Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Scale Armor of Psychic Resistance (Druid-friendly)
very_rare
CCC-TRI-21 YUL1-6 Rifts of Madness
Show
Notes:
You have resistance to one type of damage while you wear this armor. This damage type is psychic.
This armor is made out of an organic hardened resin similar to amber. When this armor’s psychic resistance is used, you are wracked with terrible nightmares of unfathomable creatures that evening.
Purple Wyvernhide Belt (Dragonhide belt, +3 with Guardian Property)
very_rare
FR-DC-PANDORA-JWEI-06 The Eternals (Playtest)
Show
Notes:
Wondrous Item, varies (requires attunement by a Monk)
Flavor
This dragonhide belt is made from the scales of the ‘Purple Dragon Reborn’. Whenever a creature is stunned by the wearer, the scales flare purple and a dragon roar booms proudly.
Spear of Backbiting
very_rare
DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors)
Show
Notes:
Very Rare (requires attunement)
Rod of Absorption
very_rare
DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors)
Show
Ring of Telekenisis
very_rare
DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors)
Show
Longbow of Melodies
very_rare
PS-DC-DD-08 (PlayTest)
Show
Notes:
Weapon, Very Rare (Requires Attunement)
This bow has multiple strings and resembles a lyre or small harp. By strumming the strings while setting an
arrow to the bow, you imbue the arrow with magic.
You can play one of the following melodies when you use the bow to make a ranged weapon attack. You must
choose to do so before you make the attack roll, and you can play only one melody per attack.
Melody of Precision. If you're proficient in Performance, you gain a +1 bonus to the attack roll. If you
have expertise in Performance, you gain a +2 bonus instead.
Melody of Reverberation. The melody you strum echoes loudly. On a hit, the target takes extra thunder damage equal to your Charisma modifier.
This item is found in The Book of Many Things.
Songcraft. This longbow plays pirate shanties when it is used.
Cloak of Displacement
very_rare
DDAL05-05 A Dish Best Served Cold
Show
Notes:
Wondrous item, rare (requires attunement)
This cloak is made of the pelt of a smooth, blackfurred creature. A bone toggle fastens the cloak around its wearer’s neck. Close examination of the gold-embroidered hem reveals a poem that reads (in Common): “Six men in pain; six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, six men die.”
Absorbing Tattoo (Force)
very_rare
SJ-DC-ETA You Are My Sunshine
Show
Notes:
Wondrous Item (tattoo), very rare (requires attunement)
The needle of this tattoo was taken from one of the crystal shards surrounding Ligyron’s crystallized heart. The energies here are so diverse that the characters choose which energy type their tattoo absorbs. Ligyron nigh-indestructible divinity, being the nigh-indestructible god of war, makes this needle immune to damage. This needle has the Unbreakable minor property: The item can’t be broken. Special means must be used to destroy it.
Produced by a special needle, this magic tattoo features designs that emphasize one color.
Tattoo Attunement
To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Damage Resistance
While the tattoo is on your skin, you have resistance to a type of damage associated with that color, as shown on the table below. The DM chooses the color or determines it randomly.
Damage Type/Color
- 1 Acid/Green
- 2 Cold/Blue
- 3 Fire/Red
- 4 Force/White
- 5 Lightning/Yellow
- 6 Necrotic/Black
- 7 Poison/Violet
- 8 Psychic/Silver
- 9 Radiant/Gold
- 10Thunder/Orange
Damage Absorption
When you take damage of the chosen type, you can use your reaction to gain immunity against that instance of the damage, and you regain a number of hit points equal to half the damage you would have taken. Once this reaction is used, it can’t be used again until the next dawn.
This item is found in the Tasha’s Cauldron of Everything, pg. 119.
