Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
Storm King’s Hammer (Hammer of Thunderbolts with sentinel Giant property)
legendary
FR-DC-PANDORA-JWEI-S2-04 (Playtest)
Show
Notes:
Flavor:
This maul’s head is sculpted to resemble the first storm giant’s ruler, King Hekaton. The edge wears and scars marking the weapon speaks about the brutal battle its previous owner has gone through with the other giants. Whenever a giant comes within range of its wielder, the maul glows and lets out sparks of electricity.
First Book of Mystryl (Tome of the Stilled Tongue with Harmonious Property)
legendary
PS-DC-PANDORA-JWEI-S2-05 (Playtest)
Show
Notes:
Wondrous Item, legendary (requires attunement by a wizard)
This book has a desiccated tongue pinned to its front cover. Five of these tomes exist, and it’s unknown which one is the original. The tongue on the first Tome of the Stilled Tongue belonged to a treacherous former servant of the lich Vecna. The tongues pinned to the covers of the four copies came from other spellcasters who crossed Vecna. The first few pages of each tome are filled with indecipherable scrawls. The remaining pages are blank.
While attuned to this item, you can use it as a Spellbook and an Arcane Focus. In addition, while holding the tome, you can take a Bonus Action to cast a spell you have written in this tome, without expending a spell slot or using any Verbal or Somatic components. Once used, this property of the tome can’t be used again until the next dawn.
Only you can remove the tongue from the book’s cover. If you do so, all spells written in the book are permanently erased.
Vecna watches anyone using this tome and can write cryptic messages in it. These messages typically fade away after they are read.
Flavor
The first book of Mystryl emits a divine green glow when in use. The symbol of Mystryl is carved into the front. Three of such books exist and the full extent of their capabilities are unknown. You may request the book to perform a task for you (at DM’s discretion), however the book may or may not reject your request. If it does, a heavy price is expected.
Aegis of the Raven Queen (Shied +3)
very_rare
Trade Log
Show
Pandora’s Greater Staff of Selune (Moonblade Greatsword w/ minor Harmonious property)
legendary
FR-DC-PANDORA-JWEI-S2-06 (Playtest)
Show
Notes:
Weapon (greatsword), legendary (requires attunement by a Creature of the Weapon’s Choice: In this case, a character that has the story award ‘An Oath of Hope’)
Of all the magic items created by elves, one of the most prized and jealously guarded is a Moonblade. In ancient times, nearly all elven noble houses claimed one such weapon. Over the centuries, some of these weapons have faded from the world, their magic lost as family lines have become extinct. Others have vanished with their bearers during great quests. Thus, only a few of these weapons remain.
Every Moonblade longs for a bearer whose disposition and goals are compatible with its own. If you try to attune to a Moonblade that doesn’t want you as its bearer, the weapon not only rejects you but also places a curse on you, causing you to make d20 Tests with Disadvantage for 24 hours or until the curse is ended by a Remove Curse spell or similar magic. If you’re accepted by the weapon and try to attune to it, you become attuned to it instantly, and a new rune appears on it. You remain attuned to the weapon until you die or the weapon is destroyed. A Moonblade functions like a nonmagical weapon of its kind for anyone other than its chosen bearer.
A Moonblade has one rune on it for each bearer it has willingly served (typically 1d6 + 1). The first rune grants a +1 bonus to attack rolls and damage rolls made with this magic weapon. Each rune beyond the first grants the Moonblade an additional property. The DM chooses each property or determines it randomly by rolling on the Moonblade Properties table.
Moonblade Property. A Moonblade has one rune on it for each bearer it has willingly served (typically 1d6 + 1). The first rune grants a +1 bonus to attack rolls and damage rolls made with this magic weapon. Each rune beyond the first grants the Moonblade an additional property:
Its weapon’s bonus to attack rolls and damage roll is already increased to +3.,
When the user hits with an attack roll using the moonblade, they deal 3d6 force damage on a hit.,
The Moonblade has the properties of a Ring of Spell Storing.,
The Moonblade scores a Critical hit on a roll of 19 or 20 on the D20.,
The Moonblade gains the Thrown property with a normal range of 20 feet and a long range of 60 feet. Each time you throw the weapon, it flies back to your hand after the attack.,
You can take a Bonus Action to cause the Moonblade to flash brightly. Each other creature that is within 30 feet of you and not behind Total Cover must succeed on a DC 15 Constitution saving throw or have the Blinded condition for 1 minute. A creature repeats the save at the end of each of its turns, ending the effect on itself on a success. You can’t use this property again until you finish a Short or Long Rest.
