Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▼ Source
Wand of Pyrotechnics common DDHC-DoIP-Ch-7 Gnomengarde Show
Notes:

This wand has 7 charges. While holding it, you can take a Magic action to expend 1 charge and create a harmless burst of multicolored light at a point you can see up to 120 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.

Regaining Charges. The wand regains expended charges daily at dawn. If you expend the wand’s last charge, roll . On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.

Hat of Wizardry common DDHC-DoIP-Ch-7 Gnomengarde Show
Notes:

This cone-shaped hat is adorned with moons and stars. While you are wearing it, you gain the following benefits.

Spellcasting Focus. You can use the hat as a Spellcasting Focus for your Wizard spells.

Unknown Spell. As a Magic action, you can try to cast a cantrip that you don’t know. The cantrip must be on the Wizard spell list and have a casting time of an action, and you make a DC 10 Intelligence (Arcana) check. On a successful check, you cast the spell. On a failed check, the spell fails, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a Long Rest.

Wyrmripper (Dragonslayer Greatsword) rare Adventure Code: DDEP05-01 The Iron Baron (T1) () Show
Notes:

Made of what appears to be roughly crafted pig iron with a crude leather haft, this enormous greatsword possesses a bold Davek rune at the base of both sides of the blade which reads “Wyrmripper”.

You gain a +1 bonus to attack rolls and damage rolls made with this magic weapon.

The weapon deals an extra 3d6 damage of the weapon’s type if the target is a Dragon.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.