Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Cloak of Many Fashions common CCC-SEA-01-03 Stargazing On the Albatross Show
Cloak of Protection uncommon DDEP2 Mulmaster Undone (Fall DaddyCon 2021) Show
Notes:

Wondrous Item, uncommon (requires attunement)

You gain a +1 bonus to AC and saving throws while you wear this cloak.

Notes: Bonus: Armor Class, Bonus: Saving Throws, Warding, Outerwear

Cormyr’s Royal Purple Carpet of Flying (3 ft. x 5 ft. with Temperate Property) very_rare SJ-DC-PANDORA-JWEI-02, Pleonexia Show
Notes:

Flavor: This purple carpet has the ornate of Cormyr’s Purple Dragons decorated on it and is widely recognized as a carpet belonging to Cormyr’s Royal family. It is a gift from the once-prince-now-advisor Baerovus Obarksyr to Pleonexia, a most special cat.

It not only keeps its user warm when the weather is cold, chill when the sun is blazing hot, it also serves as the perfect means of transport and most comfortable bed… mostly for a cat

Curse Ring (NO) rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain (Session 1) Show
Dragon Gullet (Bag of Devouring) very_rare CCC-SEA-01-03 Stargazing On the Albatross Show
Notes:

Wondrous item, Very Rare

This Bag of Devouring is linked to the stomach of an ancient white dragon. Cold air flows from this bag when it is open. A harmless 5 ft radius wave of frigid sea water splashes out of the bag whenever a creature is pulled in. Turning the bag inside out closes the orifice.

The dragon attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag.

A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check.

Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed.

Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into Avernus, the first layer of the Nine Hells. The DM determines the time.

If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane.

Dragon Slayer rare DDHC-TYP Against the Giants: Hall of the Fire Giant King Show
Dwarven Plate very_rare DDHC-TYP Against the Giants: Hall of the Fire Giant King Show
Eternal Bond (Blast Scepter with Harmonious property) very_rare FR-DC-PANDORA-JWEI-09 (playtest) Show
Notes:

Rod, very rare (requires attunement)

Flavor
This scepter is forged from a rare, ethereal wood that seems to shimmer with an ever-changing array of hues, reminiscent of the vibrant colors found in Feywild. The wood is adorned with delicate, silver filigree that twists and spirals around the scepter, creating the looks of vines and leaves dancing in unseen breezes. A careful look spots the word 'From Echthra, to Charlie' carved onto it.

"Fat" Markoth Cummerbund (Belt of Hill Giant Strength) rare Phlan CCC-LINKS-01 Champion of the People Show
Notes:

Rare, requires attunement

Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband
above all other possessions. He wore it every day in life but was never able to fully grasp its benefits
despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the
wearer has advantage on one saving throw that might otherwise result in a level of exhaustion.

Giant's Bane (Longbow +2) rare CCC-GHC-09, Swamp of Death Show
Notes:

Weapon (longbow), rare

You gain a +2 bonus to attack and damage rolls made with this magic weapon. The bow also has the Sentinel minor property and glows faintly when giants are within 120 feet of it. For this weapon, "giant" refers to any creature with the giant type, including ogres and trolls.

GITHYANKI EARRING (EAR HORN OF HEARING w Sentinel) common FR-DC-BG The Flying Flame Show
Notes:

GITHYANKI EARRING (EAR HORN OF HEARING w Sentinel)
While held up to your ear, this horn suppresses the effects
of the deafened condition on you, allowing you to hear
normally.
Sentinel. This item glows faintly when aberrations are
within 120 feet of it
Flavor
This is a typical earring that a githyanki warrior would
wear when venturing out into the world. Because this item
can be worn as an earring, it need not be held close to the
ear to produce the intended effect.

Goggles of Night uncommon DDHC-TYP Tales from the Yawning Portal: White Plume Mountain (Session 1) Show
Golden Breastplate +2 very_rare DDHC-SKT Storm King's Thunder: Chapter 4 - The Chosen Path Show
Greataxe+2 rare DDHC-TYP Against the Giants: Hall of the Fire Giant King Show
Green Dragon Scale Mail very_rare DDHC-MORD-03 To Wake the Leviathan Show
Notes:

medium armor, major tier, very rare (requires attunement)

Value/Weight: 45 lb.

Details: AC 14 + Dex (max 2)

Dragon scale mail is made of the scales of one kind of dragon. Sometimes dragons collect their cast-off scales and gift them to humanoids. Other times, hunters carefully skin and preserve the hide of a dead dragon. In either case, dragon scale mail is highly valued. While wearing this armor, you gain a +1 bonus to AC, you have advantage on saving throws against the Frightful Presence and breath weapons of dragons, and you have resistance to poison damage.

Additionally, you can focus your senses as an action to magically discern the distance and direction to the closest green dragon within 30 miles of you. This special action can't be used again until the next dawn.

The wearer has disadvantage on Dexterity (Stealth) checks.

Hand Crossbow +1 rare DDHC-TYP Against the Giants: Hall of the Fire Giant King Show
Harengon Spirit Club unique Feywilds Liar's Night 2021 (Fuzzytail Farm and the Frightful Candy Goat Massacre) Show
Notes:

This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdon (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump again until the next dawn.

Headsman's Axe very_rare DDHC-TYP Against the Giants: Hall of the Fire Giant King Show
Notes:

Headsman's Axe. Weapon (greataxe), very rare. This weapon can be employed only by a creature at least as strong and massive as a fire giant. It deals an additional 2d12 slashing damage on a hit.

Hell Hound Cloak rare DDHC-TYP Against the Giants: Hall of the Fire Giant King Show
Notes:

Weapon (any sword), rare

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage of the weapon's type. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns.

Hell Hound Cloak rare DDHC-TYP Against the Giants: Hall of the Fire Giant King Show
Notes:

Wondrous item, rare (requires attunement)

This dark cloak is made of cured hell hound hide. As an action, you can command the cloak to transform you into a hell hound for up to 1 hour. The transformation otherwise functions as the Polymorph spell, but you can use a bonus action to revert to your normal form.

Curse. This cloak is cursed with the essence of a hell hound, and becoming attuned to it extends the curse to you. Until the curse is broken with Remove Curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times.

The sixth time you use the cloak, and each time thereafter, you must make a DC 15 Charisma saving throw. On a failed save, the transformation lasts until dispelled or until you drop to 0 hit points, and you can't willingly return to normal form. If you ever remain in hell hound form for 6 hours, the transformation becomes permanent and you lose your sense of self. All your statistics are then replaced by those of a hell hound. Thereafter, only Remove Curse or similar magic allows you to regain your identity and return to normal. If you remain in this permanent form for 6 days, only a wish spell can reverse the transformation.