Magic Tattoo Coverage/Damage Type
Very Rare / Two limbs or the chest or upper back
Miltiades' Shield (Shield +3)
very_rare
CCC-BMG-13 PHLAN1-1 Sepulture
Show
Staff of Thunder and Lightning
very_rare
DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors)
Show
Candle of Invocation (Lawful Neutral)
very_rare
DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors)
Show
Ghost Step Tattoo (Harmonious Property)
very_rare
SJ-DC-ROTU-04 Chapter 4: Declaration of War
Show
Notes:
Wondrous Item (tattoo), very rare (requires attunement)
Tome of Leadership and Influence
very_rare
CCC-TRI-15 YUL1-4 The Dark of the Hive
Show
Notes:
Wondrous Item, Very Rare
This purple leather tome has 4 mind flayer tentacles embedded in the cover. When you read the book you hear someone else’s voice reading it to you in your head.
Cape of the Mountebank
very_rare
DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors)
Show
Dwarven Plate
very_rare
DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King
Show
Ghost Step Tattoo
very_rare
Trade Log
Show
Notes:
Wondrous item (tattoo), very rare (requires attunement)
Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo's charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits:
You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
You can't be grappled or restrained.
You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet traveled.
Spellguard Shield
very_rare
Trade Log
Show
1)Ioun Stone of Intellect
very_rare
DDAL-DRW17: Expedition to the Supreme Forge
Show
Notes:
Wondrous Item, Very Rare (Requires Attunement)
This translucent green stone came from the Far Realm. An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.
Ring of Telekenisis
very_rare
Trade Log
Show
Spirit Board (w/ minor Beacon property)
very_rare
SJ-DC-DUCKS-OS - Gone But Not Forgotten (Playtest)
Show
Notes:
Wondrous Item, Very Rare
Flavor Text: An ancient stone tablet with the letters of the Common alphabet engraved on one side, alongside the words "Yes" and "No" and symbols representing "Weal" and "Woe". The tablet comes with a triangleshaped, stone planchette. This planchette must be resting on the lettered side of the board for the board's magic to function. As you cast the spell, you call on the ancestral spirits of both githzerai and githyanki to help guide the planchette across the tablet's surface, answering your questions by pointing to the letters or words on the tablet.
Minor Property: Beacon, You can take a Bonus Action to cause the item to shed Bright Light in a 10-foot radius and Dim Light for an additional 10 feet, or to extinguish the light.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Scale Armor of Psychic Resistance (Druid-friendly) | very_rare | CCC-TRI-21 YUL1-6 Rifts of Madness | Show | |||
|
Notes:
You have resistance to one type of damage while you wear this armor. This damage type is psychic. This armor is made out of an organic hardened resin similar to amber. When this armor’s psychic resistance is used, you are wracked with terrible nightmares of unfathomable creatures that evening. |
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| Purple Wyvernhide Belt (Dragonhide belt, +3 with Guardian Property) | very_rare | FR-DC-PANDORA-JWEI-06 The Eternals (Playtest) | Show | |||
|
Notes:
Wondrous Item, varies (requires attunement by a Monk) Flavor |
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| Spear of Backbiting | very_rare | DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) | Show | |||
|
Notes:
Very Rare (requires attunement) |
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| Rod of Absorption | very_rare | DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) | Show | |||
| Ring of Telekenisis | very_rare | DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) | Show | |||
| Longbow of Melodies | very_rare | PS-DC-DD-08 (PlayTest) | Show | |||
|
Notes:
Weapon, Very Rare (Requires Attunement) This bow has multiple strings and resembles a lyre or small harp. By strumming the strings while setting an You can play one of the following melodies when you use the bow to make a ranged weapon attack. You must Melody of Precision. If you're proficient in Performance, you gain a +1 bonus to the attack roll. If you Melody of Reverberation. The melody you strum echoes loudly. On a hit, the target takes extra thunder damage equal to your Charisma modifier. This item is found in The Book of Many Things. Songcraft. This longbow plays pirate shanties when it is used. |
