Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Snurre's Cape.
rare
DDHC-TYP Against the Giants: Hall of the Fire Giant King
Show
Notes:
Wondrous item, rare. This magical cape grants resistance to cold damage.
Staff of Swarming Insects
rare
DDHC-TYP Against the Giants: Hall of the Fire Giant King
Show
Tentacle Rod
rare
DDHC-TYP Against the Giants: Hall of the Fire Giant King
Show
Notes:
Rod, rare (requires attunement)
Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success.
Hand Crossbow +1
rare
DDHC-TYP Against the Giants: Hall of the Fire Giant King
Show
Longbow +1 (MORE STUFF TO BE ADDED)
rare
DDHC-TYP Against the Giants: Hall of the Fire Giant King
Show
Moonlight Densetsu (Ioun Stone of Fortitude w/ minor Guardian property)
very_rare
FR-DC-IMP-01 Blood Price
Show
Notes:
Wondrous item, very rare (requires attunement)
This pearlescent stone resembles the moon orbiting Toril. It casts a soft moonlight glow on the attuned. The words "Smiting evil by the light of the moon / Winning love by morning come" are etched on it in graceful Espruar script, in the tongue of the ancient Moon Elves.
Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Golden Breastplate +2
very_rare
DDHC-SKT Storm King's Thunder: Chapter 4 - The Chosen Path
Show
Bow of Melodies
very_rare
FR-DC-IMP-02 Hunting Moon
Show
Shard of the Ise Rune
very_rare
DDHC-SKT Storm King's Thunder: Chapter 4 - The Chosen Path
Show
Notes:
Wondrous item, very rare (requires attunement)
This shard of ice is long and slender, roughly the size of a dagger. The ise (ice) rune glows within it. The shard has the following properties, which work only while it's on your person.
Frigid Touch. As an action, you can touch a body of water and freeze the water in a 10-foot-radius sphere around the spot you touched. Once you use this property, you can't use it again until you finish a short or long rest.
Frost Friend. You have resistance to fire damage.
Icy Mantle. As an action, you can touch yourself or another creature with water on your finger. The water creates an icy mantle of protection. The next time within the next minute that the target takes bludgeoning, slashing, or piercing damage, that damage is reduced to 0, and the mantle is destroyed. Once you use this property, you can't use it again until you finish a short or long rest.
Winter's Howl. As an action, you can cast Sleet Storm (spell save DC 17). You regain this ability after you finish a short or long rest.
Gift of Frost. You can transfer the shard's magic to a nonmagical item — a cloak or a pair of boots — by tracing the ise rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shard is destroyed, and the rune appears in blue on the chosen item, which gains a benefit based on its form:
Cloak. The cloak is now a rare magic item that requires attunement. While wearing it, you have resistance to fire damage, and you have advantage on Dexterity (Stealth) checks made while in snowy terrain.
Boots. The pair of boots is now a rare magic item that requires attunement. While wearing it, you ignore difficult terrain while walking, and you can walk on water.
Nine Lives Stealer Scimitar
very_rare
CCC-QCC2018-01 Of Gods and Monsters
Show
Notes:
The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. It has 9 charges. A description of this item can be found in the Dungeon Master’s Guide.
Miltiades' Shield (Shield +3)
very_rare
CCC-BMG-13 PHLAN1-1 Sepulture
Show
Notes:
(very rare)
This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC.
Found on Miltiades' tomb.
Rinoa's Wedding Ring (Ring of Regeneration with Guardian Property)
very_rare
SJ-DC-ROTU-06 Return of the Unknown II
Show
Ring of Regeneration
very_rare
SJ-DC-IS-01 Isekaispace I (Author's Only run)
Show
Green Dragon Scale Mail
very_rare
DDHC-MORD-03 To Wake the Leviathan
Show
Notes:
medium armor, major tier, very rare (requires attunement)
Value/Weight: 45 lb.
