Magic Items
Purchased Magic Items
Name
Rarity
Location ▲
Table
Result
Source
Studded Leather Armor +1
rare
Cania
DDAL00-12b A Helpful Distraction (Cania)
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Notes:
Armor (studded leather), rare
You have a +1 bonus to AC while wearing this armor.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class, Combat, Warding
Frost Brand Shortsword
very_rare
Cania
DDAL00-12b A Helpful Distraction (Cania)
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Notes:
Weapon (shortsword), very rare (requires attunement)
When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage.
In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour.
Proficiency with a shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
Notes: Damage: Cold, Resistance: Fire, Damage, Combat, Warding, Finesse, Light
Ring of Evasion
rare
Cania
DDAL00-12b A Helpful Distraction (Cania)
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Notes:
Ring, rare (requires attunement)
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
Notes: Warding, Jewelry
Wand of Secrets
uncommon
Hillsfar
CCC-C0S-02-01 38 Souls
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Notes:
Wand, uncommon
The wand has 3 Charges. While holding it. you can use an action to expend 1 of its Charges, and if a Secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended Charges daily at dawn. This item can be found in the Dungeon Master’s Guide.
This wand lets out of a puff of sulfur every time it is used.
| Name | Rarity | Location ▲ | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Studded Leather Armor +1 | rare | Cania | DDAL00-12b A Helpful Distraction (Cania) | Show | ||
|
Notes:
Armor (studded leather), rare You have a +1 bonus to AC while wearing this armor. Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes. Notes: Bonus: Armor Class, Combat, Warding |
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| Frost Brand Shortsword | very_rare | Cania | DDAL00-12b A Helpful Distraction (Cania) | Show | ||
|
Notes:
Weapon (shortsword), very rare (requires attunement) When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour. Proficiency with a shortsword allows you to add your proficiency bonus to the attack roll for any attack you make with it. Notes: Damage: Cold, Resistance: Fire, Damage, Combat, Warding, Finesse, Light |
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| Ring of Evasion | rare | Cania | DDAL00-12b A Helpful Distraction (Cania) | Show | ||
|
Notes:
Ring, rare (requires attunement) This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead. Notes: Warding, Jewelry |
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| Wand of Secrets | uncommon | Hillsfar | CCC-C0S-02-01 38 Souls | Show | ||
|
Notes:
Wand, uncommon The wand has 3 Charges. While holding it. you can use an action to expend 1 of its Charges, and if a Secret door or trap is within 30 feet of you, the wand pulses and points at the one nearest to you. The wand regains 1d3 expended Charges daily at dawn. This item can be found in the Dungeon Master’s Guide. This wand lets out of a puff of sulfur every time it is used. |
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