2022-08-10 03:00 WBW-DC-ANDL-3 The Crossings of Fate (Part 2) 29 833 -90 Liwanag (Staff of the Woodlands with flavor), Manthor "Vow of the Forest" (Scimitar of Speed with flavor) Show

Rewards: 1 optional level, 10 DTD
Gold: 833 gp each from Edward Dannihyr shows up in your bedroom along with potions below
Potions: Potion of psychic resistance, Potion of force resistance, Potion of necrotic resistance

Story Awards:
Vecna's Eye
You have slowed down the progress of the Votaries of Vecna in their research towards developing new forms of undead. Know that Vecna may have noticed you, as the Arch-Lich keeps his gaze on the worlds and planes.

Bridge Between Worlds
Later in your adventuring, and through your adventuring contacts, you hear that the Treaty of Amn and Andelein was created. The inhabitants of both planes have committed to cooperating with each other in times of need, and you know that your heroic deeds played a role in forging this. The world is left in a better place than you had found it.

Knight of the Fey Wilds
You have sworn your everlasting fealty to Alindaya. You vowed to forever protect nature, and to answer the call of Andelein in its time of need. Through the magical bond of your word, the blade Manthor was gifted to you.

Gift of Magical Training: INSIGHT
For seeing the truth in others, the good that could be, and bringing it into the world, Alindaya gifts you with magical training. With a wave of their hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit.

Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

House Brynhildr-Morningstar logs, Waterdeep:

An ear-piercing screech was heard coming from Young Lady Asteria's chambers followed by what the servants could only describe as "the sound of a storm through the forest". It was later found that a nobleman from Amn came to visit her chambers in apology (something about what occured in the Fey Wilds), but the sudden appearance shocked the young sorceress, causing her to blast a hole through the east wing of the manor unconsciously.

Fortunately, no casualties were ommited, but Sir Dannyhir was singed and suffers some burns from barely dodging that spell. Lord Morningstar is currently treating the man's injuries with his cleric magic while his other children, Lady Sigrid, the eldest, and Young Lord Calven try to comfort their now distraught and shook sister.

Date Played Adventure Title Tier Session ACP TCP Downtime ▼ Renown
2022-05-30 20:00 DDAL05-17 Hartkiller's Horn 15 -40 Show

Reward: 5000GP (714GP each)

Consumables:
1 Potion of Greater Healing
1 Potion of Cold Resistance

Downtime Activity:
Gratitude of Hartkiller (DT spent)
You have claimed the divine spark of the Beast of Talos for Hartkiller and outfitted him for his battle with Jarl Ryndölg. In doing so you have writ your name into his legend. You may choose to spend 50 downtime days spreading word of your and Hartkiller's inspired deeds in Hartsvale. Upon doing so, you gain the benefit of the Gratitude of Hartkiller story award.
This downtime activity may only be performed once.

Story Awards:
Gratitude of Hartkiller
In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award.

2022-07-09 08:30 WBW-DC-ANDL-01 The Petrified Forest 25 -40 Show

WBW-DC-ANDL-01 The Petrified Forest

DM: Brian Balagot
DCI: 9318636166
Gold: 1250

10 dt
level up if you want

Consumables
POTION OF GROWTH
POTION OF WATER BREATHING
DUST OF DISAPPEARANCE

Story Awards
THE MAGICAL GIFT OF TRAINING: GAMING SET (DICE) TOOL PROFICIENCY
As a token of gratitude from Alindaya, she has granted you the opportunity to improve your dice game by spending time with Adarna and playing games of Balut. By spending 50 downtime days, you may earn this tool proficiency.

A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

STORY AWARD:
HERO OF ANDELEIN
You saved Andelein from petrification by putting Adarna back into the mountain.

2022-08-10 03:00 WBW-DC-ANDL-3 The Crossings of Fate (Part 2) 29 -90 Show

Rewards: 1 optional level, 10 DTD
Gold: 833 gp each from Edward Dannihyr shows up in your bedroom along with potions below
Potions: Potion of psychic resistance, Potion of force resistance, Potion of necrotic resistance

Story Awards:
Vecna's Eye
You have slowed down the progress of the Votaries of Vecna in their research towards developing new forms of undead. Know that Vecna may have noticed you, as the Arch-Lich keeps his gaze on the worlds and planes.

Bridge Between Worlds
Later in your adventuring, and through your adventuring contacts, you hear that the Treaty of Amn and Andelein was created. The inhabitants of both planes have committed to cooperating with each other in times of need, and you know that your heroic deeds played a role in forging this. The world is left in a better place than you had found it.

Knight of the Fey Wilds
You have sworn your everlasting fealty to Alindaya. You vowed to forever protect nature, and to answer the call of Andelein in its time of need. Through the magical bond of your word, the blade Manthor was gifted to you.

Gift of Magical Training: INSIGHT
For seeing the truth in others, the good that could be, and bringing it into the world, Alindaya gifts you with magical training. With a wave of their hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit.

Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

House Brynhildr-Morningstar logs, Waterdeep:

An ear-piercing screech was heard coming from Young Lady Asteria's chambers followed by what the servants could only describe as "the sound of a storm through the forest". It was later found that a nobleman from Amn came to visit her chambers in apology (something about what occured in the Fey Wilds), but the sudden appearance shocked the young sorceress, causing her to blast a hole through the east wing of the manor unconsciously.

Fortunately, no casualties were ommited, but Sir Dannyhir was singed and suffers some burns from barely dodging that spell. Lord Morningstar is currently treating the man's injuries with his cleric magic while his other children, Lady Sigrid, the eldest, and Young Lord Calven try to comfort their now distraught and shook sister.

Date Played Adventure Title Session XP GP Downtime ▼ Renown Magic Items
2022-05-30 20:00 DDAL05-17 Hartkiller's Horn 15 714 -40 Dagger of Venom Show

Reward: 5000GP (714GP each)

Consumables:
1 Potion of Greater Healing
1 Potion of Cold Resistance

Downtime Activity:
Gratitude of Hartkiller (DT spent)
You have claimed the divine spark of the Beast of Talos for Hartkiller and outfitted him for his battle with Jarl Ryndölg. In doing so you have writ your name into his legend. You may choose to spend 50 downtime days spreading word of your and Hartkiller's inspired deeds in Hartsvale. Upon doing so, you gain the benefit of the Gratitude of Hartkiller story award.
This downtime activity may only be performed once.

Story Awards:
Gratitude of Hartkiller
In spreading the truth about the events that unfolded in Hartsvale, you find yourself blessed by the All-Father and gain temporary use of the Lucky feat, except that any expended luck points don’t return. Once all three points have been spent, remove this story award.

2022-07-09 08:30 WBW-DC-ANDL-01 The Petrified Forest 25 1250 -40 Bahaghari (Mantle of Spell Resistance w/ minor property), Ligaya (Wand of Smiles w/ Guardian Property) Show

WBW-DC-ANDL-01 The Petrified Forest

DM: Brian Balagot
DCI: 9318636166
Gold: 1250

10 dt
level up if you want

Consumables
POTION OF GROWTH
POTION OF WATER BREATHING
DUST OF DISAPPEARANCE

Story Awards
THE MAGICAL GIFT OF TRAINING: GAMING SET (DICE) TOOL PROFICIENCY
As a token of gratitude from Alindaya, she has granted you the opportunity to improve your dice game by spending time with Adarna and playing games of Balut. By spending 50 downtime days, you may earn this tool proficiency.

A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

STORY AWARD:
HERO OF ANDELEIN
You saved Andelein from petrification by putting Adarna back into the mountain.

2022-08-10 03:00 WBW-DC-ANDL-3 The Crossings of Fate (Part 2) 29 833 -90 Liwanag (Staff of the Woodlands with flavor), Manthor "Vow of the Forest" (Scimitar of Speed with flavor) Show

Rewards: 1 optional level, 10 DTD
Gold: 833 gp each from Edward Dannihyr shows up in your bedroom along with potions below
Potions: Potion of psychic resistance, Potion of force resistance, Potion of necrotic resistance

Story Awards:
Vecna's Eye
You have slowed down the progress of the Votaries of Vecna in their research towards developing new forms of undead. Know that Vecna may have noticed you, as the Arch-Lich keeps his gaze on the worlds and planes.

Bridge Between Worlds
Later in your adventuring, and through your adventuring contacts, you hear that the Treaty of Amn and Andelein was created. The inhabitants of both planes have committed to cooperating with each other in times of need, and you know that your heroic deeds played a role in forging this. The world is left in a better place than you had found it.

Knight of the Fey Wilds
You have sworn your everlasting fealty to Alindaya. You vowed to forever protect nature, and to answer the call of Andelein in its time of need. Through the magical bond of your word, the blade Manthor was gifted to you.

Gift of Magical Training: INSIGHT
For seeing the truth in others, the good that could be, and bringing it into the world, Alindaya gifts you with magical training. With a wave of their hand, you become proficient in the Insight skill. You must spend 100 downtime days plus 100 gp to gain this benefit.

Training. This normally costs 250 downtime days and 1gp/day (PH 187) and is also limited to languages or tool proficiencies. The archfey instead grants a specific training or daily inspiration. The adventure must specify which language, tool proficiency, or skill proficiency the archfey grants through training. A character may only possess one magical gift from an archfey at a time; if another archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the gift.

House Brynhildr-Morningstar logs, Waterdeep:

An ear-piercing screech was heard coming from Young Lady Asteria's chambers followed by what the servants could only describe as "the sound of a storm through the forest". It was later found that a nobleman from Amn came to visit her chambers in apology (something about what occured in the Fey Wilds), but the sudden appearance shocked the young sorceress, causing her to blast a hole through the east wing of the manor unconsciously.

Fortunately, no casualties were ommited, but Sir Dannyhir was singed and suffers some burns from barely dodging that spell. Lord Morningstar is currently treating the man's injuries with his cleric magic while his other children, Lady Sigrid, the eldest, and Young Lord Calven try to comfort their now distraught and shook sister.