Details: AC 14 + Dex (max 2)
Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to poison damage.
Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest green dragon within 30 miles of you. This special action can't be used again until the next dawn.
The wearer has disadvantage on Dexterity (Stealth) checks.
Eternal Bond (Blast Scepter with Harmonious property)
very_rare
FR-DC-PANDORA-JWEI-09 (playtest)
Show
Notes:
Rod, very rare (requires attunement)
Flavor
This scepter is forged from a rare, ethereal wood that seems to shimmer with an ever-changing array of hues, reminiscent of the vibrant colors found in Feywild. The wood is adorned with delicate, silver filigree that twists and spirals around the scepter, creating the looks of vines and leaves dancing in unseen breezes. A careful look spots the word 'From Echthra, to Charlie' carved onto it.
Tome of Clear Thought
very_rare
DDHC-TYP Against the Giants: Hall of the Fire Giant King
Show
Ring of Invisibility
very_rare
DDHC-TYP Against the Giants: Hall of the Fire Giant King
Show
+2 Armor (to be decided?)
very_rare
DDHC-TYP Against the Giants: Hall of the Fire Giant King
Show
Manual of Quickness of Action
very_rare
Trade Log
Show
Mechanical Spider Legs (Cloak of Arachnida with Guardian property)
very_rare
SJ-DC-ROTU-DLC [B]-01: Rescue the Future (Playstest)
Show
Notes:
The mechanical spider legs deactivate and lay where the brain was destroyed. When attuned, it attaches to the wielder’s back and allows them to climb walls effortlessly. It is capable of spitting webs out from a hole in its joint and warns its wielder of danger during combat.
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Snurre's Cape. | rare | DDHC-TYP Against the Giants: Hall of the Fire Giant King | Show | |||
Notes:
Wondrous item, rare. This magical cape grants resistance to cold damage. |
||||||
Staff of Swarming Insects | rare | DDHC-TYP Against the Giants: Hall of the Fire Giant King | Show | |||
Tentacle Rod | rare | DDHC-TYP Against the Giants: Hall of the Fire Giant King | Show | |||
Notes:
Rod, rare (requires attunement) Made by the drow, this rod is a magic weapon that ends in three rubbery tentacles. While holding the rod, you can use an action to direct each tentacle to attack a creature you can see within 15 feet of you. Each tentacle makes a melee attack roll with a +9 bonus. On a hit, the tentacle deals 1d6 bludgeoning damage. If you hit a target with all three tentacles, it must make a DC 15 Constitution saving throw. On a failure, the creature's speed is halved, it has disadvantage on Dexterity saving throws, and it can't use reactions for 1 minute. Moreover, on each of its turns, it can take either an action or a bonus action, but not both. At the end of each of its turns, it can repeat the saving throw, ending the effect on itself on a success. |
||||||
Hand Crossbow +1 | rare | DDHC-TYP Against the Giants: Hall of the Fire Giant King | Show | |||
Longbow +1 (MORE STUFF TO BE ADDED) | rare | DDHC-TYP Against the Giants: Hall of the Fire Giant King | Show | |||
Moonlight Densetsu (Ioun Stone of Fortitude w/ minor Guardian property) | very_rare | FR-DC-IMP-01 Blood Price | Show | |||
Notes:
Wondrous item, very rare (requires attunement) This pearlescent stone resembles the moon orbiting Toril. It casts a soft moonlight glow on the attuned. The words "Smiting evil by the light of the moon / Winning love by morning come" are etched on it in graceful Espruar script, in the tongue of the ancient Moon Elves. Guardian. The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. |
||||||
Golden Breastplate +2 | very_rare | DDHC-SKT Storm King's Thunder: Chapter 4 - The Chosen Path | Show | |||
Bow of Melodies | very_rare | FR-DC-IMP-02 Hunting Moon | Show | |||
Shard of the Ise Rune | very_rare | DDHC-SKT Storm King's Thunder: Chapter 4 - The Chosen Path | Show | |||
Notes:
