Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
Amulet of Health
uncommon
Purchase Log
Show
Cloak of Many Fashions
common
DDHC-DD-03 | Will of Orchus
Show
Moon-Touched Greatsword
common
DDHC-DD-03 | Will of Orchus
Show
Smoldering Plate
common
DDHC-DD-03 | Will of Orchus
Show
Slumbering Silver Dragon's Wrath Shortsword
uncommon
DDHC-DD-03 | Will of Orchus
Show
Slumbering Dragon-Touched Focus
uncommon
DDHC-DD-03 | Will of Orchus
Show
Wand of Secrets
uncommon
DDHC-DD-03 | Will of Orchus
Show
Whip +1
uncommon
DDHC-DD-03 | Will of Orchus
Show
Coiling Grasp Tattoo /w minro Wicked property
uncommon
SJ-DC-RFJK-01 Bringing Home the Bacon
Show
Notes:
Wondrous Item (tattoo), uncommon (requires attunement)
Produced by a special needle, this magic tattoo has long intertwining designs.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything.
This item is found in Tasha's Cauldron of Everything.
Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so.
Sending Stones
uncommon
FR-DC-WCAG-01 Black Water & Blue Wine
Show
Cloak of Protection
uncommon
FR-DC-WCAG-02 Neverwinter Days & Lunar Nights
Show
Bracelets of the Crashing Waves (Gloves of Swimming and Climbing with minor Waterborne property)
uncommon
FR-DC-WCAG-03 Crashing Waves & Crushing Depths
Show
Mascara of Eagle Powers (Eyes of the Eagle /w minor Harmonious property)
uncommon
FR-DC-WCAG-04 A Neverdeath to Remember
Show
Healer's Mantle (Cloak of Protection /w minor Language (Celestial) property)
uncommon
FR-DC-WATERDEEP-PCZ Sweet Dreams are Made of Peace
Show
Notes:
HEALER’S MANTLE (LANGUAGE CLOAK OF PROTECTION: CELESTIAL)
Wondrous Item, uncommon (requires attunement)
You gain a +1 bonus to AC and saving throws while you wear this cloak.
This cozy shawl is woven in a pattern of alternating wide and narrow knots, with gilded threads that form encouraging words in Celestial: “Think positive!”
Language. The bearer can speak and understand a language of the DM’s choice while the item is on the bearer’s person.
Brooch of Shielding
uncommon
DDAL5-03 Uninvited Guests
Show
Notes:
Wondrous item, uncommon (requires attunement)
This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were.
Yesen's Mask (Dread Helm /w minor Guardian property)
common
FR-DC-FRI-13 Flamerule the 13th
Show
Notes:
Wondrous Item, Common
This full-face steel mask is enameled with white porcelain, and painted with fearsome red markings. It is attached to the wearer’s head by leather straps, and was used as part of a hag ritual to raise Yesen from the dead.
This fearsome steel helm makes your eyes glow red and hides the rest of your face in shadow while you wear it.
Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition. When danger approaches you hear an ominous CH-CH-CH-AH-AH-AH.
Hag Eye w/ minor Waterborne property
uncommon
FR-DC-FRI-13 Flamerule the 13th
Show
Notes:
Wondrous Item, Uncommon
Waterborne. This item floats on water and other liquids. You have Advantage on Strength (Athletics) checks to swim.
