Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Krahhauran Fork (Pike +3) very_rare DDAL07-10 Fire, Ash, and Ruin Show
Notes:

Krahhauran Fork (Pike +3)

weapon, very rare, martial weapon, melee weapon, major tier

Value/Weight: 18 lb.

Details: 1d10 piercing - heavy, reach, two-handed

You have a +3 bonus to attack and damage rolls made with this magic weapon.

Forged of black, pitted iron, the haft of this double-tined pike is wrapped in the supple hide of a young red dragon. Wisps of black smoke stream from a glowing red stone at the butt of the weapon only to drift away on an unseen breeze.
Heavy.

Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.
Reach.

This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon.
Two-Handed.

This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.

Figurine of Wondrous Power (bronze griffon) rare DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) Show
Instrument of the Bards (Cli Lyre) rare DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) Show
Sword of Vengeance (Longsword) uncommon DDHC-TYP Tomb of Horrors Show
Mace of Terror rare DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) Show
Rope of Entanglement uncommon DDHC-KGV - Keys from the Golden Vault (Chapter 13: Fire and Darkness) Show
Spear of Backbiting very_rare DDHC-TYP Tomb of Horrors Show
Wolf’s leash (Rope of Mending with the Common language property) common SJ-DC-PANDORA-JWEI-04A (Playtest) Show
Notes:

Flavor

This wolf leash once belongs to best boy wolf named Fenrir.

Absorbing Tattoo (Gold) very_rare SJ-DC-VEN-03: Daylight Saving Time (playtest) Show
Notes:

Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.

If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.

Damage Resistance. While the tattoo is on your skin, you have resistance to radiant damage.

Damage Absorption. When you take radiant damage, you can use your reaction to gain immunity against that instance of the damage, and you regain a number of hit points equal to half the damage you would have taken. Once this reaction is used, it can't be used again until the next dawn.

Chloe’s Necklace of Songs and Memories (Necklace of Prayer Beads with minor Harmonious property) rare FR-DC-PANDORA-JWEI-05A (Playtest) Show
Notes:

Wondrous Item, rare

Flavor
Chloe’s Necklace of Songs and Memories is a necklace of prayer beads with the Harmonious property. It has six lockets strung through with a small chain, forming a necklace. Each locket contains a tiny piece of Chloe’s soul within. The flavors of this necklace is only enabled if the attuned character has the story award, ‘Chloe’s Gratitude’.

Harmonious Property. The characters hear Chloe singing for them for 1 minute. They are attuned to the item at the end of Chloe's singing.

Bead One (Blessing). When used, the characters under the bless effect can hear Chloe’s final song, which was sung for Lucas, in their mind.

Bead Two (Blessing). When used, the characters under the bless effect can see Chloe’s visage dancing and singing a cheerful song for them.

Bead Three (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a three year old girl and her father standing in front of a tomb.

Bead Four (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a four year old girl giving her best in a singing session. Her father is her audience. They were very happy.

Bead Five (Favor). When used, the character affected by the greater restoration spell from this bead sees an image of a five year old girl crying after failing her first performance. Her father comforts her with a hug.

Bead Six (Summons). When used, a beautiful song begins echoing around you, calling forth the help of a planar ally. On the chance that a hollyphant is selected as the summon, the characters see a smaller version of Chloe appearing instead. Chloe uses the hollyphant stat block. She tells them that she sometimes sings for Milil!!

Daern's Instant Fortress rare CCC-DWB-GNA-1 Gallery of the Nightmare Show
Notes:

Flavor: This item has the appearance of black stone and anyone who knows of this item’s past with The Artist is likely to view it and its owner with suspicion.

Immolator’s Domain (Frost brand Greatsword with the guardian property) very_rare Trade Log Show
Necklace of Prayer Beads rare DDAL-DRW-06 Thimblerigging Show
Ioun Stone of very_rare DDAL-DRW-06 Thimblerigging Show
Ring of Spell Storing rare DDHC-TYP White Plume Mountain Show
Tome of Understanding very_rare Trade Log Show
Silvered Greatsword +3 very_rare Trade Log Show
Notes:

This sword was once owned by a Githyanki.

Bag of Devouring very_rare DDHC-CM Alkazaar's Appendix Show
Goggles of the Night uncommon CCC-GAD02-01-The Monster Within Show
Notes:

Flavor text:

This pair of goggles is fashioned from umber hulk carapace and troll leather. While wearing it, its red lenses cause you to see the world in shades of red.

Bell of Silent Carols (Horn of Silent Alarm) common DDAL00-05 Winter's Splendor Show
Notes:

Wondrous Item, common

This bell has 4 charges. When you use an action to shake it, one creature of your choice can hear the bell’s ring in the tune of festive carols, provided the creature is within 600 feet of the bell and not deafened. No other creature hears sound coming from the bell. The bell regains 1d4 expended charges daily at dawn.