Minor Property. In addition to its aforementioned properties, each Moonblade has a minor property determined by rolling on the Magic Item’s Minor Property table.
Sentience. A Moonblade is a sentient weapon with an Intelligence of 12, a Wisdom of 10, and a Charisma of 12. It has hearing and Darkvision out to 120 feet. Its alignment matches that of its creator.
The weapon communicates by transmitting emotions, sending a tingling sensation through the wielder’s hand when it wants to communicate something it has sensed. It can communicate through visions or dreams when the wielder is either in a trance or asleep.
Personality. Only characters with the story award, ‘An Oath of Hope’ can attune to this Moonblade. As of now, the Moonblade acknowledges you as her current master because she knows that you are special to Pandora while she patiently awaits the return of her true master. She is also rather quiet and only speaks when asked questions but with a patient tone as if a perfect fit for Pandora’s curious nature. However, she despises evil acts and will immediately un-attune to you if you ever perform evil deeds.
Flavor: Pandora’s Greater Staff of Selune is a great staff with the head sculpted to look like a crescent moon and its tail sharpened to resemble that of a spear. Engraved onto the body are seven stars representing seven bonds shared between Pandora and her papas and mamas who went through thick and thin with her. If one looks closely, there is a line of words written on it, saying, ‘Eleasis 25th, Happy Birthday, Pandora! From mama Selune.’
Wooden Shield +3
very_rare
PS-DC-IGC-5FOWP Five Flags Over White Plume
Show
Notes:
Wooden Shield +3 with a stylized depiction of White Plume Mountain on it with text: "I went to White Plume and all I got was this Shield" and the Temperate minor property (You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher)
Clockwork Amulet
common
PS-DC-IGC-5FOWP Five Flags Over White Plume
Show
Notes:
Clockwork Amulet that may be worn on the wrist, has a stylized depiction of White Plume with two plumes acting as the hands of the clockwork, and the Guardian minor property (The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition).
Champion's Badge (Breastplate +3)
legendary
Trade Log
Show
Notes:
Flavor:
This armor is made from Thrax's shed scales. He shed these scales after he became a dracolich, so this armor is a dull sapphire blue with hints of grey and smells vaguely of death.
Strange Material: This breastplate is not metallic.
The First Sword (Ascended Amethyst Dragon's Breath Longsword)
legendary
PO-BK-3-11 Covenant of the Blood Goddess
Show
Notes:
The wide blade of this exquisite weapon is inlaid with draconic runes of violet amethyst. Its grip is fashioned in the shape of a coiled snake, with the pommel as its head. The sword was initially created by yuan-ti smiths on the plane of Vudra. As a mundane blade, it was then lost by its wielder during a failed conquest of a dragon-ruled realm. It gained its magic over centuries of languishing in an amethyst dragon’s hoard, before being recovered by a raid of conquering mariliths. The mariliths returned it to their home plane of Vudra, where it was often used as the first blade of its greatest champions, including — legends say — Shaktari herself.
Champion's Badge (+3 Breastplate)
legendary
PS-DC-STRAT-UNDEAD-03 Winner Winner Chicken Dinner
Show
Notes:
Armor (medium), Legendary
You have a +3 bonus to AC while wearing this armor.
Flavor
This armor is made from Thrax's shed scales. He shed these scales after he became a dracolich, so this armor is a dull sapphire blue with hints of grey and smells vaguely of death.
Bob's Competition Shirt (Clothes of Mending w/ minor Language (Primordial) property)
common
PS-DC-STRAT-UNDEAD-03 Winner Winner Chicken Dinner
Show
Notes:
Wondrous Item, Common
Flavor
These clothes consist of a black shirt with the words "I appeared on Bob Skullker's Threatre of Chaos and all I won was this wonderful shirt." embroidered on it in a color of the wearer's choice.
Language: While wearing this shirt, you can speak and understand Primordial.
Nine-Lives Stealer Longsword (Very Rare), 5 charges
very_rare
DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold
Show
Ioun Stone of Insight
very_rare
DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold
Show
Black Crystal Tablet
legendary
DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold
Show
Notes:
Wondrous item, legendary (requires attunement by a creature that has proficiency in the Arcana skill)
The black crystal tablet is a legendary magic item that requires attunement by a creature that has proficiency in the Arcana skill. Any creature that attunes to the tablet must make a DC 20 Wisdom saving throw at the end of its next long rest. On a failed save, the creature becomes afflicted with a random form of long-term madness. As an action, a creature attuned to the black crystal tablet can use it to cast eyebite or gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn.
