Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Brazier of Commanding Fire Elementals rare DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) Show
Manual of Quickness of Action very_rare CCC-BMG-37 HULB3-1 Weakness of Rock Show
Staff of Moon Dance (Staff of Striking with the Beacon property) very_rare SJ-DC-PANDORA-JWEI-01 The Pandora Box Show
Notes:

Flavor: The tip of the staff curves in an arc resembling that of a crescent moon. In times of darkness, its wielder can use a bonus action to cause a mini full moon to appear within the crescent which shed bright light in a 10-foot-radius and dim light for an additional 10-foot-radius, or to extinguish the light.

Cormyr’s Royal Purple Carpet of Flying (3 ft. x 5 ft. with Temperate Property) very_rare SJ-DC-PANDORA-JWEI-02, Pleonexia Show
Notes:

Flavor: This purple carpet has the ornate of Cormyr’s Purple Dragons decorated on it and is widely recognized as a carpet belonging to Cormyr’s Royal family. It is a gift from the once-prince-now-advisor Baerovus Obarksyr to Pleonexia, a most special cat.

It not only keeps its user warm when the weather is cold, chill when the sun is blazing hot, it also serves as the perfect means of transport and most comfortable bed… mostly for a cat

Staff of Withering rare DDHC-CM-Alkazaar's Appendix Show
Animated Shield very_rare DDHC-CM-Alkazaar's Appendix Show
Dwarven Plate (Half plate) very_rare DDHC-CM-Alkazaar's Appendix Show
Ring of Acid Resistance rare DDHC-CM-Alkazaar's Appendix Show
Wand of Polymorph very_rare DDHC-CM-Alkazaar's Appendix Show
Studded Leather Armor +2 very_rare DDHC-CM-Alkazaar's Appendix Show
Robe of Stars very_rare DDHC-CM-Alkazaar's Appendix Show
Ring of Psychic Resistance rare DDHC-CM-Alkazaar's Appendix Show
Ring of Cold Resistance rare DDHC-CM-Alkazaar's Appendix Show
Cloak of Invisibility legendary Cania DDAL00-12b A Helpful Distraction (Cania) Show
Notes:

Wondrous item, legendary (requires attunement)

While wearing this cloak, you can pull its hood over your head to cause yourself to become invisible. While you are invisible, anything you are carrying or wearing is invisible with you. You become visible when you cease wearing the hood. Pulling the hood up or down requires an action.

Deduct the time you are invisible, in increments of 1 minute, from the cloak's maximum duration of 2 hours. After 2 hours of use, the cloak ceases to function. For every uninterrupted period of 12 hours, the cloak goes unused, it regains 1 hour of duration.

Studded Leather Armor +1 rare Cania DDAL00-12b A Helpful Distraction (Cania) Show
Notes:

Armor (studded leather), rare

You have a +1 bonus to AC while wearing this armor.

Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.

Notes: Bonus: Armor Class, Combat, Warding

Frost Brand Shortsword very_rare Cania DDAL00-12b A Helpful Distraction (Cania) Show
Notes:

Weapon (shortsword), very rare (requires attunement)

When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.

Proficiency with a shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Notes: Damage: Cold, Resistance: Fire, Damage, Combat, Warding, Finesse, Light

Ring of Evasion rare Cania DDAL00-12b A Helpful Distraction (Cania) Show
Notes:

Ring, rare (requires attunement)

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.

Notes: Warding, Jewelry

Wand of Secrets uncommon Hillsfar CCC-C0S-02-01 38 Souls Show
Notes:

Wand, uncommon

The wand has 3 Charges. While holding it. you can use an action to expend 1 of its Charges, and if a Secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended Charges daily at dawn. This item can be found in the Dungeon Master’s Guide.

This wand lets out of a puff of sulfur every time it is used.