Magic Items

Purchased Magic Items

Name ▲ Rarity Location Table Result Source
Blessing of Health unique DDHC-DIA Baldur’s Gate: Descent into Avernus Chapter 5 Escape from Avernus Show
Notes:

Your Constitution score increases by 2, up to a maximum of 22.

Cape of cold resistance rare Tales from the Yawning Portal:Against the Giants: Hall of the fire Giants Show
Notes:

King Snurre's cape grants the wearer resistance to cold damage.

Charm of Restoration unique DDHC-DIA Baldur’s Gate: Descent into Avernus Chapter 5 Escape from Avernus Show
Notes:

Charm of Restoration. This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells: greater restoration (4 charges) or lesser restoration (2 charges). Once all its charges have been expended, the charm vanishes from you.

Half plate +2 very_rare Tales from the Yawning Portal:Against the Giants: Hall of the fire Giants Show
Ioun Stone of Mastery legendary DDAL00-11f Twice as Nice for Half the Price Show
Notes:

An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color.

When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect.

A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head.

Mastery. Your proficiency bonus increases by 1 while this pale green prism orbits your head.

Ring of Invisiblility legendary Tales from the Yawning Portal:Against the Giants: Hall of the fire Giants Show
Notes:

While wearing this ring, you can turn Invisible as an action. Anything you are wearing or carrying is Invisible with you. You remain Invisible until the ring is removed, until you Attack or Cast a Spell, or until you use a Bonus Action to become visible again.

Serpent Scale Armor uncommon Trade Log Show
Notes:

This suit of magic armor is made from shimmering scales. While wearing it, you can apply your full Dexterity modifier (instead of a maximum of +2) when determining your Armor Class. In addition, this armor does not impose disadvantage on your Dexterity (Stealth) checks.

Staff of Frost very_rare Tales from the Yawning Portal:Against the Giants: Glaciel rift of the Frost Giant Jarl Show
Notes:

Staff, very rare (requires attunement by a druid, sorcerer, warlock, or wizard)
You have resistance to cold damage while you hold this staff.

The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: cone of cold (5 charges), fog cloud (1 charge), ice storm (4 charges), or wall of ice (4 charges).

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff turns to water and is destroyed.

Staff of the Woodlands rare Trade Log Show
studded Leather +2 very_rare CCC-TRI23-STORM-1-2 Sub Rosa Show
Tome of clear thought very_rare Tales from the Yawning Portal:Against the Giants: Hall of the fire Giants Show
Notes:

This book contains memory and logic exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Intelligence score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century

Tome of clear thoughts very_rare Trade Log Show