The Lair of Kellorm Carnelia (Ring of Spell Turning)
legendary
PS-DC-CAR-01 13 Hours in Sigil
Show
Mortuary (Chest of Preserving)
common
PS-DC-CAR-01 13 Hours in Sigil
Show
Ascendant Gem Dragon-Touched Focus
legendary
DDAL-DRW-19-Fall The Cold Nights
Show
Notes:
legendary spellcaster focus – grants teleport, spell slot boost, and spellcasting features
Plate Armor +3 (/w minor Strange Material property)
legendary
PS-DC-ELEMENT-DEATH-01 Rocky Road!
Show
Notes:
Legendary, Armor (plate), legendary)
Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.
Strange material: This plate armour is made of magically enchanted stone slabs, and there is no metal used enabling druids to wear it.
Half-Plate of Gleaming (/w minor Strange Material Property )
common
PS-DC-ELEMENT-DEATH-01 Rocky Road!
Show
Notes:
Armor (half plate), common
This armor never gets dirty.
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
This item can be found in Xanathar’s Guide to Everything.
Strange material: This plate armour is made of magically enchanted stone slabs, and there is no metal used enabling druids to wear it.
The elemental plane of earth has infused your essence and hardened your skin.
Blood Fury Tattoo
legendary
DDAL-DRW-20 The Death of Szass
Show
Notes:
Wondrous item (tattoo), legendary (requires attunement)
Produced by a special needle, this magic tattoo evokes fury in its form and colors.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Bloodthirsty Strikes. The tattoo has 10 charges, and it regains all expended charges daily at dawn. While this tattoo is on your skin, you gain the following benefits:
When you hit a creature with a weapon attack, you can expend a charge to deal an extra 4d6 necrotic damage to the target, and you regain a number of hit points equal to the necrotic damage dealt.
When a creature you can see damages you, you can expend a charge and use your reaction to make a melee attack against that creature, with advantage on your attack roll.
Kyrzin’s Ooze
very_rare
DDAL-DRW-20 The Death of Szass
Show
Notes:
Wondrous Item (Symbiont), Very Rare (Requires Attunement) From (ERLW)
This opalescent, symbiotic goo comes sealed in a jar and slowly shifts and moves, as if endlessly exploring the jar’s interior.
To attune to this item, you must first drink thecontents of the jar, unlocking the following properties:
Resistant. While attuned to Kyrzin's ooze, you have resistance to poison and acid damage, and you're immune to the poisoned condition.
Amorphous. As an action, you can speak a command word and cause your body to assume the amorphous qualities of an ooze. For the next minute, you (along with any equipment you're wearing or carrying) can move through a space as narrow as 1 inch wide without squeezing. Once you use this property, it can't be used again until the next dawn.
Acid Breath. As an action, you can exhale acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 36 (8d8) acid damage on a failed save, or half as much damage on a successful one. Once you use this property, it can't be used again until the next dawn.
Symbiotic Nature. The ooze can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the ooze ends, as it seeps out of you.
If you die while the ooze is inside you, it bursts out and engulfs you, turning your corpse into a black pudding allied with the daelkyr (see the Monster Manual for the black pudding's stat block).
| Name | Rarity | Location | Table ▲ | Result | Source | |
|---|---|---|---|---|---|---|
| Storm King’s Hammer (Hammer of Thunderbolts with sentinel Giant property) | legendary | FR-DC-PANDORA-JWEI-S2-04 (Playtest) | Show | |||
|
Notes:
Flavor: |
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| First Book of Mystryl (Tome of the Stilled Tongue with Harmonious Property) | legendary | PS-DC-PANDORA-JWEI-S2-05 (Playtest) | Show | |||
|
Notes:
Wondrous Item, legendary (requires attunement by a wizard) While attuned to this item, you can use it as a Spellbook and an Arcane Focus. In addition, while holding the tome, you can take a Bonus Action to cast a spell you have written in this tome, without expending a spell slot or using any Verbal or Somatic components. Once used, this property of the tome can’t be used again until the next dawn. Only you can remove the tongue from the book’s cover. If you do so, all spells written in the book are permanently erased. Vecna watches anyone using this tome and can write cryptic messages in it. These messages typically fade away after they are read. Flavor |
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| Aegis of the Raven Queen (Shied +3) | very_rare | Trade Log | Show | |||
| Pandora’s Greater Staff of Selune (Moonblade Greatsword w/ minor Harmonious property) | legendary | FR-DC-PANDORA-JWEI-S2-06 (Playtest) | Show | |||
|
Notes:
