Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Wraps of Unarmed Power +3
very_rare
DDHC-CM-Alkazaar's Appendix
Show
Staff of the Woodlands
rare
DDHC-Candlekeep Mysteries - Chapter 17: Xanthoria
Show
Studded Leather Armor +1
rare
Cania
DDAL00-12b A Helpful Distraction (Cania)
Show
Notes:
Armor (studded leather), rare
You have a +1 bonus to AC while wearing this armor.
Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes.
Notes: Bonus: Armor Class, Combat, Warding
Ring of Evasion
rare
Cania
DDAL00-12b A Helpful Distraction (Cania)
Show
Notes:
Ring, rare (requires attunement)
This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead.
Notes: Warding, Jewelry
Ring of Protection
rare
DDHC-TYP White Plume Mountain
Show
Ring of Spell Storing
rare
DDHC-TYP White Plume Mountain
Show
Armor of Vulnerability (Slashing)
rare
DDHC-TYP White Plume Mountain
Show
Rapier +2
rare
DDHC-TYP White Plume Mountain
Show
Arrow-Catching Shield
rare
CCC-GLIP-0201 Blue Scales
Show
Notes:
Armor (shield), rare (requires attunement)
This bronze-inlaid shield bears the marching dragon symbol of the Kroth Magg hobgoblin clan.
You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.
A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
Notes: Combat, Warding
Bowl of Commanding Water Elementals
rare
DDAL09-07: Diabolical Dive
Show
Notes:
This silver bowl is about 1 foot in diameter and half as deep. It weighs 3 pounds and holds about 3 gallons. It is ringed with Infernal script and inlaid with rubies. When filled with water from the River Styx, it can conjure a water elemental that can carry other creatures safely through the waters of the Styx.
Bell Branch
rare
WBW-DC-TST-01: Color in Light
Show
Notes:
Wondrous item, rare (requires attunement by a druid or warlock)
This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it.
The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.
As an action, you can expend 1 charge to cast protection from evil and good.
Figurine of Wondrous Power (Bronze Griffon)
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Mace of Terror
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Instrument of the Bards (Cli Lyre)
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Brazier of Commanding Fire Elementals
rare
DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness)
Show
Staff of Withering
rare
DDHC-CM-Alkazaar's Appendix
Show
Ring of Acid Resistance
rare
DDHC-CM-Alkazaar's Appendix
Show
Ring of Psychic Resistance
rare
DDHC-CM-Alkazaar's Appendix
Show
Ring of Cold Resistance
rare
DDHC-CM-Alkazaar's Appendix
Show
Bracers of Archery
uncommon
DDAL05-02 The Black Road
Show
Notes:
Wondrous item, uncommon (requires attunement)
These bracers are bulky with hexagon designs along them that do not match any common racial or family
styling. In addition, the hexagons turn blue in the cold or a warm orange in heat.
The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Wraps of Unarmed Power +3 | very_rare | DDHC-CM-Alkazaar's Appendix | Show | |||
| Staff of the Woodlands | rare | DDHC-Candlekeep Mysteries - Chapter 17: Xanthoria | Show | |||
| Studded Leather Armor +1 | rare | Cania | DDAL00-12b A Helpful Distraction (Cania) | Show | ||
|
Notes:
Armor (studded leather), rare You have a +1 bonus to AC while wearing this armor. Made from tough but flexible leather, studded leather is reinforced with close-set rivets or spikes. Notes: Bonus: Armor Class, Combat, Warding |
||||||
| Ring of Evasion | rare | Cania | DDAL00-12b A Helpful Distraction (Cania) | Show | ||
|
Notes:
Ring, rare (requires attunement) This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. When you fail a Dexterity saving throw while wearing it, you can use your reaction to expend 1 of its charges to succeed on that saving throw instead. Notes: Warding, Jewelry |
||||||
| Ring of Protection | rare | DDHC-TYP White Plume Mountain | Show | |||
| Ring of Spell Storing | rare | DDHC-TYP White Plume Mountain | Show | |||
| Armor of Vulnerability (Slashing) | rare | DDHC-TYP White Plume Mountain | Show | |||
| Rapier +2 | rare | DDHC-TYP White Plume Mountain | Show | |||
| Arrow-Catching Shield | rare | CCC-GLIP-0201 Blue Scales | Show | |||
|
Notes:
Armor (shield), rare (requires attunement) This bronze-inlaid shield bears the marching dragon symbol of the Kroth Magg hobgoblin clan. You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield's normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time. Notes: Combat, Warding |
||||||
| Bowl of Commanding Water Elementals | rare | DDAL09-07: Diabolical Dive | Show | |||
|
Notes:
This silver bowl is about 1 foot in diameter and half as deep. It weighs 3 pounds and holds about 3 gallons. It is ringed with Infernal script and inlaid with rubies. When filled with water from the River Styx, it can conjure a water elemental that can carry other creatures safely through the waters of the Styx. |
||||||
| Bell Branch | rare | WBW-DC-TST-01: Color in Light | Show | |||
|
Notes:
Wondrous item, rare (requires attunement by a druid or warlock) This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it. The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present. As an action, you can expend 1 charge to cast protection from evil and good. |
||||||
| Figurine of Wondrous Power (Bronze Griffon) | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
| Mace of Terror | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
| Instrument of the Bards (Cli Lyre) | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
| Brazier of Commanding Fire Elementals | rare | DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) | Show | |||
| Staff of Withering | rare | DDHC-CM-Alkazaar's Appendix | Show | |||
| Ring of Acid Resistance | rare | DDHC-CM-Alkazaar's Appendix | Show | |||
| Ring of Psychic Resistance | rare | DDHC-CM-Alkazaar's Appendix | Show | |||
| Ring of Cold Resistance | rare | DDHC-CM-Alkazaar's Appendix | Show | |||
| Bracers of Archery | uncommon | DDAL05-02 The Black Road | Show | |||
|
Notes:
Wondrous item, uncommon (requires attunement) These bracers are bulky with hexagon designs along them that do not match any common racial or family The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. |
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