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| Cloak of Displacement | very_rare | DDAL05-05 A Dish Best Served Cold | Show | |||
|
Notes:
Wondrous item, rare (requires attunement) This cloak is made of the pelt of a smooth, blackfurred creature. A bone toggle fastens the cloak around its wearer’s neck. Close examination of the gold-embroidered hem reveals a poem that reads (in Common): “Six men in pain; six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, six men die.” |
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| Absorbing Tattoo (Force) | very_rare | SJ-DC-ETA You Are My Sunshine | Show | |||
|
Notes:
Wondrous Item (tattoo), very rare (requires attunement) The needle of this tattoo was taken from one of the crystal shards surrounding Ligyron’s crystallized heart. The energies here are so diverse that the characters choose which energy type their tattoo absorbs. Ligyron nigh-indestructible divinity, being the nigh-indestructible god of war, makes this needle immune to damage. This needle has the Unbreakable minor property: The item can’t be broken. Special means must be used to destroy it. Produced by a special needle, this magic tattoo features designs that emphasize one color. Tattoo Attunement Damage Resistance Damage Type/Color
Damage Absorption This item is found in the Tasha’s Cauldron of Everything, pg. 119. Magic Tattoo Coverage/Damage Type |
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| Miltiades' Shield (Shield +3) | very_rare | CCC-BMG-13 PHLAN1-1 Sepulture | Show | |||
| Staff of Thunder and Lightning | very_rare | DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) | Show | |||
| Candle of Invocation (Lawful Neutral) | very_rare | DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) | Show | |||
| Ghost Step Tattoo (Harmonious Property) | very_rare | SJ-DC-ROTU-04 Chapter 4: Declaration of War | Show | |||
|
Notes:
Wondrous Item (tattoo), very rare (requires attunement) |
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| Tome of Leadership and Influence | very_rare | CCC-TRI-15 YUL1-4 The Dark of the Hive | Show | |||
|
Notes:
Wondrous Item, Very Rare This purple leather tome has 4 mind flayer tentacles embedded in the cover. When you read the book you hear someone else’s voice reading it to you in your head. |
||||||
| Cape of the Mountebank | very_rare | DDHC-TYP - Tales from the Yawning Portal (Chapter 7: Tomb of Horrors) | Show | |||
| Dwarven Plate | very_rare | DDHC-TYP-ATG3 Against the Giants: Hall of the Fire Giant King | Show | |||
| Ghost Step Tattoo | very_rare | Trade Log | Show | |||
|
Notes:
Wondrous item (tattoo), very rare (requires attunement) Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo's charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits: You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. You can't be grappled or restrained. You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet traveled. |
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| Spellguard Shield | very_rare | Trade Log | Show | |||
| 1)Ioun Stone of Intellect | very_rare | DDAL-DRW17: Expedition to the Supreme Forge | Show | |||
|
Notes:
Wondrous Item, Very Rare (Requires Attunement) This translucent green stone came from the Far Realm. An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. |
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| Ring of Telekenisis | very_rare | Trade Log | Show | |||
| Spirit Board (w/ minor Beacon property) | very_rare | SJ-DC-DUCKS-OS - Gone But Not Forgotten (Playtest) | Show | |||
|
Notes:
Wondrous Item, Very Rare Flavor Text: An ancient stone tablet with the letters of the Common alphabet engraved on one side, alongside the words "Yes" and "No" and symbols representing "Weal" and "Woe". The tablet comes with a triangleshaped, stone planchette. This planchette must be resting on the lettered side of the board for the board's magic to function. As you cast the spell, you call on the ancestral spirits of both githzerai and githyanki to help guide the planchette across the tablet's surface, answering your questions by pointing to the letters or words on the tablet. Minor Property: Beacon, You can take a Bonus Action to cause the item to shed Bright Light in a 10-foot radius and Dim Light for an additional 10 feet, or to extinguish the light. |
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