Weapon (greatsword), legendary (requires attunement by a Creature of the Weapon’s Choice: In this case, a character that has the story award ‘An Oath of Hope’) Every Moonblade longs for a bearer whose disposition and goals are compatible with its own. If you try to attune to a Moonblade that doesn’t want you as its bearer, the weapon not only rejects you but also places a curse on you, causing you to make d20 Tests with Disadvantage for 24 hours or until the curse is ended by a Remove Curse spell or similar magic. If you’re accepted by the weapon and try to attune to it, you become attuned to it instantly, and a new rune appears on it. You remain attuned to the weapon until you die or the weapon is destroyed. A Moonblade functions like a nonmagical weapon of its kind for anyone other than its chosen bearer. A Moonblade has one rune on it for each bearer it has willingly served (typically 1d6 + 1). The first rune grants a +1 bonus to attack rolls and damage rolls made with this magic weapon. Each rune beyond the first grants the Moonblade an additional property. The DM chooses each property or determines it randomly by rolling on the Moonblade Properties table. Moonblade Property. A Moonblade has one rune on it for each bearer it has willingly served (typically 1d6 + 1). The first rune grants a +1 bonus to attack rolls and damage rolls made with this magic weapon. Each rune beyond the first grants the Moonblade an additional property: Minor Property. In addition to its aforementioned properties, each Moonblade has a minor property determined by rolling on the Magic Item’s Minor Property table. Sentience. A Moonblade is a sentient weapon with an Intelligence of 12, a Wisdom of 10, and a Charisma of 12. It has hearing and Darkvision out to 120 feet. Its alignment matches that of its creator. The weapon communicates by transmitting emotions, sending a tingling sensation through the wielder’s hand when it wants to communicate something it has sensed. It can communicate through visions or dreams when the wielder is either in a trance or asleep. Personality. Only characters with the story award, ‘An Oath of Hope’ can attune to this Moonblade. As of now, the Moonblade acknowledges you as her current master because she knows that you are special to Pandora while she patiently awaits the return of her true master. She is also rather quiet and only speaks when asked questions but with a patient tone as if a perfect fit for Pandora’s curious nature. However, she despises evil acts and will immediately un-attune to you if you ever perform evil deeds. Flavor: Pandora’s Greater Staff of Selune is a great staff with the head sculpted to look like a crescent moon and its tail sharpened to resemble that of a spear. Engraved onto the body are seven stars representing seven bonds shared between Pandora and her papas and mamas who went through thick and thin with her. If one looks closely, there is a line of words written on it, saying, ‘Eleasis 25th, Happy Birthday, Pandora! From mama Selune.’ |
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| Wooden Shield +3 | very_rare | PS-DC-IGC-5FOWP Five Flags Over White Plume | Show | |||
|
Notes:
Wooden Shield +3 with a stylized depiction of White Plume Mountain on it with text: "I went to White Plume and all I got was this Shield" and the Temperate minor property (You are unharmed by temperatures of 0 degrees Fahrenheit or lower, and 100 degrees Fahrenheit or higher) |
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| Clockwork Amulet | common | PS-DC-IGC-5FOWP Five Flags Over White Plume | Show | |||
|
Notes:
Clockwork Amulet that may be worn on the wrist, has a stylized depiction of White Plume with two plumes acting as the hands of the clockwork, and the Guardian minor property (The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition). |
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| Champion's Badge (Breastplate +3) | legendary | Trade Log | Show | |||
|
Notes:
Flavor: Strange Material: This breastplate is not metallic. |
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| The First Sword (Ascended Amethyst Dragon's Breath Longsword) | legendary | PO-BK-3-11 Covenant of the Blood Goddess | Show | |||
|
Notes:
The wide blade of this exquisite weapon is inlaid with draconic runes of violet amethyst. Its grip is fashioned in the shape of a coiled snake, with the pommel as its head. The sword was initially created by yuan-ti smiths on the plane of Vudra. As a mundane blade, it was then lost by its wielder during a failed conquest of a dragon-ruled realm. It gained its magic over centuries of languishing in an amethyst dragon’s hoard, before being recovered by a raid of conquering mariliths. The mariliths returned it to their home plane of Vudra, where it was often used as the first blade of its greatest champions, including — legends say — Shaktari herself. |
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| Champion's Badge (+3 Breastplate) | legendary | PS-DC-STRAT-UNDEAD-03 Winner Winner Chicken Dinner | Show | |||
|
Notes:
Armor (medium), Legendary Flavor |
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| Bob's Competition Shirt (Clothes of Mending w/ minor Language (Primordial) property) | common | PS-DC-STRAT-UNDEAD-03 Winner Winner Chicken Dinner | Show | |||
|
Notes:
Wondrous Item, Common These clothes consist of a black shirt with the words "I appeared on Bob Skullker's Threatre of Chaos and all I won was this wonderful shirt." embroidered on it in a color of the wearer's choice. Language: While wearing this shirt, you can speak and understand Primordial. |