Wondrous item, very rare (requires attunement) This shard of ice is long and slender, roughly the size of a dagger. The ise (ice) rune glows within it. The shard has the following properties, which work only while it's on your person. Frigid Touch. As an action, you can touch a body of water and freeze the water in a 10-foot-radius sphere around the spot you touched. Once you use this property, you can't use it again until you finish a short or long rest. Frost Friend. You have resistance to fire damage. Icy Mantle. As an action, you can touch yourself or another creature with water on your finger. The water creates an icy mantle of protection. The next time within the next minute that the target takes bludgeoning, slashing, or piercing damage, that damage is reduced to 0, and the mantle is destroyed. Once you use this property, you can't use it again until you finish a short or long rest. Winter's Howl. As an action, you can cast Sleet Storm (spell save DC 17). You regain this ability after you finish a short or long rest. Gift of Frost. You can transfer the shard's magic to a nonmagical item — a cloak or a pair of boots — by tracing the ise rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shard is destroyed, and the rune appears in blue on the chosen item, which gains a benefit based on its form: Cloak. The cloak is now a rare magic item that requires attunement. While wearing it, you have resistance to fire damage, and you have advantage on Dexterity (Stealth) checks made while in snowy terrain. |
||||||
Nine Lives Stealer Scimitar | very_rare | CCC-QCC2018-01 Of Gods and Monsters | Show | |||
Notes:
The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. It has 9 charges. A description of this item can be found in the Dungeon Master’s Guide. |
||||||
Miltiades' Shield (Shield +3) | very_rare | CCC-BMG-13 PHLAN1-1 Sepulture | Show | |||
Notes:
(very rare) This shield is decorated with symbols of service and fealty. The shield empathically encourages service to others and whenever the bearer considers performing a selfish act, the shield enhances pangs of conscience. While holding this shield, you have a +3 bonus to AC. This bonus is in addition to the shield’s normal bonus to AC. Found on Miltiades' tomb. |
||||||
Rinoa's Wedding Ring (Ring of Regeneration with Guardian Property) | very_rare | SJ-DC-ROTU-06 Return of the Unknown II | Show | |||
Ring of Regeneration | very_rare | SJ-DC-IS-01 Isekaispace I (Author's Only run) | Show | |||
Green Dragon Scale Mail | very_rare | DDHC-MORD-03 To Wake the Leviathan | Show | |||
Notes:
medium armor, major tier, very rare (requires attunement) Value/Weight: 45 lb. Details: AC 14 + Dex (max 2) Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to poison damage. Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest green dragon within 30 miles of you. This special action can't be used again until the next dawn. The wearer has disadvantage on Dexterity (Stealth) checks. |
||||||
Eternal Bond (Blast Scepter with Harmonious property) | very_rare | FR-DC-PANDORA-JWEI-09 (playtest) | Show | |||
Notes:
Rod, very rare (requires attunement) Flavor |
||||||
Tome of Clear Thought | very_rare | DDHC-TYP Against the Giants: Hall of the Fire Giant King | Show | |||
Ring of Invisibility | very_rare | DDHC-TYP Against the Giants: Hall of the Fire Giant King | Show | |||
+2 Armor (to be decided?) | very_rare | DDHC-TYP Against the Giants: Hall of the Fire Giant King | Show | |||
Manual of Quickness of Action | very_rare | Trade Log | Show | |||
Mechanical Spider Legs (Cloak of Arachnida with Guardian property) | very_rare | SJ-DC-ROTU-DLC [B]-01: Rescue the Future (Playstest) | Show | |||
Notes:
The mechanical spider legs deactivate and lay where the brain was destroyed. When attuned, it attaches to the wielder’s back and allows them to climb walls effortlessly. It is capable of spitting webs out from a hole in its joint and warns its wielder of danger during combat. |