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Adventure Title
AINZ-SKTL-002 Sa'arthal Exploration Part 1
AINZ-SKTL-002 Sa'arthal Exploration Part 1
Session
1
1
Date Played
2023-08-19 20:00:00 UTC
2023-08-19 20:00:00 UTC
Levels Gained
GP +/-
800
800
Downtime +/-
20.0
20.0
Location Played
DM Name
Ainz
Ainz
DM DCI Number
7320828212
7320828212
Notes
Players: @ÆR @Mother Ethos | Peebs @Simon | AC14 PP22 DC19 [Ethan] @Mi'ra🛡20👁20✨16 KaYa @Riether | AC 18 | PP 17 Rewards: 800gp/each 20 DT Level up! Greater Healing Potion 2x Reward Link: https://www.notion.so/sasuga-ainz-sama/AINZ-SKTL-002-Sa-arthal-Exploration-72410ed1965342c398426d0ad33ff608?pvs=4
Players: @ÆR @Mother Ethos | Peebs @Simon | AC14 PP22 DC19 [Ethan] @Mi'ra🛡20👁20✨16 KaYa @Riether | AC 18 | PP 17 Rewards: 800gp/each 20 DT Level up! Greater Healing Potion 2x Reward Link: https://www.notion.so/sasuga-ainz-sama/AINZ-SKTL-002-Sa-arthal-Exploration-72410ed1965342c398426d0ad33ff608?pvs=4
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Bell of Disarming | Rare | true | |||
The Bell of Disarming is a rare and valuable artifact created by a skilled artificer. When rung once, the bell reveals nonmagical traps within a 30-foot radius through a blue hazy light to the user. If rung twice, it can unlock or disarm revealed nonmagical traps, doors, and chests for 5 minutes. Once this feature is used, it cannot be used on the same target for 24 hours. Rung thrice towards a creature, it can force the target to make a strength saving throw with a DC of 15. If the target fails, their held object will be knocked out of their grasp and become temporarily unusable for 1d3 turns unless they use their action to pick it up. This ability can only be used three times and resets at midnight. “One of the 7 bells of its series created by a Master Artificer. Recently stolen by a thief that daringly barges in to one if the Artificer’s vaults and steal many valuables.” | |||||
Beads of Escape | Uncommon | true | |||
In her travels through the dungeons of Skyrim, Delphine discovered a valuable tool: Beads of Escape. These uncommon and wondrous consumable items can only be used once. When crushed, they release a magical white smoke that envelops the user, blocking perception (sight or scent), rendering tracking skills and divination magic useless for one minute. This allows the user to escape a battle or press on with their mission unhindered. For this mission you obtain 2x/each adventurer. |