Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Silvered Greatsword +3
very_rare
Trade Log
Show
Notes:
This sword was once owned by a Githyanki.
Greatsword +3
very_rare
Trade Log
Show
Notes:
The greatsword is silver.
Animated Shield
very_rare
DDHC-CM Alkazaar's Appendix
Show
Tome of Clear Thought
very_rare
CCC-HULB03-02 Dead Canaries
Show
Lavender’s Scent (Longbow of Melodies with minor Guardian property)
very_rare
FR-DC-PANDORA-JWEI-10
Show
Notes:
Weapon (longbow), very rare (requires attunement)
Flavor
This longbow, fashioned in the likeness of a harp, emanates a soothing aroma of lavender when its strings are strummed. It is said that those who fall asleep while enchanted by its melodies are blessed with tranquil dreams, free from the burdens of the waking world.
Spellguard Shield (w/ minor Harmonius property)
very_rare
FR-DC-TT-301 Seelie, Rabbit, Tricks are for Fools
Show
Notes:
Minor Property: Harmonius
This darkwood shield is infused with Neothelid tentacles
Dragon's Glory (Staff of Striking, minor sentinel property detecting aberrations)
very_rare
SJ-DC-ROTU-05 Return of the Unknown Part I
Show
Notes:
Staff, very rare (requires attunement)
This staff bears the carving of an amethyst dragon’s head at the tip. Whenever an aberration comes within 120 feet of it, the dragon’s eyes flares purple.
Tome of Leadership and Understanding
very_rare
DDHC-TYP Tomb of Horrors
Show
Notes:
Wondrous item, very rare
This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s Contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
Bag of Devouring
very_rare
CCC-FC3-03 The Fun House
Show
Notes:
Wondrous Item, Very Rare
This bag superficially resembles a Bag of Holding but is a feeding orifice for a gigantic extra dimensional
creature. Turning the bag inside out closes the orifice.
The extra dimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check.
Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed.
Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The DM determines the time and plane.
If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane.
Ambledragon said this bag would help cover up mistakes and deal with challenging individuals. I wonder how many “mistakes” he has used it on in the past….
This item can be found in the Dungeon Master’s Guide.
Carpet of Flying 6x9
very_rare
SJ-DC-DFA-01 Moonshot
Show
Instrument of the Bards (Anstruth Harp)
very_rare
DDAL-DRW18 Against the Machine
Show
Notes:
The graceful curves, intricate decoration, and peerless sound of this harp mark it as one of greatest musical instruments ever fashioned. Carvings in the harp’s golden wood depict the gods dancing to the music of Milil, god of song.
Aerdrie's Cloak of Scintillating Colour
very_rare
Trade Log
Show
Tempest Spark (Absorbing Tattoo, Lightning w guardian property)
very_rare
Trade Log
Show
Yellow Fungi (Ghost Step Tattoo with the Delver Property)
very_rare
SJ-DC-PANDORA-JWEI-03A Episode III: Astheneia (Playtest)
Show
Notes:
Wondrous Item (tattoo), very rare (requires attunement)
Flavor
This fungi, when held onto your skin, dissolves and forms a pattern of mycorrhizal network.
Ghost Step Tattoo (Harmonious Property)
very_rare
SJ-DC-ROTU-04 - Declaration of War (Author's Only)
Show
Notes:
Wondrous Item (tattoo), very rare (requires attunement)
Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo's charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits:
You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks.
You can't be grappled or restrained.
You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet traveled.
Tattoo depicting the Lich Queen (Masquerade tattoo with War leader property)
Bag of Devouring
very_rare
DDHC-CM Alkazaar's Appendix
Show
Krahhauran Fork (Pike +3)
very_rare
DDAL07-10 Fire, Ash, and Ruin
Show
Notes:
Krahhauran Fork (Pike +3)
weapon, very rare, martial weapon, melee weapon, major tier
Value/Weight: 18 lb.
Details: 1d10 piercing - heavy, reach, two-handed
You have a +3 bonus to attack and damage rolls made with this magic weapon.
Forged of black, pitted iron, the haft of this double-tined pike is wrapped in the supple hide of a young red dragon. Wisps of black smoke stream from a glowing red stone at the butt of the weapon only to drift away on an unseen breeze.
Heavy.
Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively.
Reach.
This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon.
Two-Handed.
This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it.
Robe of Stars
very_rare
Trade Log
Show
Immolator’s Domain (Frost brand Greatsword with the guardian property)
very_rare
Trade Log
Show
Shyranna's Folly (Oathbow w/ Language minor property)
very_rare
CCC-OCC-01 Red War: Housekeeping
Show
Notes:
Weapon, very rare, requires attunement
When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use
this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have
wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven
days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn.
When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons.
This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip.
Language minor property. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following Bond: “I will not be at peace until Szass Tam and his plots are erased from existence”.
