Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Bell of Disarming
rare
AINZ-SKTL-002 Sa'arthal Exploration Part 1
Show
Notes:
The Bell of Disarming is a rare and valuable artifact created by a skilled artificer.
When rung once, the bell reveals nonmagical traps within a 30-foot radius through a blue hazy light to the user.
If rung twice, it can unlock or disarm revealed nonmagical traps, doors, and chests for 5 minutes. Once this feature is used, it cannot be used on the same target for 24 hours.
Rung thrice towards a creature, it can force the target to make a strength saving throw with a DC of 15. If the target fails, their held object will be knocked out of their grasp and become temporarily unusable for 1d3 turns unless they use their action to pick it up. This ability can only be used three times and resets at midnight.
“One of the 7 bells of its series created by a Master Artificer. Recently stolen by a thief that daringly barges in to one if the Artificer’s vaults and steal many valuables.”
Beads of Escape
uncommon
AINZ-SKTL-002 Sa'arthal Exploration Part 1
Show
Notes:
In her travels through the dungeons of Skyrim, Delphine discovered a valuable tool: Beads of Escape. These uncommon and wondrous consumable items can only be used once. When crushed, they release a magical white smoke that envelops the user, blocking perception (sight or scent), rendering tracking skills and divination magic useless for one minute. This allows the user to escape a battle or press on with their mission unhindered.
For this mission you obtain 2x/each adventurer.
Name | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Bell of Disarming | rare | AINZ-SKTL-002 Sa'arthal Exploration Part 1 | Show | |||
Notes:
The Bell of Disarming is a rare and valuable artifact created by a skilled artificer. When rung once, the bell reveals nonmagical traps within a 30-foot radius through a blue hazy light to the user. If rung twice, it can unlock or disarm revealed nonmagical traps, doors, and chests for 5 minutes. Once this feature is used, it cannot be used on the same target for 24 hours. Rung thrice towards a creature, it can force the target to make a strength saving throw with a DC of 15. If the target fails, their held object will be knocked out of their grasp and become temporarily unusable for 1d3 turns unless they use their action to pick it up. This ability can only be used three times and resets at midnight. “One of the 7 bells of its series created by a Master Artificer. Recently stolen by a thief that daringly barges in to one if the Artificer’s vaults and steal many valuables.” |
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Beads of Escape | uncommon | AINZ-SKTL-002 Sa'arthal Exploration Part 1 | Show | |||
Notes:
In her travels through the dungeons of Skyrim, Delphine discovered a valuable tool: Beads of Escape. These uncommon and wondrous consumable items can only be used once. When crushed, they release a magical white smoke that envelops the user, blocking perception (sight or scent), rendering tracking skills and divination magic useless for one minute. This allows the user to escape a battle or press on with their mission unhindered. For this mission you obtain 2x/each adventurer. |