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| Nine-Lives Stealer Longsword (Very Rare), 5 charges | very_rare | DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold | Show | |||
| Ioun Stone of Insight | very_rare | DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold | Show | |||
| Black Crystal Tablet | legendary | DDHC-DMM Dungeon of the Mad Mage Chapter 22: Shadowdusk Hold | Show | |||
|
Notes:
Wondrous item, legendary (requires attunement by a creature that has proficiency in the Arcana skill) The black crystal tablet is a legendary magic item that requires attunement by a creature that has proficiency in the Arcana skill. Any creature that attunes to the tablet must make a DC 20 Wisdom saving throw at the end of its next long rest. On a failed save, the creature becomes afflicted with a random form of long-term madness. As an action, a creature attuned to the black crystal tablet can use it to cast eyebite or gate (the portal created by this spell links to the Far Realm only). After the tablet is used to cast a spell, it cannot be used again until the next dawn. |
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| The Lair of Kellorm Carnelia (Ring of Spell Turning) | legendary | PS-DC-CAR-01 13 Hours in Sigil | Show | |||
| Mortuary (Chest of Preserving) | common | PS-DC-CAR-01 13 Hours in Sigil | Show | |||
| Ascendant Gem Dragon-Touched Focus | legendary | DDAL-DRW-19-Fall The Cold Nights | Show | |||
|
Notes:
legendary spellcaster focus – grants teleport, spell slot boost, and spellcasting features |
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| Plate Armor +3 (/w minor Strange Material property) | legendary | PS-DC-ELEMENT-DEATH-01 Rocky Road! | Show | |||
|
Notes:
Legendary, Armor (plate), legendary) Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body. Strange material: This plate armour is made of magically enchanted stone slabs, and there is no metal used enabling druids to wear it. |
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| Half-Plate of Gleaming (/w minor Strange Material Property ) | common | PS-DC-ELEMENT-DEATH-01 Rocky Road! | Show | |||
|
Notes:
Armor (half plate), common This armor never gets dirty. Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps. This item can be found in Xanathar’s Guide to Everything. Strange material: This plate armour is made of magically enchanted stone slabs, and there is no metal used enabling druids to wear it. The elemental plane of earth has infused your essence and hardened your skin. |
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| Blood Fury Tattoo | legendary | DDAL-DRW-20 The Death of Szass | Show | |||
|
Notes:
Wondrous item (tattoo), legendary (requires attunement) Produced by a special needle, this magic tattoo evokes fury in its form and colors. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Bloodthirsty Strikes. The tattoo has 10 charges, and it regains all expended charges daily at dawn. While this tattoo is on your skin, you gain the following benefits: When you hit a creature with a weapon attack, you can expend a charge to deal an extra 4d6 necrotic damage to the target, and you regain a number of hit points equal to the necrotic damage dealt. When a creature you can see damages you, you can expend a charge and use your reaction to make a melee attack against that creature, with advantage on your attack roll. |
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| Kyrzin’s Ooze | very_rare | DDAL-DRW-20 The Death of Szass | Show | |||
|
Notes:
Wondrous Item (Symbiont), Very Rare (Requires Attunement) From (ERLW) This opalescent, symbiotic goo comes sealed in a jar and slowly shifts and moves, as if endlessly exploring the jar’s interior. To attune to this item, you must first drink thecontents of the jar, unlocking the following properties: Resistant. While attuned to Kyrzin's ooze, you have resistance to poison and acid damage, and you're immune to the poisoned condition. Amorphous. As an action, you can speak a command word and cause your body to assume the amorphous qualities of an ooze. For the next minute, you (along with any equipment you're wearing or carrying) can move through a space as narrow as 1 inch wide without squeezing. Once you use this property, it can't be used again until the next dawn. Acid Breath. As an action, you can exhale acid in a 30-foot line that is 5 feet wide. Each creature in that line must make a DC 15 Dexterity saving throw, taking 36 (8d8) acid damage on a failed save, or half as much damage on a successful one. Once you use this property, it can't be used again until the next dawn. Symbiotic Nature. The ooze can't be removed from you while you're attuned to it, and you can't voluntarily end your attunement to it. If you're targeted by a spell that ends a curse, your attunement to the ooze ends, as it seeps out of you. If you die while the ooze is inside you, it bursts out and engulfs you, turning your corpse into a black pudding allied with the daelkyr (see the Monster Manual for the black pudding's stat block). |
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