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Silvered Greatsword +3 | very_rare | Trade Log | Show | |||
|
Notes:
This sword was once owned by a Githyanki. |
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| Greatsword +3 | very_rare | Trade Log | Show | |||
|
Notes:
The greatsword is silver. |
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| Animated Shield | very_rare | DDHC-CM Alkazaar's Appendix | Show | |||
| Tome of Clear Thought | very_rare | CCC-HULB03-02 Dead Canaries | Show | |||
| Lavender’s Scent (Longbow of Melodies with minor Guardian property) | very_rare | FR-DC-PANDORA-JWEI-10 | Show | |||
|
Notes:
Weapon (longbow), very rare (requires attunement) Flavor |
||||||
| Spellguard Shield (w/ minor Harmonius property) | very_rare | FR-DC-TT-301 Seelie, Rabbit, Tricks are for Fools | Show | |||
|
Notes:
Minor Property: Harmonius |
||||||
| Dragon's Glory (Staff of Striking, minor sentinel property detecting aberrations) | very_rare | SJ-DC-ROTU-05 Return of the Unknown Part I | Show | |||
|
Notes:
Staff, very rare (requires attunement) This staff bears the carving of an amethyst dragon’s head at the tip. Whenever an aberration comes within 120 feet of it, the dragon’s eyes flares purple. |
||||||
| Tome of Leadership and Understanding | very_rare | DDHC-TYP Tomb of Horrors | Show | |||
|
Notes:
Wondrous item, very rare This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s Contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |
||||||
| Bag of Devouring | very_rare | CCC-FC3-03 The Fun House | Show | |||
|
Notes:
Wondrous Item, Very Rare This bag superficially resembles a Bag of Holding but is a feeding orifice for a gigantic extra dimensional The extra dimensional creature attached to the bag can sense whatever is placed inside the bag. Animal or vegetable matter placed wholly in the bag is devoured and lost forever. When part of a living creature is placed in the bag, as happens when someone reaches inside it, there is a 50 percent chance that the creature is pulled inside the bag. A creature inside the bag can use its action to try to escape with a successful DC 15 Strength check. Another creature can use its action to reach into the bag to pull a creature out, doing so with a successful DC 20 Strength check (provided it isn't pulled inside the bag first). Any creature that starts its turn inside the bag is devoured, its body destroyed. Inanimate objects can be stored in the bag, which can hold a cubic foot of such material. However, once each day, the bag swallows any objects inside it and spits them out into another plane of existence. The DM determines the time and plane. If the bag is pierced or torn, it is destroyed, and anything contained within it is transported to a random location on the Astral Plane. Ambledragon said this bag would help cover up mistakes and deal with challenging individuals. I wonder how many “mistakes” he has used it on in the past…. This item can be found in the Dungeon Master’s Guide. |
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| Carpet of Flying 6x9 | very_rare | SJ-DC-DFA-01 Moonshot | Show | |||
| Instrument of the Bards (Anstruth Harp) | very_rare | DDAL-DRW18 Against the Machine | Show | |||
|
Notes:
The graceful curves, intricate decoration, and peerless sound of this harp mark it as one of greatest musical instruments ever fashioned. Carvings in the harp’s golden wood depict the gods dancing to the music of Milil, god of song. |
||||||
| Aerdrie's Cloak of Scintillating Colour | very_rare | Trade Log | Show | |||
| Tempest Spark (Absorbing Tattoo, Lightning w guardian property) | very_rare | Trade Log | Show | |||
| Yellow Fungi (Ghost Step Tattoo with the Delver Property) | very_rare | SJ-DC-PANDORA-JWEI-03A Episode III: Astheneia (Playtest) | Show | |||
|
Notes:
Wondrous Item (tattoo), very rare (requires attunement) Flavor |
||||||
| Ghost Step Tattoo (Harmonious Property) | very_rare | SJ-DC-ROTU-04 - Declaration of War (Author's Only) | Show | |||
|
Notes:
Wondrous Item (tattoo), very rare (requires attunement) Produced by a special needle, this tattoo shifts and wavers on the skin, parts of it appearing blurred. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Ghostly Form. The tattoo has 3 charges, and it regains all expended charges daily at dawn. As a bonus action while the tattoo is on your skin, you can expend 1 of the tattoo's charges to become incorporeal until the end of your next turn. For the duration, you gain the following benefits: You have resistance to bludgeoning, piercing, and slashing damage from nonmagical attacks. You can't be grappled or restrained. You can move through creatures and solid objects as if they were difficult terrain. If you end your turn in a solid object, you take 1d10 force damage. If the effect ends while you are inside a solid object, you instead are shunted to the nearest unoccupied space, and you take 1d10 force damage for every 5 feet traveled. Tattoo depicting the Lich Queen (Masquerade tattoo with War leader property) |
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| Bag of Devouring | very_rare | DDHC-CM Alkazaar's Appendix | Show | |||
| Krahhauran Fork (Pike +3) | very_rare | DDAL07-10 Fire, Ash, and Ruin | Show | |||
|
Notes:
Krahhauran Fork (Pike +3) weapon, very rare, martial weapon, melee weapon, major tier Value/Weight: 18 lb. Details: 1d10 piercing - heavy, reach, two-handed You have a +3 bonus to attack and damage rolls made with this magic weapon. Forged of black, pitted iron, the haft of this double-tined pike is wrapped in the supple hide of a young red dragon. Wisps of black smoke stream from a glowing red stone at the butt of the weapon only to drift away on an unseen breeze. Creatures that are Small or Tiny have disadvantage on attack rolls with heavy weapons. A heavy weapon's size and bulk make it too large for a Small or Tiny creature to use effectively. This weapon adds 5 feet to your reach when you attack with it. This property also determines your reach for opportunity attacks with a reach weapon. This weapon requires two hands to use. This property is relevant only when you attack with the weapon, not when you simply hold it. |
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| Robe of Stars | very_rare | Trade Log | Show | |||
| Immolator’s Domain (Frost brand Greatsword with the guardian property) | very_rare | Trade Log | Show | |||
| Shyranna's Folly (Oathbow w/ Language minor property) | very_rare | CCC-OCC-01 Red War: Housekeeping | Show | |||
|
Notes:
Weapon, very rare, requires attunement When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons. This elven bow has the soul of a Thayan rebel permanently and irreversibly entwined within it, her sigil defiled and etched into the grip. Language minor property. When attuned, the bearer can speak and understand Thayan, in addition to receiving the following Bond: “I will not be at peace until Szass Tam and his plots are erased from existence”. |
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