| Name | Rarity | Location | Table ▲ | Result | Source | |
|---|---|---|---|---|---|---|
| Amulet of Health | uncommon | Purchase Log | Show | |||
| Cloak of Many Fashions | common | DDHC-DD-03 | Will of Orchus | Show | |||
| Moon-Touched Greatsword | common | DDHC-DD-03 | Will of Orchus | Show | |||
| Smoldering Plate | common | DDHC-DD-03 | Will of Orchus | Show | |||
| Slumbering Silver Dragon's Wrath Shortsword | uncommon | DDHC-DD-03 | Will of Orchus | Show | |||
| Slumbering Dragon-Touched Focus | uncommon | DDHC-DD-03 | Will of Orchus | Show | |||
| Wand of Secrets | uncommon | DDHC-DD-03 | Will of Orchus | Show | |||
| Whip +1 | uncommon | DDHC-DD-03 | Will of Orchus | Show | |||
| Coiling Grasp Tattoo /w minro Wicked property | uncommon | SJ-DC-RFJK-01 Bringing Home the Bacon | Show | |||
|
Notes:
Wondrous Item (tattoo), uncommon (requires attunement) Produced by a special needle, this magic tattoo has long intertwining designs. Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin. If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space. Grasping Tendrils. While the tattoo is on your skin, you can, as an action, cause the tattoo to extrude into inky tendrils, which reach for a creature you can see within 15 feet of you. The creature must succeed on a DC 14 Strength saving throw or take 3d6 force damage and be grappled by you. As an action, the creature can escape the grapple by succeeding on a DC 14 Strength (Athletics) or Dexterity (Acrobatics) check. The grapple also ends if you halt it (no action required), if the creature is ever more than 15 feet away from you, or if you use this tattoo on a different creature. This item is found in Tasha’s Cauldron of Everything. This item is found in Tasha's Cauldron of Everything. Wicked. Formerly wielded by fearsome marauders and monsters of Wildspace, this pseudo-sentient tattoo yearns to hunt and pillage. When the bearer is presented with an opportunity to act in a selfish or malevolent way, the item heightens the bearer’s urge to do so. |
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| Sending Stones | uncommon | FR-DC-WCAG-01 Black Water & Blue Wine | Show | |||
| Cloak of Protection | uncommon | FR-DC-WCAG-02 Neverwinter Days & Lunar Nights | Show | |||
| Bracelets of the Crashing Waves (Gloves of Swimming and Climbing with minor Waterborne property) | uncommon | FR-DC-WCAG-03 Crashing Waves & Crushing Depths | Show | |||
| Mascara of Eagle Powers (Eyes of the Eagle /w minor Harmonious property) | uncommon | FR-DC-WCAG-04 A Neverdeath to Remember | Show | |||
| Healer's Mantle (Cloak of Protection /w minor Language (Celestial) property) | uncommon | FR-DC-WATERDEEP-PCZ Sweet Dreams are Made of Peace | Show | |||
|
Notes:
HEALER’S MANTLE (LANGUAGE CLOAK OF PROTECTION: CELESTIAL) You gain a +1 bonus to AC and saving throws while you wear this cloak. This cozy shawl is woven in a pattern of alternating wide and narrow knots, with gilded threads that form encouraging words in Celestial: “Think positive!” Language. The bearer can speak and understand a language of the DM’s choice while the item is on the bearer’s person. |
||||||
| Brooch of Shielding | uncommon | DDAL5-03 Uninvited Guests | Show | |||
|
Notes:
Wondrous item, uncommon (requires attunement) This brooch is fashioned from a tiny leaf inlaid in gold and silver. While the leaf is not alive, it changes color depending on the season as if it were. |
||||||
| Yesen's Mask (Dread Helm /w minor Guardian property) | common | FR-DC-FRI-13 Flamerule the 13th | Show | |||
|
Notes:
Wondrous Item, Common This full-face steel mask is enameled with white porcelain, and painted with fearsome red markings. It is attached to the wearer’s head by leather straps, and was used as part of a hag ritual to raise Yesen from the dead. This fearsome steel helm makes your eyes glow red and hides the rest of your face in shadow while you wear it. Guardian. The item warns you, granting a +2 bonus to your Initiative rolls if you don’t have the Incapacitated condition. When danger approaches you hear an ominous CH-CH-CH-AH-AH-AH. |
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| Hag Eye w/ minor Waterborne property | uncommon | FR-DC-FRI-13 Flamerule the 13th | Show | |||
|
Notes:
Wondrous Item, Uncommon Waterborne. This item floats on water and other liquids. You have Advantage on Strength (Athletics) checks to swim. |
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